Player Matchup

Bellona
Bellona
AsereKbola
Bellona
Level 59
God Stats
10W - 17L
1,383 SR
Queue Stats
142W - 168L
1,251 Elo+
Solo
Arachne
Arachne
TheLegendRoheet
Arachne
Level 67
God Stats
17W - 12L
1,541 SR
Queue Stats
176W - 190L
1,401 Elo+
Party 1
Cupid
Cupid
ThePopKing
Cupid
Level 125
God Stats
7W - 6L
1,495 SR
Queue Stats
202W - 209L
1,425 Elo+
Party 1
Sol
Sol
dragon458L682
Sol
Level 48
God Stats
17W - 17L
1,461 SR
Queue Stats
134W - 175L
1,248 Elo+
Solo
Ymir
Ymir
tshoota24-7
Ymir
Level 17
God Stats
6W - 6L
1,450 SR
Queue Stats
17W - 26L
1,216 Elo+
Party 1
Team Averages
Level 63
1,466 SR
1,308 Elo+

VS

Team Averages
Level 63
1,458 SR
1,367 Elo+
Merlin
Merlin
 
Merlin
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Apostlle_
Hades
Level 64
God Stats
11W - 6L
1,731 SR
Queue Stats
122W - 151L
1,319 Elo+
Solo
Kuzenbo
Kuzenbo
donquecristal16
Kuzenbo
Level 122
God Stats
59W - 71L
1,414 SR
Queue Stats
426W - 453L
1,322 Elo+
Solo
Pele
Pele
jimmy223344
Pele
Level 49
God Stats
5W - 11L
1,145 SR
Queue Stats
186W - 224L
1,192 Elo+
Solo
Anubis
Anubis
oNoITZPHILLY
Anubis
Level 33
God Stats
4W - 7L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AsereKbola
Bellona
12
0 / 2 / 4
7,698
453
8,190
15,686
12,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 4 / 4
8,403
494
8,808
15,151
6,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
13
4 / 1 / 4
8,397
494
13,089
10,237
3,796
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 4 / 1
7,451
438
4,375
8,003
2,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 2 / 6
7,762
457
3,518
9,992
7,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
4 / 0 / 0
8,979
528
5,070
6,986
2,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hades
Apostlle_
Hades
12
4 / 4 / 1
8,627
507
12,013
14,693
8,849
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 1 / 7
7,486
440
4,026
13,863
12,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 4 / 5
7,600
447
8,401
13,175
4,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
10
2 / 1 / 5
6,932
408
6,752
7,556
3,577
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
31
10
Kills
13
13
Deaths
10
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
0
0
4
L
Hades
Apostlle_
Hades
4
4
1
1.13
W
Bellona
AsereKbola
Bellona
0
2
4
1
W
4
4
4
1.5
W
Cupid
4
1
4
6
L
0
1
7
3.5
W
2
4
1
0.63
L
3
4
5
1.38
L
Anubis
2
1
5
4.5
W
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,980
Damage
36,262
59,069
Taken
56,273
32,550
Mitigated
32,198
16,591
Healing
17,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,070
0
0
491
6,986
2,976
21
1,374
5,612
71,277
0
L
Hades
Apostlle_
Hades
12,013
1,092
144
5,463
14,693
8,849
558
908
13,785
53,661
0
W
Bellona
AsereKbola
Bellona
8,190
1,552
0
4,970
15,686
12,781
714
7,663
8,023
0
54,161
W
8,808
5,611
0
4,419
15,151
6,434
0
5,675
9,476
0
51,414
W
Cupid
13,089
7,186
712
4,080
10,237
3,796
853
5,482
4,755
0
75,426
L
4,026
1,763
1,911
5,410
13,863
12,229
52
2,618
11,245
27,787
0
W
4,375
945
0
1,232
8,003
2,454
0
4,076
3,927
33,627
0
L
8,401
2,114
0
915
13,175
4,567
0
1,677
11,498
0
37,870
L
Anubis
6,752
565
0
2,993
7,556
3,577
0
1,316
6,240
38,382
0
W
3,518
610
0
1,178
9,992
7,085
275
5,847
4,145
21,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,711
Gold Earned
39,624
344
Minions Killed
390
0
Camps Cleared
0
1,467,249
Distance Traveled
1,480,515
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,979
528
138
8
0
312,969
0
L
Hades
8,627
507
89
5
0
271,467
0
W
Bellona
7,698
453
78
5
0
315,979
0
W
Arachne
8,403
494
71
4
0
329,824
0
W
Cupid
8,397
494
110
6
0
298,042
3
L
Kuzenbo
7,486
440
36
2
0
306,145
0
W
Sol
7,451
438
51
3
0
242,509
3
L
Pele
7,600
447
56
3
0
336,706
0
L
Anubis
6,932
408
71
4
0
253,228
5
W
Ymir
7,762
457
34
2
0
280,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role