Player Matchup

Mercury
Mercury
Snowiemen
Mercury
Level 106
God Stats
15W - 10L
1,626 SR
Queue Stats
616W - 601L
1,583 Elo+
Solo
Janus
Janus
eljuan587
Janus
Level 155
God Stats
14W - 18L
1,319 SR
Queue Stats
393W - 364L
1,626 Elo+
Solo
Cerberus
Cerberus
purplerex
Cerberus
Level 137
God Stats
5W - 6L
1,447 SR
Queue Stats
160W - 155L
1,545 Elo+
Solo
Thor
Thor
sczeannone4
Thor
Level 107
God Stats
13W - 8L
1,736 SR
Queue Stats
262W - 219L
1,584 Elo+
Solo
Hercules
Hercules
ツJehlyツ
Hercules
Level 107
God Stats
21W - 14L
1,544 SR
Queue Stats
580W - 554L
1,501 Elo+
Solo
Team Averages
Level 122
1,534 SR
1,568 Elo+

VS

Team Averages
Level 58
1,546 SR
1,590 Elo+
Susano
Susano
 
Susano
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
ChaunJon
Guan Yu
Level 89
God Stats
3W - 4L
1,577 SR
Queue Stats
492W - 478L
1,466 Elo+
Party 1
Ra
Ra
ShadowLug1a
Ra
Level 28
God Stats
4W - 3L
1,652 SR
Queue Stats
35W - 22L
1,597 Elo+
Party 1
Ymir
Ymir
iOnlymainNeith1
Ymir
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 47L
1,588 Elo+
Party 1
Horus
Horus
papadamage317
Horus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,801 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Snowiemen
Mercury
15
4 / 3 / 3
9,044
532
10,324
12,339
4,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
eljuan587
Janus
15
5 / 4 / 2
9,081
534
8,350
10,848
3,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
purplerex
Cerberus
16
2 / 0 / 2
9,550
562
11,040
9,758
8,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
5 / 1 / 3
9,680
569
10,977
13,634
5,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
ツJehlyツ
Hercules
13
4 / 1 / 7
8,762
515
5,929
11,572
11,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
3 / 4 / 1
7,762
457
6,842
13,104
5,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
ChaunJon
Guan Yu
13
0 / 3 / 0
7,536
443
4,160
15,101
13,551
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 4 / 2
9,372
551
10,021
11,653
5,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 5 / 0
8,125
478
8,367
14,438
7,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 4 / 2
6,343
373
2,850
15,793
10,959
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
20
Kills
9
9
Deaths
20
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
3
4
1
0.88
L
Guan Yu
ChaunJon
Guan Yu
0
3
0
0
L
5
4
2
1.5
W
Mercury
Snowiemen
Mercury
4
3
3
1.83
W
Janus
eljuan587
Janus
5
4
2
1.5
L
1
5
0
0.2
L
0
4
2
0.25
W
Cerberus
purplerex
Cerberus
2
0
2
3
W
5
1
3
6.5
W
Hercules
ツJehlyツ
Hercules
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,620
Damage
32,240
58,151
Taken
70,089
34,407
Mitigated
43,137
24,201
Healing
15,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
6,842
1,852
0
750
13,104
5,543
0
2,446
10,611
0
53,574
L
Guan Yu
ChaunJon
Guan Yu
4,160
554
195
3,240
15,101
13,551
0
9,076
4,880
0
57,855
L
10,021
776
182
2,833
11,653
5,671
0
4,864
6,789
84,820
0
W
Mercury
Snowiemen
Mercury
10,324
4,874
0
4,600
12,339
4,988
0
5,343
6,698
35
68,720
W
Janus
eljuan587
Janus
8,350
523
117
1,436
10,848
3,855
1,087
4,370
6,478
69,795
0
L
8,367
2,731
0
2,693
14,438
7,413
185
123
14,315
71,745
2,426
L
2,850
1,754
595
4,760
15,793
10,959
0
1,855
13,891
0
21,656
W
Cerberus
purplerex
Cerberus
11,040
789
0
5,998
9,758
8,907
140
0
9,758
81,844
0
W
10,977
4,010
0
7,790
13,634
5,501
0
3,889
9,745
0
88,092
W
Hercules
ツJehlyツ
Hercules
5,929
2,118
0
4,260
11,572
11,156
23
3,656
7,792
178
21,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,117
Gold Earned
39,138
601
Minions Killed
499
0
Camps Cleared
0
1,659,174
Distance Traveled
1,650,015
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,762
457
85
5
0
361,229
3
L
Guan Yu
7,536
443
94
6
0
327,327
1
L
Ra
9,372
551
152
9
0
322,722
1
W
Mercury
9,044
532
116
7
0
342,404
4
W
Janus
9,081
534
112
7
0
308,195
3
L
Ymir
8,125
478
129
8
0
303,978
3
L
Horus
6,343
373
39
2
0
334,759
6
W
Cerberus
9,550
562
196
12
0
333,180
5
W
Thor
9,680
569
155
9
0
362,405
7
W
Hercules
8,762
515
22
1
0
312,990
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role