Player Matchup

Chaac
Chaac
Silver III
 
Chaac
Silver III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver V
 
Scylla
Silver V
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hachiman
Hachiman
Silver V
Hades071
Hachiman
Silver V
Level 62
God Stats
0W - 1L
1,796 SR
Queue Stats
8W - 20L
1,360 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 79
1,599 SR
1,453 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 100
1,531 SR
1,376 MMR
Thoth
Thoth
Gold V
Grech
Thoth
Gold V
Level 145
God Stats
5W - 4L
1,448 SR
Queue Stats
76W - 94L
1,448 MMR
Solo
Medusa
Medusa
Gold IV
TheDarkHugo0
Medusa
Gold IV
Level 46
God Stats
15W - 19L
1,629 SR
Queue Stats
77W - 123L
1,366 MMR
Solo
Fenrir
Fenrir
Gold IV
cYrWs
Fenrir
Gold IV
Level 108
God Stats
10W - 11L
1,514 SR
Queue Stats
106W - 141L
1,315 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
4 / 1 / 4
10,664
667
16,878
26,633
28,120
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
 
Scylla
14
2 / 9 / 5
9,962
623
6,631
16,759
6,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Hades071
Hachiman
13
3 / 7 / 5
9,554
597
10,520
15,652
6,943
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Baron SamediAtlasAchillesAres

VS

Bans
Baba YagaKuzenboDiscordiaGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Grech
Thoth
17
5 / 4 / 9
12,059
754
21,798
9,876
4,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
17
3 / 4 / 8
11,280
705
17,791
15,233
7,418
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
cYrWs
Fenrir
17
9 / 1 / 5
12,850
803
14,605
21,132
26,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
9
Kills
17
17
Deaths
9
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
4
1
4
6
L
Scylla
 
Scylla
2
9
5
0.5
W
Thoth
Grech
Thoth
5
4
9
2.38
L
Hachiman
Hades071
Hachiman
3
7
5
0.79
W
Medusa
3
4
8
1.75
W
Fenrir
cYrWs
Fenrir
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,029
Damage
54,194
59,044
Taken
46,241
41,414
Mitigated
37,684
12,184
Healing
8,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
16,878
4,061
0
8,263
26,633
28,120
0
8,702
17,931
816
47,630
L
Scylla
 
Scylla
6,631
442
0
2,749
16,759
6,351
0
7,231
9,528
24,883
0
W
Thoth
Grech
Thoth
21,798
626
0
1,096
9,876
4,176
1,084
1,321
8,555
63,769
0
L
Hachiman
Hades071
Hachiman
10,520
4,343
0
1,172
15,652
6,943
0
6,306
9,346
0
29,971
W
Medusa
17,791
7,680
0
585
15,233
7,418
1,622
2,618
12,615
0
59,706
W
Fenrir
cYrWs
Fenrir
14,605
2,175
452
6,586
21,132
26,090
93
4,065
17,067
212
28,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,180
Gold Earned
36,189
158
Minions Killed
208
4
Camps Cleared
10
875,495
Distance Traveled
943,704
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,664
667
68
4
2
361,161
3
L
Scylla
9,962
623
50
3
1
256,429
1
W
Thoth
12,059
754
96
6
1
298,310
5
L
Hachiman
9,554
597
40
3
1
257,905
3
W
Medusa
11,280
705
85
5
5
331,744
5
W
Fenrir
12,850
803
27
2
4
313,650
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role