Player Matchup

Ao Kuang
Ao Kuang
CyberDrag0n99
Ao Kuang
Level 158
God Stats
3W - 4L
1,495 SR
Queue Stats
179W - 163L
1,492 Elo+
Party 2
Erlang Shen
Erlang Shen
RvB-5346
Erlang Shen
Level 47
God Stats
9W - 5L
1,399 SR
Queue Stats
53W - 87L
1,285 Elo+
Solo
Ullr
Ullr
Themilkman9059
Ullr
Level 156
God Stats
2W - 2L
1,530 SR
Queue Stats
46W - 32L
1,574 Elo+
Party 2
Izanami
Izanami
Tr0llTr0ller107
Izanami
Level 39
God Stats
12W - 16L
1,455 SR
Queue Stats
67W - 90L
1,428 Elo+
Solo
Fenrir
Fenrir
caitlinj999
Fenrir
Level 69
God Stats
1W - 1L
1,216 SR
Queue Stats
13W - 18L
1,387 Elo+
Party 2
Team Averages
Level 94
1,419 SR
1,433 Elo+

VS

Team Averages
Level 42
1,437 SR
1,404 Elo+
Skadi
Skadi
Ding-Dong-Redoon
Skadi
Level 69
God Stats
84W - 72L
1,530 SR
Queue Stats
212W - 228L
1,448 Elo+
Party 1
Tyr
Tyr
Granqee
Tyr
Level 29
God Stats
9W - 13L
1,500 SR
Queue Stats
234W - 238L
1,459 Elo+
Party 1
Thor
Thor
LePeTouu
Thor
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 104L
1,523 Elo+
Party 1
Athena
Athena
ParacaEye
Athena
Level 54
God Stats
18W - 28L
1,316 SR
Queue Stats
130W - 203L
1,321 Elo+
Party 3
Sol
Sol
antonio22soto
Sol
Level 28
God Stats
27W - 45L
1,340 SR
Queue Stats
87W - 116L
1,270 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CyberDrag0n99
Ao Kuang
14
7 / 3 / 6
9,940
585
11,189
20,356
11,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Erlang Shen
RvB-5346
Erlang Shen
13
2 / 1 / 1
8,492
500
8,189
14,937
8,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
9 / 2 / 2
9,975
587
13,956
14,365
6,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

17
8 / 2 / 6
10,771
634
20,114
14,312
6,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
12
0 / 7 / 5
7,795
459
3,581
14,715
6,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 2
8,786
517
13,218
13,495
3,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
14
1 / 0 / 4
9,091
535
6,580
17,259
17,226
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thor
14
6 / 4 / 5
10,269
604
12,060
14,346
5,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
ParacaEye
Athena
10
0 / 7 / 6
7,480
440
3,257
19,395
15,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 8 / 4
9,128
537
13,325
19,247
7,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
35
26
Kills
14
15
Deaths
26
20
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
CyberDrag0n99
Ao Kuang
7
3
6
3.33
L
4
7
2
0.71
L
Tyr
1
0
4
3
L
Thor
6
4
5
2.13
L
Athena
ParacaEye
Athena
0
7
6
0.43
W
Erlang Shen
RvB-5346
Erlang Shen
2
1
1
2.5
W
9
2
2
5
W
8
2
6
5.5
L
3
8
4
0.63
W
Fenrir
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,029
Damage
48,440
78,685
Taken
83,742
39,136
Mitigated
48,913
25,945
Healing
20,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
CyberDrag0n99
Ao Kuang
11,189
4,420
2,627
5,868
20,356
11,039
404
4,156
16,200
36,565
0
L
13,218
7,763
0
2,033
13,495
3,358
90
3,038
10,457
0
61,093
L
Tyr
6,580
2,190
0
4,710
17,259
17,226
19
0
17,259
74
52,790
L
Thor
12,060
3,015
0
3,556
14,346
5,699
0
2,907
11,439
0
53,788
L
Athena
ParacaEye
Athena
3,257
1,498
0
2,784
19,395
15,053
328
4,117
15,278
19,576
0
W
Erlang Shen
RvB-5346
Erlang Shen
8,189
5,135
0
6,338
14,937
8,821
964
1,025
13,912
0
47,088
W
13,956
7,940
0
3,198
14,365
6,668
420
4,308
10,057
0
79,310
W
20,114
13,493
0
4,331
14,312
6,460
4,360
2,814
11,498
0
114,393
L
13,325
5,069
0
7,080
19,247
7,577
1,503
1,716
17,531
67,269
7,843
W
Fenrir
3,581
1,049
0
3,583
14,715
6,148
0
2,523
12,192
0
40,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,973
Gold Earned
44,754
452
Minions Killed
406
0
Camps Cleared
0
1,601,154
Distance Traveled
1,609,631
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,940
585
39
2
0
307,871
0
L
Skadi
8,786
517
76
4
0
316,934
4
L
Tyr
9,091
535
95
6
0
346,979
5
L
Thor
10,269
604
76
4
0
343,002
2
L
Athena
7,480
440
28
2
0
345,061
0
W
Erlang Shen
8,492
500
77
5
0
342,087
1
W
Ullr
9,975
587
110
6
0
308,489
1
W
Izanami
10,771
634
165
10
0
309,523
1
L
Sol
9,128
537
131
8
0
257,655
0
W
Fenrir
7,795
459
61
4
0
333,184
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role