Player Matchup

Neith
Neith
 
Neith
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Cup1tor
Achilles
Level 57
God Stats
7W - 7L
1,569 SR
Queue Stats
116W - 130L
1,456 Elo+
Solo
Anubis
Anubis
Frostwhiskey
Anubis
Level 109
God Stats
49W - 40L
1,630 SR
Queue Stats
120W - 127L
1,482 Elo+
Solo
Team Averages
Level 104
1,566 SR
1,479 Elo+

VS

Team Averages
Level 97
1,589 SR
1,506 Elo+
Poseidon
Poseidon
 
Poseidon
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Kenzitodelavega
Neith
Level 86
God Stats
36W - 47L
1,458 SR
Queue Stats
62W - 91L
1,396 Elo+
Party 1
Ymir
Ymir
corocotta94
Ymir
Level 67
God Stats
7W - 2L
1,809 SR
Queue Stats
207W - 188L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
2 / 9 / 4
10,180
679
12,137
19,229
9,197
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
Cup1tor
Achilles
15
3 / 5 / 0
10,170
678
11,123
23,543
35,428
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
14
2 / 7 / 3
9,667
644
8,311
12,350
7,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
7 / 5 / 11
11,160
744
20,490
12,256
4,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
8 / 0 / 12
11,846
790
16,012
12,450
7,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 2 / 13
11,289
753
10,658
18,772
24,717
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
7
Kills
21
21
Deaths
7
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
9
4
0.44
W
Poseidon
 
Poseidon
7
5
11
2.5
L
Achilles
Cup1tor
Achilles
3
5
0
0.6
L
Anubis
2
7
3
0.5
W
8
0
12
14
W
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,571
Damage
47,160
55,122
Taken
43,478
51,688
Mitigated
37,602
5,604
Healing
10,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
12,137
4,242
0
4,058
19,229
9,197
590
11,414
7,815
0
43,209
W
Poseidon
 
Poseidon
20,490
2,655
0
750
12,256
4,988
265
3,009
9,247
50,566
0
L
Achilles
Cup1tor
Achilles
11,123
1,754
0
812
23,543
35,428
0
12,223
11,320
0
21,724
L
Anubis
8,311
593
0
734
12,350
7,063
0
8,001
4,349
38,904
0
W
16,012
7,867
0
4,660
12,450
7,897
2,381
2,029
10,421
0
41,418
W
10,658
2,249
646
4,655
18,772
24,717
120
3,605
15,167
26,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,017
Gold Earned
34,295
149
Minions Killed
170
5
Camps Cleared
7
737,614
Distance Traveled
773,992
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,180
679
64
4
1
210,754
3
W
Poseidon
11,160
744
76
5
1
237,361
1
L
Achilles
10,170
678
22
1
0
290,112
3
L
Anubis
9,667
644
63
4
4
236,748
4
W
Neith
11,846
790
62
4
2
281,024
0
W
Ymir
11,289
753
32
2
4
255,607
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role