Player Matchup

Tsukuyomi
Tsukuyomi
AsianUbermensch
Tsukuyomi
Level 129
God Stats
17W - 7L
1,622 SR
Queue Stats
323W - 267L
1,535 Elo+
Party 1
Chaac
Chaac
Colbeana
Chaac
Level 155
God Stats
27W - 12L
1,677 SR
Queue Stats
509W - 485L
1,534 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Islayahooo
Kumbhakarna
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 11L
1,512 Elo+
Party 1
He Bo
He Bo
l3oatz
He Bo
Level 62
God Stats
5W - 5L
1,537 SR
Queue Stats
179W - 196L
1,555 Elo+
Party 1
Skadi
Skadi
tripleaye
Skadi
Level 122
God Stats
4W - 4L
1,458 SR
Queue Stats
384W - 331L
1,532 Elo+
Party 1
Team Averages
Level 99
1,559 SR
1,534 Elo+

VS

Team Averages
Level 127
1,419 SR
1,382 Elo+
Skadi
Skadi
Eric3000gt
Skadi
Level 124
God Stats
2W - 6L
1,294 SR
Queue Stats
365W - 399L
1,394 Elo+
Solo
Kumbhakarna
Kumbhakarna
LonelyWolfy00
Kumbhakarna
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 44L
1,466 Elo+
Solo
Neith
Neith
TFL Vanilla
Neith
Level 118
God Stats
0W - 2L
1,344 SR
Queue Stats
39W - 65L
1,331 Elo+
Solo
Cthulhu
Cthulhu
idealdluis
Cthulhu
Level 159
God Stats
1W - 1L
1,770 SR
Queue Stats
87W - 115L
1,305 Elo+
Solo
Rama
Rama
kijisk
Rama
Level 106
God Stats
0W - 3L
1,186 SR
Queue Stats
76W - 80L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AsianUbermensch
Tsukuyomi
20
7 / 6 / 20
13,783
811
33,327
23,955
13,437
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chaac
Colbeana
Chaac
20
7 / 5 / 14
12,879
758
26,587
37,992
56,255
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Islayahooo
Kumbhakarna
19
1 / 4 / 19
12,432
731
4,840
27,321
36,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

He Bo
l3oatz
He Bo
20
10 / 7 / 15
12,956
762
22,044
19,599
9,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
tripleaye
Skadi
20
8 / 5 / 16
13,727
807
30,135
20,071
11,433
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
7 / 7 / 7
12,271
722
25,699
21,550
10,998
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
LonelyWolfy00
Kumbhakarna
18
1 / 8 / 16
11,650
685
11,253
33,321
40,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
14 / 6 / 10
13,778
810
25,049
27,403
15,858
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
idealdluis
Cthulhu
19
5 / 6 / 14
12,021
707
17,833
29,853
44,203
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
kijisk
Rama
17
0 / 6 / 13
10,125
596
17,638
16,992
8,360
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
87
33
Kills
27
27
Deaths
33
84
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AsianUbermensch
Tsukuyomi
7
6
20
2.83
W
Chaac
Colbeana
Chaac
7
5
14
2.8
L
Skadi
7
7
7
1.5
W
Kumbhakarna
Islayahooo
Kumbhakarna
1
4
19
2.63
L
Kumbhakarna
LonelyWolfy00
Kumbhakarna
1
8
16
1.13
L
14
6
10
3.17
L
Cthulhu
idealdluis
Cthulhu
5
6
14
2
L
Rama
kijisk
Rama
0
6
13
1.08
W
He Bo
l3oatz
He Bo
10
7
15
2.5
W
Skadi
tripleaye
Skadi
8
5
16
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,933
Damage
97,472
128,938
Taken
129,119
126,987
Mitigated
119,991
45,479
Healing
35,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AsianUbermensch
Tsukuyomi
33,327
7,731
2,604
5,779
23,955
13,437
2,115
5,931
18,024
0
54,423
W
Chaac
Colbeana
Chaac
26,587
3,936
2,403
12,084
37,992
56,255
1,715
7,206
30,786
0
55,253
L
Skadi
25,699
6,536
1,061
1,289
21,550
10,998
930
3,202
18,348
0
43,198
W
Kumbhakarna
Islayahooo
Kumbhakarna
4,840
996
2,579
4,165
27,321
36,316
1,161
4,723
22,598
10,427
0
L
Kumbhakarna
LonelyWolfy00
Kumbhakarna
11,253
1,697
1,170
6,430
33,321
40,572
39
8,502
24,819
19,424
0
L
25,049
11,845
2,037
11,389
27,403
15,858
0
4,505
22,898
0
43,131
L
Cthulhu
idealdluis
Cthulhu
17,833
763
3,016
6,328
29,853
44,203
161
7,689
22,164
34,230
0
L
Rama
kijisk
Rama
17,638
12,010
1,513
1,232
16,992
8,360
705
2,986
14,006
33
34,112
W
He Bo
l3oatz
He Bo
22,044
4,273
4,964
4,025
19,599
9,546
1,499
4,463
15,136
30,333
0
W
Skadi
tripleaye
Skadi
30,135
15,168
2,889
3,987
20,071
11,433
3,874
6,796
13,275
0
54,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,777
Gold Earned
59,845
166
Minions Killed
157
0
Camps Cleared
0
1,563,038
Distance Traveled
1,299,611
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,783
811
43
3
0
367,044
0
W
Chaac
12,879
758
36
2
0
323,357
0
L
Skadi
12,271
722
32
2
0
283,254
2
W
Kumbhakarna
12,432
731
8
0
0
321,391
2
L
Kumbhakarna
11,650
685
14
1
0
254,262
3
L
Neith
13,778
810
47
3
0
246,432
0
L
Cthulhu
12,021
707
27
2
0
281,882
0
L
Rama
10,125
596
37
2
0
233,781
0
W
He Bo
12,956
762
22
1
0
282,274
1
W
Skadi
13,727
807
57
3
0
268,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role