Player Matchup

Ares
Ares
Bébé17
Ares
Level 30
God Stats
2W - 1L
1,452 SR
Queue Stats
31W - 46L
1,356 Elo+
Solo
Sun Wukong
Sun Wukong
ElPincioRosso
Sun Wukong
Level 108
God Stats
9W - 10L
1,383 SR
Queue Stats
617W - 632L
1,389 Elo+
Solo
Olorun
Olorun
FrostyKitty94
Olorun
Level 61
God Stats
2W - 1L
1,449 SR
Queue Stats
89W - 100L
1,401 Elo+
Solo
Thoth
Thoth
LowcastheKing
Thoth
Level 109
God Stats
2W - 2L
1,125 SR
Queue Stats
65W - 80L
1,372 Elo+
Solo
Ah Puch
Ah Puch
Nareik2K
Ah Puch
Level 98
God Stats
6W - 3L
1,565 SR
Queue Stats
203W - 199L
1,446 Elo+
Solo
Team Averages
Level 81
1,395 SR
1,393 Elo+

VS

Team Averages
Level 82
1,537 SR
1,417 Elo+
Poseidon
Poseidon
 
Poseidon
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
GunterATE
Charybdis
Level 69
God Stats
2W - 5L
1,407 SR
Queue Stats
108W - 89L
1,410 Elo+
Party 1
Baron Samedi
Baron Samedi
JespikJ
Baron Samedi
Level 66
God Stats
2W - 2L
1,706 SR
Queue Stats
94W - 82L
1,395 Elo+
Party 1
Ymir
Ymir
Kamikadzeri
Ymir
Level 59
God Stats
4W - 3L
1,706 SR
Queue Stats
94W - 81L
1,398 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TrueSoulSeeker
Ah Muzen Cab
Level 135
God Stats
1W - 4L
1,369 SR
Queue Stats
158W - 177L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
19
1 / 8 / 20
13,363
668
8,205
36,522
50,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
ElPincioRosso
Sun Wukong
20
15 / 7 / 13
15,683
784
25,318
38,040
46,175
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
1 / 7 / 19
12,831
642
13,092
27,385
17,450
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
4 / 9 / 16
12,880
644
20,018
24,552
13,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
Nareik2K
Ah Puch
20
8 / 4 / 18
14,811
741
41,681
21,342
13,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
20
4 / 6 / 9
12,413
621
26,358
16,409
9,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
GunterATE
Charybdis
20
20 / 7 / 11
16,136
807
41,454
26,171
15,609
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
JespikJ
Baron Samedi
19
3 / 5 / 11
12,071
604
16,169
18,175
11,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
4 / 8 / 20
13,207
660
16,339
32,333
60,637
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
TrueSoulSeeker
Ah Muzen Cab
20
4 / 3 / 16
13,733
687
26,457
26,600
15,418
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
102
29
Kills
35
35
Deaths
29
86
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
4
6
9
1.42
W
Ares
1
8
20
1.38
W
Sun Wukong
ElPincioRosso
Sun Wukong
15
7
13
3.07
W
1
7
19
1.5
L
Charybdis
GunterATE
Charybdis
20
7
11
3.64
L
Baron Samedi
JespikJ
Baron Samedi
3
5
11
1.7
L
4
8
20
1.75
W
4
9
16
1.33
W
Ah Puch
Nareik2K
Ah Puch
8
4
18
4.25
L
Ah Muzen Cab
TrueSoulSeeker
Ah Muzen Cab
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,314
Damage
126,777
147,841
Taken
119,688
141,256
Mitigated
111,939
51,349
Healing
47,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
26,358
1,896
1,464
2,914
16,409
9,020
580
10,926
5,483
45,922
0
W
Ares
8,205
304
3,591
7,082
36,522
50,336
551
13,202
23,320
14,189
0
W
Sun Wukong
ElPincioRosso
Sun Wukong
25,318
2,276
4,077
9,810
38,040
46,175
1,233
15,384
22,656
0
44,579
W
13,092
6,399
4,214
8,799
27,385
17,450
4,278
11,800
15,585
34,876
0
L
Charybdis
GunterATE
Charybdis
41,454
23,554
2,095
9,888
26,171
15,609
1,687
15,283
10,888
0
68,797
L
Baron Samedi
JespikJ
Baron Samedi
16,169
662
5,411
5,343
18,175
11,255
1,005
13,717
4,458
23,840
0
L
16,339
893
2,811
4,833
32,333
60,637
818
22,587
9,746
23,755
0
W
20,018
2,860
1,919
3,851
24,552
13,391
1,198
12,026
12,526
43,919
0
W
Ah Puch
Nareik2K
Ah Puch
41,681
1,370
2,165
5,841
21,342
13,904
1,194
6,454
14,888
71,677
0
L
Ah Muzen Cab
TrueSoulSeeker
Ah Muzen Cab
26,457
4,612
1,499
11,207
26,600
15,418
1,283
20,483
6,117
0
61,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,568
Gold Earned
67,560
251
Minions Killed
235
0
Camps Cleared
0
1,553,353
Distance Traveled
1,719,020
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
12,413
621
45
2
0
347,191
0
W
Ares
13,363
668
11
1
0
332,949
0
W
Sun Wukong
15,683
784
42
2
0
323,301
1
W
Olorun
12,831
642
59
3
0
278,390
0
L
Charybdis
16,136
807
67
3
0
333,078
1
L
Baron Samedi
12,071
604
28
1
0
320,340
0
L
Ymir
13,207
660
12
1
0
330,917
5
W
Thoth
12,880
644
54
3
0
298,244
0
W
Ah Puch
14,811
741
85
4
0
320,469
0
L
Ah Muzen Cab
13,733
687
83
4
0
387,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role