Player Matchup

Tiamat
Tiamat
Platinum V
Dyers_500
Tiamat
Platinum V
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,927 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 116
1,500 SR
1,927 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 159
1,653 SR
1,500 MMR
Terra
Terra
Bronze III
Rexivity
Terra
Bronze III
Level 159
God Stats
1W - 0L
1,653 SR
Queue Stats
1W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dyers_500
Tiamat
20
0 / 4 / 0
15,427
812
16,534
21,590
24,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Chang'eGilgameshRavanaAh Muzen CabBakasura

VS

Bans
Yu HuangBellonaUllrHeraSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Rexivity
Terra
20
4 / 0 / 0
17,189
905
18,208
26,005
26,820
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
4
4
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Dyers_500
Tiamat
0
4
0
0
W
Terra
Rexivity
Terra
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,534
Damage
18,208
21,590
Taken
26,005
24,317
Mitigated
26,820
6,021
Healing
10,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Dyers_500
Tiamat
16,534
2,351
0
6,021
21,590
24,317
340
17,919
3,328
113,171
0
W
Terra
Rexivity
Terra
18,208
3,934
0
10,514
26,005
26,820
2,114
16,594
9,411
125,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,427
Gold Earned
17,189
187
Minions Killed
214
0
Camps Cleared
0
314,067
Distance Traveled
420,770
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
15,427
812
187
10
0
314,067
3
W
Terra
17,189
905
214
11
0
420,770
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role