Player Matchup

Raijin
Raijin
 
Raijin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
CöffeeDröp
Hel
Level 69
God Stats
0W - 1L
1,540 SR
Queue Stats
27W - 22L
1,558 Elo+
Solo
Rama
Rama
LaXec
Rama
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 89L
1,488 Elo+
Party 1
Bellona
Bellona
OppoMania
Bellona
Level 131
God Stats
2W - 1L
1,837 SR
Queue Stats
111W - 117L
1,506 Elo+
Party 1
Jing Wei
Jing Wei
zgzdgzedgawet
Jing Wei
Level 128
God Stats
1W - 2L
1,356 SR
Queue Stats
420W - 431L
1,584 Elo+
Party 2
Team Averages
Level 119
1,547 SR
1,527 Elo+

VS

Team Averages
Level 132
1,494 SR
1,564 Elo+
Nu Wa
Nu Wa
Adorations
Nu Wa
Level 128
God Stats
2W - 0L
1,241 SR
Queue Stats
79W - 83L
1,545 Elo+
Solo
Chiron
Chiron
ElenaFlex
Chiron
Level 153
God Stats
2W - 0L
1,711 SR
Queue Stats
68W - 68L
1,550 Elo+
Party 3
Fenrir
Fenrir
KiskaKоmmunistka
Fenrir
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
62W - 51L
1,617 Elo+
Party 3
Zhong Kui
Zhong Kui
Rayizer1
Zhong Kui
Level 87
God Stats
3W - 1L
1,521 SR
Queue Stats
452W - 447L
1,530 Elo+
Solo
Hel
Hel
Vitautas
Hel
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 38L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
3 / 4 / 6
10,346
739
32,412
16,684
7,540
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 4 / 5
8,428
602
4,844
15,766
7,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Rama
LaXec
Rama
17
3 / 4 / 8
9,964
712
17,952
18,880
9,332
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
OppoMania
Bellona
17
1 / 4 / 10
9,707
693
14,552
20,863
25,084
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
zgzdgzedgawet
Jing Wei
16
4 / 4 / 4
9,921
709
14,499
16,216
7,035
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
18
3 / 2 / 13
10,780
770
21,733
16,128
9,130
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
ElenaFlex
Chiron
18
7 / 3 / 7
10,669
762
23,965
18,998
11,032
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 4 / 12
10,632
759
13,788
23,223
28,586
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zhong Kui
Rayizer1
Zhong Kui
17
1 / 1 / 13
9,747
696
14,580
19,735
24,925
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 1 / 13
9,926
709
6,608
18,058
13,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
77
11
Kills
19
20
Deaths
11
33
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
3
4
6
1.5
W
Nu Wa
3
2
13
4.75
L
0
4
5
0.63
W
Chiron
ElenaFlex
Chiron
7
3
7
3.5
W
6
4
12
3
L
Rama
LaXec
Rama
3
4
8
1.75
L
Bellona
OppoMania
Bellona
1
4
10
1.5
W
Zhong Kui
Rayizer1
Zhong Kui
1
1
13
7.5
W
2
1
13
8.5
L
Jing Wei
zgzdgzedgawet
Jing Wei
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,259
Damage
80,674
88,409
Taken
96,142
56,725
Mitigated
87,044
44,424
Healing
55,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
32,412
1,049
947
3,571
16,684
7,540
920
9,115
7,569
58,398
0
W
Nu Wa
21,733
6,001
1,349
3,407
16,128
9,130
2,874
8,568
7,560
58,964
0
L
4,844
285
15,547
7,269
15,766
7,734
406
6,992
8,774
7,046
0
W
Chiron
ElenaFlex
Chiron
23,965
6,966
4,068
4,608
18,998
11,032
2,486
8,944
10,054
0
31,835
W
13,788
2,890
716
1,037
23,223
28,586
869
6,143
17,080
0
18,052
L
Rama
LaXec
Rama
17,952
7,736
1,743
3,813
18,880
9,332
1,624
6,080
12,800
0
33,994
L
Bellona
OppoMania
Bellona
14,552
1,284
1,420
4,555
20,863
25,084
230
11,884
8,979
1,316
22,380
W
Zhong Kui
Rayizer1
Zhong Kui
14,580
2,101
3,164
5,683
19,735
24,925
1,390
6,911
12,824
23,116
0
W
6,608
185
20,686
10,923
18,058
13,371
568
7,223
10,835
18,741
0
L
Jing Wei
zgzdgzedgawet
Jing Wei
14,499
12,527
1,424
4,135
16,216
7,035
1,696
8,850
7,366
0
40,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,366
Gold Earned
51,754
158
Minions Killed
148
0
Camps Cleared
0
1,212,181
Distance Traveled
1,328,967
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,346
739
65
5
0
228,952
0
W
Nu Wa
10,780
770
75
5
0
249,332
4
L
Hel
8,428
602
1
0
0
242,001
1
W
Chiron
10,669
762
17
1
0
235,155
0
W
Fenrir
10,632
759
11
1
0
284,505
0
L
Rama
9,964
712
27
2
0
223,430
0
L
Bellona
9,707
693
16
1
0
293,204
1
W
Zhong Kui
9,747
696
21
2
0
267,362
2
W
Hel
9,926
709
24
2
0
292,613
0
L
Jing Wei
9,921
709
49
4
0
224,594
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role