Player Matchup

Medusa
Medusa
EduardoLord2525
Medusa
Level 68
God Stats
20W - 19L
1,368 SR
Queue Stats
52W - 70L
1,382 Elo+
Party 2
Persephone
Persephone
FIubbuh
Persephone
Level 124
God Stats
4W - 3L
1,583 SR
Queue Stats
246W - 237L
1,521 Elo+
Party 1
Hun Batz
Hun Batz
NICETRYWRNGGUY
Hun Batz
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 113L
1,399 Elo+
Solo
Sol
Sol
TucaoLoro
Sol
Level 68
God Stats
1W - 0L
1,509 SR
Queue Stats
66W - 77L
1,435 Elo+
Party 2
King Arthur
King Arthur
javardo5
King Arthur
Level 125
God Stats
9W - 11L
1,450 SR
Queue Stats
251W - 266L
1,495 Elo+
Party 1
Team Averages
Level 99
1,482 SR
1,446 Elo+

VS

Team Averages
Level 125
1,385 SR
1,439 Elo+
Achilles
Achilles
Handzy1212
Achilles
Level 157
God Stats
0W - 1L
1,224 SR
Queue Stats
150W - 142L
1,458 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Littlesupe
Kumbhakarna
Level 129
God Stats
5W - 5L
1,608 SR
Queue Stats
377W - 358L
1,432 Elo+
Solo
Ra
Ra
Luceryn
Ra
Level 123
God Stats
1W - 1L
1,481 SR
Queue Stats
83W - 90L
1,429 Elo+
Party 3
Susano
Susano
Vers-Purse
Susano
Level 64
God Stats
0W - 9L
1,002 SR
Queue Stats
21W - 43L
1,377 Elo+
Solo
Jing Wei
Jing Wei
redsenma
Jing Wei
Level 154
God Stats
4W - 2L
1,612 SR
Queue Stats
195W - 187L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 2
9,849
469
9,331
13,009
5,526
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
FIubbuh
Persephone
19
8 / 0 / 3
13,133
625
19,677
13,185
5,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hun Batz
19
3 / 6 / 4
11,395
543
8,428
18,164
8,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
6 / 0 / 1
10,931
521
12,787
15,459
6,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
javardo5
King Arthur
18
2 / 0 / 4
11,510
548
21,400
17,925
19,095
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Handzy1212
Achilles
16
0 / 2 / 1
9,414
448
8,237
24,086
23,060
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
Littlesupe
Kumbhakarna
13
1 / 7 / 4
8,896
424
4,775
19,064
21,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 7 / 2
9,349
445
7,954
18,975
8,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
Vers-Purse
Susano
15
3 / 3 / 1
9,197
438
5,498
16,663
7,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
redsenma
Jing Wei
16
4 / 3 / 1
9,783
466
12,423
20,788
8,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
22
Kills
8
8
Deaths
22
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
2
2
2
W
Persephone
FIubbuh
Persephone
8
0
3
9.5
L
Achilles
Handzy1212
Achilles
0
2
1
0.25
L
Kumbhakarna
Littlesupe
Kumbhakarna
1
7
4
0.43
L
0
7
2
0.14
W
Hun Batz
3
6
4
0.83
W
6
0
1
6.5
L
Susano
Vers-Purse
Susano
3
3
1
1.17
W
King Arthur
javardo5
King Arthur
2
0
4
4
L
Jing Wei
redsenma
Jing Wei
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,623
Damage
38,887
77,742
Taken
99,576
45,011
Mitigated
69,136
30,855
Healing
34,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,331
3,877
181
540
13,009
5,526
2,996
1,709
11,300
0
64,891
W
Persephone
FIubbuh
Persephone
19,677
1,440
0
8,008
13,185
5,768
584
4,492
8,693
114,531
0
L
Achilles
Handzy1212
Achilles
8,237
1,973
0
10,448
24,086
23,060
0
1,183
22,903
178
70,137
L
Kumbhakarna
Littlesupe
Kumbhakarna
4,775
524
0
2,622
19,064
21,436
0
8,050
11,014
25,030
3,735
L
7,954
1,363
498
4,350
18,975
8,572
0
12,186
6,789
80,043
0
W
Hun Batz
8,428
3,454
0
6,693
18,164
8,054
765
2,362
15,802
0
114,410
W
12,787
3,304
0
7,753
15,459
6,568
508
3,121
12,338
82,982
2,628
L
Susano
Vers-Purse
Susano
5,498
996
0
6,166
16,663
7,366
0
3,946
12,717
0
72,303
W
King Arthur
javardo5
King Arthur
21,400
3,638
0
7,680
17,925
19,095
174
1,778
16,147
0
91,744
L
Jing Wei
redsenma
Jing Wei
12,423
10,423
0
9,932
20,788
8,702
0
6,972
13,816
0
82,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,818
Gold Earned
46,639
718
Minions Killed
558
0
Camps Cleared
0
1,931,535
Distance Traveled
1,869,312
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,849
469
93
4
0
364,967
1
W
Persephone
13,133
625
181
9
0
385,503
4
L
Achilles
9,414
448
124
6
0
378,766
3
L
Kumbhakarna
8,896
424
44
2
0
363,689
3
L
Ra
9,349
445
151
7
0
375,869
1
W
Hun Batz
11,395
543
160
8
0
418,778
0
W
Sol
10,931
521
134
6
0
349,492
2
L
Susano
9,197
438
128
6
0
374,545
1
W
King Arthur
11,510
548
150
7
0
412,795
6
L
Jing Wei
9,783
466
111
5
0
376,443
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role