Player Matchup

Mulan
Mulan
 
Mulan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
SailorGuppy
Tiamat
Level 106
God Stats
2W - 3L
1,572 SR
Queue Stats
322W - 322L
1,517 Elo+
Solo
Vulcan
Vulcan
Sochiix
Vulcan
Level 73
God Stats
2W - 8L
1,118 SR
Queue Stats
400W - 416L
1,514 Elo+
Solo
Hun Batz
Hun Batz
XenoScarab
Hun Batz
Level 27
God Stats
0W - 1L
1,236 SR
Queue Stats
7W - 9L
1,465 Elo+
Solo
Cerberus
Cerberus
zark2
Cerberus
Level 128
God Stats
1W - 4L
1,305 SR
Queue Stats
268W - 261L
1,507 Elo+
Solo
Team Averages
Level 92
1,346 SR
1,501 Elo+

VS

Team Averages
Level 93
1,601 SR
1,478 Elo+
Sobek
Sobek
 
Sobek
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
PIPEitUP500
Hun Batz
Level 127
God Stats
10W - 11L
1,708 SR
Queue Stats
558W - 625L
1,546 Elo+
Solo
Apollo
Apollo
RE1EN
Apollo
Level 65
God Stats
19W - 20L
1,478 SR
Queue Stats
165W - 204L
1,474 Elo+
Solo
Ra
Ra
Raichy65
Ra
Level 84
God Stats
5W - 2L
1,609 SR
Queue Stats
145W - 153L
1,464 Elo+
Solo
Agni
Agni
juliansito261
Agni
Level 37
God Stats
3W - 0L
1,711 SR
Queue Stats
44W - 45L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
0 / 6 / 2
6,738
674
4,533
11,769
7,278
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
14
1 / 3 / 1
7,329
733
7,315
8,972
6,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
Sochiix
Vulcan
13
0 / 2 / 0
6,640
664
9,299
6,552
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
XenoScarab
Hun Batz
13
3 / 7 / 0
7,693
769
8,842
11,873
5,383
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
zark2
Cerberus
14
0 / 1 / 2
7,792
779
5,065
11,416
9,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
3 / 0 / 15
8,446
845
8,839
14,438
15,917
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
PIPEitUP500
Hun Batz
14
3 / 2 / 10
7,701
770
7,510
9,805
4,987
Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
RE1EN
Apollo
15
7 / 1 / 4
8,542
854
9,954
7,874
3,532
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 0 / 7
8,430
843
4,860
5,865
2,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 1 / 12
8,328
833
10,715
6,720
2,787
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
67
4
Kills
19
19
Deaths
4
5
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
6
2
0.17
W
Sobek
 
Sobek
3
0
15
10.5
W
Hun Batz
PIPEitUP500
Hun Batz
3
2
10
4
W
Apollo
RE1EN
Apollo
7
1
4
9
W
2
0
7
5.5
L
Tiamat
1
3
1
0.5
L
Vulcan
Sochiix
Vulcan
0
2
0
0
L
Hun Batz
XenoScarab
Hun Batz
3
7
0
0.43
W
4
1
12
10
L
Cerberus
zark2
Cerberus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,054
Damage
41,878
50,582
Taken
44,702
31,994
Mitigated
29,760
6,836
Healing
12,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,533
861
0
1,337
11,769
7,278
0
6,509
5,214
0
15,696
W
Sobek
 
Sobek
8,839
964
605
4,913
14,438
15,917
433
7,320
7,118
18,389
0
W
Hun Batz
PIPEitUP500
Hun Batz
7,510
1,383
0
2,162
9,805
4,987
0
3,446
6,359
0
19,781
W
Apollo
RE1EN
Apollo
9,954
6,528
0
1,259
7,874
3,532
74
4,583
3,291
27
35,426
W
4,860
57
463
1,664
5,865
2,537
647
2,447
3,418
39,379
0
L
Tiamat
7,315
433
144
1,648
8,972
6,424
0
2,874
5,989
27,735
0
L
Vulcan
Sochiix
Vulcan
9,299
2,267
22
1,095
6,552
3,072
0
3,034
3,468
20,693
0
L
Hun Batz
XenoScarab
Hun Batz
8,842
2,836
0
15
11,873
5,383
0
5,818
5,929
0
20,384
W
10,715
1,026
0
1,724
6,720
2,787
0
3,883
2,837
28,578
0
L
Cerberus
zark2
Cerberus
5,065
209
143
2,432
11,416
9,837
0
5,777
5,541
22,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,192
Gold Earned
41,447
181
Minions Killed
269
0
Camps Cleared
0
1,039,501
Distance Traveled
1,146,068
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,738
674
23
2
0
172,751
1
W
Sobek
8,446
845
22
2
0
255,326
2
W
Hun Batz
7,701
770
33
3
0
221,987
1
W
Apollo
8,542
854
72
7
0
218,995
1
W
Ra
8,430
843
86
9
0
215,814
1
L
Tiamat
7,329
733
54
5
0
207,226
3
L
Vulcan
6,640
664
25
3
0
236,826
0
L
Hun Batz
7,693
769
28
3
0
213,206
2
W
Agni
8,328
833
56
6
0
233,946
0
L
Cerberus
7,792
779
51
5
0
209,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role