Player Matchup

Ymir
Ymir
CynicalFrosts
Ymir
Level 75
God Stats
5W - 1L
1,587 SR
Queue Stats
95W - 88L
1,466 Elo+
Solo
Thor
Thor
Luhnatix
Thor
Level 100
God Stats
2W - 4L
1,177 SR
Queue Stats
467W - 468L
1,474 Elo+
Solo
Izanami
Izanami
MiDWeSTMatt72
Izanami
Level 103
God Stats
54W - 45L
1,541 SR
Queue Stats
556W - 588L
1,444 Elo+
Party 1
Freya
Freya
Tardoboy2
Freya
Level 104
God Stats
62W - 56L
1,517 SR
Queue Stats
538W - 556L
1,445 Elo+
Party 1
Ullr
Ullr
patadeperro5218
Ullr
Level 54
God Stats
38W - 54L
1,280 SR
Queue Stats
124W - 139L
1,400 Elo+
Solo
Team Averages
Level 87
1,420 SR
1,446 Elo+

VS

Team Averages
Level 130
1,584 SR
1,447 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
IamTheAdamBomb
Ishtar
Level 154
God Stats
17W - 26L
1,449 SR
Queue Stats
315W - 327L
1,461 Elo+
Solo
Artio
Artio
Rex Raptor X
Artio
Level 154
God Stats
1W - 1L
1,824 SR
Queue Stats
90W - 106L
1,432 Elo+
Party 2
Chang'e
Chang'e
UniversalTetra
Chang'e
Level 62
God Stats
3W - 3L
1,646 SR
Queue Stats
26W - 47L
1,343 Elo+
Solo
Ravana
Ravana
Zaelek
Ravana
Level 120
God Stats
2W - 1L
1,499 SR
Queue Stats
33W - 35L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 2 / 0
3,391
678
1,108
4,829
2,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
5
0 / 0 / 1
3,471
694
569
3,245
981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
5
0 / 2 / 0
3,138
628
1,767
3,293
784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
Tardoboy2
Freya
7
2 / 0 / 0
3,969
794
1,551
2,723
863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
2 / 0 / 0
4,124
825
2,102
2,304
673
Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
5
2 / 0 / 1
3,434
687
3,355
1,967
568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

5
2 / 1 / 2
3,541
708
2,062
3,270
923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
0 / 2 / 0
3,182
636
1,131
4,047
1,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

1
0 / 0 / 0
951
190
0
0
0
Ravana
Zaelek
Ravana
6
0 / 2 / 0
3,411
682
1,338
2,936
1,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
5
Kills
4
4
Deaths
5
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
0
1
2.5
W
1
2
0
0.5
L
2
1
2
3
W
Thor
0
0
1
0.5
W
Izanami
0
2
0
0
L
0
2
0
0
W
Freya
Tardoboy2
Freya
2
0
0
2
L
0
0
0
0
L
Ravana
Zaelek
Ravana
0
2
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,097
Damage
7,886
16,394
Taken
12,220
5,390
Mitigated
4,159
5,874
Healing
2,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,355
549
0
625
1,967
568
0
411
1,556
9,885
0
W
1,108
280
0
1,290
4,829
2,089
0
2,317
2,132
5,119
69
L
2,062
1,514
0
1,274
3,270
923
0
628
2,642
0
12,415
W
Thor
569
50
0
2,049
3,245
981
0
203
2,990
0
13,965
W
Izanami
1,767
1,388
0
500
3,293
784
24
536
2,635
0
16,659
L
1,131
0
0
686
4,047
1,501
0
0
4,047
10,992
0
W
Freya
Tardoboy2
Freya
1,551
435
0
1,615
2,723
863
0
0
2,723
18,359
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Ravana
Zaelek
Ravana
1,338
441
0
311
2,936
1,167
0
1,551
1,385
0
16,339
W
2,102
978
0
420
2,304
673
445
694
1,428
0
19,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,093
Gold Earned
14,519
153
Minions Killed
104
0
Camps Cleared
0
485,034
Distance Traveled
378,098
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,434
687
23
5
0
106,797
4
W
Ymir
3,391
678
5
1
0
100,240
1
L
Ishtar
3,541
708
22
4
0
76,517
0
W
Thor
3,471
694
38
8
0
110,318
1
W
Izanami
3,138
628
36
7
0
88,603
2
L
Artio
3,182
636
27
5
0
81,452
0
W
Freya
3,969
794
42
8
0
81,446
1
L
Chang'e
951
190
0
0
0
0
0
L
Ravana
3,411
682
32
6
0
113,332
0
W
Ullr
4,124
825
32
6
0
104,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role