Player Matchup

Thanatos
Thanatos
DooJ
Thanatos
Level 105
God Stats
0W - 1L
1,255 SR
Queue Stats
13W - 19L
1,525 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HaxelCS
Morgan Le Fay
Level 128
God Stats
12W - 21L
1,702 SR
Queue Stats
108W - 92L
1,585 Elo+
Solo
Neith
Neith
Mochna
Neith
Level 138
God Stats
46W - 55L
1,475 SR
Queue Stats
296W - 301L
1,438 Elo+
Solo
Rama
Rama
b0gd4n27
Rama
Level 154
God Stats
4W - 7L
1,353 SR
Queue Stats
104W - 97L
1,491 Elo+
Solo
Fenrir
Fenrir
smurfysmurfin
Fenrir
Level 63
God Stats
14W - 15L
1,567 SR
Queue Stats
108W - 93L
1,565 Elo+
Solo
Team Averages
Level 118
1,470 SR
1,521 Elo+

VS

Team Averages
Level 138
1,584 SR
1,523 Elo+
Cliodhna
Cliodhna
Aagarak
Cliodhna
Level 159
God Stats
5W - 12L
1,498 SR
Queue Stats
293W - 286L
1,488 Elo+
Solo
Ao Kuang
Ao Kuang
Laucious
Ao Kuang
Level 121
God Stats
5W - 2L
1,872 SR
Queue Stats
197W - 161L
1,493 Elo+
Solo
Horus
Horus
Sikcoin
Horus
Level 159
God Stats
2W - 0L
1,530 SR
Queue Stats
165W - 144L
1,551 Elo+
Solo
Rama
Rama
TechFoul
Rama
Level 144
God Stats
7W - 6L
1,521 SR
Queue Stats
29W - 30L
1,517 Elo+
Solo
Nu Wa
Nu Wa
Vetlens
Nu Wa
Level 109
God Stats
6W - 4L
1,500 SR
Queue Stats
59W - 55L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DooJ
Thanatos
16
5 / 7 / 3
8,824
735
10,776
15,073
6,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
HaxelCS
Morgan Le Fay
16
2 / 3 / 6
8,666
722
17,366
10,860
4,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Mochna
Neith
15
2 / 1 / 3
8,445
704
8,602
8,716
4,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
13
0 / 4 / 4
7,670
639
7,017
12,482
4,558
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 3 / 6
8,914
743
6,326
19,789
17,033
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Aagarak
Cliodhna
17
2 / 0 / 7
9,265
772
10,005
6,842
3,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Laucious
Ao Kuang
18
12 / 2 / 2
10,254
855
19,508
17,935
10,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Horus
Sikcoin
Horus
15
1 / 1 / 10
9,324
777
7,335
18,214
21,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Rama
17
2 / 2 / 6
9,385
782
8,849
12,142
6,062
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Vetlens
Nu Wa
15
1 / 5 / 9
8,704
725
12,575
12,763
5,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
52
10
Kills
18
18
Deaths
10
22
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Aagarak
Cliodhna
2
0
7
5.5
L
Thanatos
DooJ
Thanatos
5
7
3
0.93
L
Morgan Le Fay
HaxelCS
Morgan Le Fay
2
3
6
1.67
W
Ao Kuang
Laucious
Ao Kuang
12
2
2
6.5
L
Neith
Mochna
Neith
2
1
3
3.5
W
Horus
Sikcoin
Horus
1
1
10
6
W
Rama
2
2
6
2.5
W
Nu Wa
Vetlens
Nu Wa
1
5
9
1.1
L
Rama
0
4
4
0.5
L
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,087
Damage
58,272
66,920
Taken
67,896
37,876
Mitigated
46,750
18,430
Healing
23,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Aagarak
Cliodhna
10,005
562
0
2,298
6,842
3,935
404
644
6,198
0
44,552
L
Thanatos
DooJ
Thanatos
10,776
2,059
0
7,085
15,073
6,773
0
8,669
6,404
31
20,447
L
Morgan Le Fay
HaxelCS
Morgan Le Fay
17,366
1,443
0
822
10,860
4,897
0
5,005
5,855
46,601
0
W
Ao Kuang
Laucious
Ao Kuang
19,508
4,238
0
7,739
17,935
10,361
781
3,934
14,001
39,079
0
L
Neith
Mochna
Neith
8,602
3,253
0
3,782
8,716
4,615
0
3,308
5,408
0
33,374
W
Horus
Sikcoin
Horus
7,335
3,646
2,715
6,650
18,214
21,253
141
4,961
13,253
0
14,828
W
Rama
8,849
7,298
0
3,312
12,142
6,062
1,332
3,745
8,397
0
35,694
W
Nu Wa
Vetlens
Nu Wa
12,575
2,573
0
500
12,763
5,139
556
4,185
8,578
35,715
0
L
Rama
7,017
6,725
0
1,597
12,482
4,558
0
7,283
5,199
0
22,762
L
6,326
1,238
0
5,144
19,789
17,033
0
7,818
11,971
72
16,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,519
Gold Earned
46,932
217
Minions Killed
246
0
Camps Cleared
0
1,179,989
Distance Traveled
1,275,514
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,265
772
72
6
0
276,827
1
L
Thanatos
8,824
735
28
2
0
234,583
0
L
Morgan Le Fay
8,666
722
69
6
0
255,295
3
W
Ao Kuang
10,254
855
33
3
0
263,850
1
L
Neith
8,445
704
58
5
0
258,249
4
W
Horus
9,324
777
20
2
0
270,124
2
W
Rama
9,385
782
65
5
0
238,715
2
W
Nu Wa
8,704
725
56
5
0
225,998
2
L
Rama
7,670
639
36
3
0
173,350
3
L
Fenrir
8,914
743
26
2
0
258,512
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role