Player Matchup

Bastet
Bastet
 
Bastet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Annoyed Wookiee
Hades
Level 124
God Stats
1W - 4L
1,411 SR
Queue Stats
24W - 36L
1,380 Elo+
Solo
Gilgamesh
Gilgamesh
Wolf nutella
Gilgamesh
Level 100
God Stats
3W - 3L
1,602 SR
Queue Stats
177W - 188L
1,444 Elo+
Solo
Neith
Neith
Wolverine9519
Neith
Level 123
God Stats
5W - 3L
1,661 SR
Queue Stats
191W - 196L
1,431 Elo+
Party 2
Agni
Agni
bandbrazz
Agni
Level 137
God Stats
22W - 20L
1,531 SR
Queue Stats
623W - 668L
1,497 Elo+
Solo
Team Averages
Level 128
1,541 SR
1,450 Elo+

VS

Team Averages
Level 96
1,673 SR
1,603 Elo+
Heimdallr
Heimdallr
Bl4ckC4t666
Heimdallr
Level 40
God Stats
6W - 5L
1,546 SR
Queue Stats
43W - 75L
1,265 Elo+
Solo
Baron Samedi
Baron Samedi
KarleetoPC
Baron Samedi
Level 160
God Stats
22W - 7L
1,925 SR
Queue Stats
265W - 104L
1,714 Elo+
Party 1
Tiamat
Tiamat
MadameAstrea
Tiamat
Level 23
God Stats
5W - 0L
1,897 SR
Queue Stats
33W - 3L
1,837 Elo+
Party 1
Set
Set
eremplal
Set
Level 97
God Stats
17W - 14L
1,499 SR
Queue Stats
201W - 203L
1,471 Elo+
Solo
Horus
Horus
jenkmasterflash
Horus
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 62L
1,729 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
5 / 5 / 3
8,399
467
6,989
17,704
6,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
1 / 4 / 0
9,175
510
9,892
16,877
10,165
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
Wolf nutella
Gilgamesh
13
1 / 1 / 5
8,482
471
7,489
20,130
14,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
2 / 6 / 2
8,861
492
11,374
15,829
7,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
12
2 / 9 / 2
8,143
452
7,596
18,265
6,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bl4ckC4t666
Heimdallr
15
3 / 3 / 1
9,444
525
8,889
14,433
6,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
KarleetoPC
Baron Samedi
18
5 / 1 / 6
11,180
621
19,113
14,926
8,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
16
12 / 0 / 4
10,513
584
22,374
14,593
11,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 4 / 8
9,900
550
6,796
16,242
8,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 3 / 10
9,452
525
9,977
21,620
22,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
11
Kills
25
25
Deaths
11
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
5
5
3
1.3
L
1
4
0
0.25
W
Heimdallr
Bl4ckC4t666
Heimdallr
3
3
1
1.17
W
Baron Samedi
KarleetoPC
Baron Samedi
5
1
6
8
W
Tiamat
12
0
4
14
L
Gilgamesh
Wolf nutella
Gilgamesh
1
1
5
3.5
L
2
6
2
0.5
L
Agni
2
9
2
0.33
W
2
4
8
1.5
W
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,340
Damage
67,149
88,805
Taken
81,814
45,888
Mitigated
57,266
25,492
Healing
36,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
6,989
2,181
0
4,796
17,704
6,922
0
8,065
9,395
0
46,529
L
9,892
1,403
0
7,384
16,877
10,165
930
11,059
5,738
74,359
0
W
Heimdallr
Bl4ckC4t666
Heimdallr
8,889
4,023
0
5,355
14,433
6,726
1,189
164
14,269
0
67,068
W
Baron Samedi
KarleetoPC
Baron Samedi
19,113
3,871
1,168
8,460
14,926
8,947
928
7,435
7,491
108,490
0
W
Tiamat
22,374
2,724
0
4,446
14,593
11,336
692
3,372
11,221
60,544
0
L
Gilgamesh
Wolf nutella
Gilgamesh
7,489
1,707
2,195
2,948
20,130
14,638
0
10,218
9,520
0
30,891
L
11,374
3,167
0
5,652
15,829
7,227
994
1,931
13,890
0
65,072
L
Agni
7,596
409
0
2,517
18,265
6,936
272
9,449
8,370
50,497
0
W
6,796
2,705
0
8,739
16,242
8,001
0
3,107
13,135
22
94,413
W
9,977
4,021
1,924
6,457
21,620
22,256
66
3,882
17,738
383
34,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,060
Gold Earned
50,489
459
Minions Killed
557
0
Camps Cleared
0
1,659,630
Distance Traveled
1,676,647
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,399
467
73
4
0
372,720
1
L
Hades
9,175
510
144
8
0
278,403
3
W
Heimdallr
9,444
525
108
6
0
288,006
3
W
Baron Samedi
11,180
621
175
10
0
328,874
8
W
Tiamat
10,513
584
100
6
0
354,677
1
L
Gilgamesh
8,482
471
52
3
0
377,640
4
L
Neith
8,861
492
102
6
0
313,050
5
L
Agni
8,143
452
88
5
0
317,817
4
W
Set
9,900
550
143
8
0
379,317
4
W
Horus
9,452
525
31
2
0
325,773
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role