Player Matchup

Ao Kuang
Ao Kuang
GlIock
Ao Kuang
Level 156
God Stats
18W - 0L
2,140 SR
Queue Stats
316W - 45L
2,155 Elo+
Party 2
Hou Yi
Hou Yi
Glơck
Hou Yi
Level 100
God Stats
22W - 0L
2,153 SR
Queue Stats
215W - 20L
2,151 Elo+
Party 2
Serqet
Serqet
shootshotshout
Serqet
Level 147
God Stats
8W - 1L
1,972 SR
Queue Stats
298W - 41L
2,154 Elo+
Party 2
Team Averages
Level 134
2,088 SR
2,153 Elo+

VS

Team Averages
Level 160
1,923 SR
1,851 Elo+
Shiva
Shiva
FlipRoll
Shiva
Level 160
God Stats
13W - 7L
1,829 SR
Queue Stats
517W - 341L
1,649 Elo+
Party 1
Baron Samedi
Baron Samedi
GàmeOver
Baron Samedi
Level 160
God Stats
15W - 3L
1,982 SR
Queue Stats
526W - 182L
1,879 Elo+
Party 1
Horus
Horus
Woodzio
Horus
Level 160
God Stats
37W - 5L
1,958 SR
Queue Stats
1,087W - 111L
2,026 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GlIock
Ao Kuang
17
2 / 1 / 4
12,323
685
16,279
19,172
11,514
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
Glơck
Hou Yi
17
3 / 0 / 3
11,791
655
15,905
8,447
4,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 0 / 3
10,645
591
7,059
15,564
20,713
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
FlipRoll
Shiva
15
0 / 3 / 1
10,260
570
11,184
21,559
27,023
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
GàmeOver
Baron Samedi
16
0 / 2 / 1
10,641
591
13,562
9,012
4,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Woodzio
Horus
15
1 / 1 / 0
10,478
582
11,391
16,983
20,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
6
Kills
1
1
Deaths
6
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Shiva
FlipRoll
Shiva
0
3
1
0.17
W
Ao Kuang
GlIock
Ao Kuang
2
1
4
4
W
Hou Yi
Glơck
Hou Yi
3
0
3
4.5
L
Baron Samedi
GàmeOver
Baron Samedi
0
2
1
0.25
L
Horus
Woodzio
Horus
1
1
0
1
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,243
Damage
36,137
43,183
Taken
47,554
36,784
Mitigated
51,992
20,594
Healing
17,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
FlipRoll
Shiva
11,184
1,188
1,039
2,775
21,559
27,023
162
6,778
14,462
866
40,711
W
Ao Kuang
GlIock
Ao Kuang
16,279
2,225
2,000
10,139
19,172
11,514
654
5,295
13,278
47,677
0
W
Hou Yi
Glơck
Hou Yi
15,905
8,446
0
3,272
8,447
4,557
2,120
2,579
5,693
0
73,630
L
Baron Samedi
GàmeOver
Baron Samedi
13,562
613
1,836
1,427
9,012
4,773
1,024
2,959
5,711
57,911
0
L
Horus
Woodzio
Horus
11,391
4,524
2,991
7,081
16,983
20,196
0
7,431
9,552
0
19,488
W
7,059
420
0
5,183
15,564
20,713
241
6,540
8,520
382
16,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,759
Gold Earned
31,379
177
Minions Killed
188
7
Camps Cleared
8
1,015,508
Distance Traveled
997,066
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,260
570
61
3
3
346,972
2
W
Ao Kuang
12,323
685
56
3
2
329,678
4
W
Hou Yi
11,791
655
108
6
3
310,536
2
L
Baron Samedi
10,641
591
111
6
5
333,310
0
L
Horus
10,478
582
16
1
0
316,784
6
W
Serqet
10,645
591
13
1
2
375,294
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role