Player Matchup

Arachne
Arachne
MineCrimer
Arachne
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 88L
1,536 Elo+
Party 1
Hera
Hera
Sayiiis
Hera
Level 27
God Stats
0W - 1L
1,339 SR
Queue Stats
1W - 2L
1,329 Elo+
Party 1
Khepri
Khepri
affli
Khepri
Level 108
God Stats
9W - 5L
1,687 SR
Queue Stats
379W - 382L
1,567 Elo+
Party 2
Chang'e
Chang'e
djmatyaslol
Chang'e
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 84L
1,435 Elo+
Party 2
Ao Kuang
Ao Kuang
ziograb
Ao Kuang
Level 69
God Stats
2W - 2L
1,689 SR
Queue Stats
60W - 59L
1,476 Elo+
Party 1
Team Averages
Level 76
1,543 SR
1,469 Elo+

VS

Team Averages
Level 88
1,347 SR
1,436 Elo+
Ra
Ra
Lichraiden
Ra
Level 109
God Stats
3W - 10L
1,209 SR
Queue Stats
341W - 382L
1,446 Elo+
Solo
Charybdis
Charybdis
Mezzosangue
Charybdis
Level 64
God Stats
1W - 0L
1,299 SR
Queue Stats
39W - 38L
1,436 Elo+
Party 3
Bacchus
Bacchus
Minimihi
Bacchus
Level 105
God Stats
2W - 1L
1,438 SR
Queue Stats
84W - 86L
1,472 Elo+
Solo
Osiris
Osiris
Nordvegen
Osiris
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
240W - 232L
1,426 Elo+
Solo
Susano
Susano
w0rm222
Susano
Level 63
God Stats
2W - 3L
1,288 SR
Queue Stats
119W - 132L
1,400 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MineCrimer
Arachne
14
2 / 5 / 8
8,148
679
9,291
29,222
17,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hera
Sayiiis
Hera
16
3 / 5 / 6
9,564
797
12,881
9,937
5,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
affli
Khepri
15
1 / 6 / 9
8,444
704
4,222
23,282
21,404
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
djmatyaslol
Chang'e
16
1 / 5 / 11
8,901
742
8,838
15,510
9,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
ziograb
Ao Kuang
18
9 / 3 / 6
10,074
840
14,186
16,355
10,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 15
10,824
902
21,964
7,542
4,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charybdis
Mezzosangue
Charybdis
18
7 / 2 / 15
10,598
883
23,233
10,257
5,424
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Minimihi
Bacchus
16
2 / 3 / 21
10,160
847
9,455
14,035
22,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
Nordvegen
Osiris
14
2 / 6 / 15
9,062
755
8,282
19,011
18,450
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Susano
w0rm222
Susano
17
6 / 3 / 13
9,846
821
18,565
13,376
7,402
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
103
16
Kills
24
24
Deaths
16
40
Assists
79
Player
Kills
Deaths
Assists
KDA
W
7
2
15
7.25
W
Charybdis
Mezzosangue
Charybdis
7
2
15
7.25
L
Arachne
MineCrimer
Arachne
2
5
8
1.2
W
Bacchus
Minimihi
Bacchus
2
3
21
4.17
W
Osiris
Nordvegen
Osiris
2
6
15
1.58
L
Hera
Sayiiis
Hera
3
5
6
1.2
L
Khepri
affli
Khepri
1
6
9
0.92
L
Chang'e
djmatyaslol
Chang'e
1
5
11
1.3
W
Susano
w0rm222
Susano
6
3
13
4.17
L
Ao Kuang
ziograb
Ao Kuang
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,418
Damage
81,499
94,306
Taken
64,221
64,472
Mitigated
57,883
33,336
Healing
25,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,964
1,568
8,579
2,473
7,542
4,158
1,054
5,699
1,843
44,867
0
W
Charybdis
Mezzosangue
Charybdis
23,233
11,653
930
3,202
10,257
5,424
2,397
5,976
4,281
0
52,572
L
Arachne
MineCrimer
Arachne
9,291
6,374
2,356
11,459
29,222
17,843
548
8,935
20,287
0
14,706
W
Bacchus
Minimihi
Bacchus
9,455
1,785
972
2,264
14,035
22,449
1,019
8,666
5,369
19,637
0
W
Osiris
Nordvegen
Osiris
8,282
2,805
1,581
1,893
19,011
18,450
851
10,716
8,295
0
18,154
L
Hera
Sayiiis
Hera
12,881
3,694
284
321
9,937
5,337
390
3,429
6,508
32,755
0
L
Khepri
affli
Khepri
4,222
238
1,956
4,309
23,282
21,404
170
7,986
15,296
8,783
0
L
Chang'e
djmatyaslol
Chang'e
8,838
1,616
3,555
3,244
15,510
9,533
325
6,754
8,756
19,724
0
W
Susano
w0rm222
Susano
18,565
2,085
1,653
1,491
13,376
7,402
1,903
9,070
4,306
0
29,997
L
Ao Kuang
ziograb
Ao Kuang
14,186
2,569
948
4,904
16,355
10,355
1,704
4,315
12,040
22,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,131
Gold Earned
50,490
108
Minions Killed
175
0
Camps Cleared
0
1,079,981
Distance Traveled
1,090,916
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,824
902
50
4
0
228,441
0
W
Charybdis
10,598
883
55
5
0
195,807
0
L
Arachne
8,148
679
14
1
0
213,553
4
W
Bacchus
10,160
847
23
2
0
222,327
0
W
Osiris
9,062
755
16
1
0
204,428
3
L
Hera
9,564
797
48
4
0
214,905
3
L
Khepri
8,444
704
4
0
0
202,018
0
L
Chang'e
8,901
742
22
2
0
209,582
0
W
Susano
9,846
821
31
3
0
239,913
1
L
Ao Kuang
10,074
840
20
2
0
239,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role