Player Matchup

Neith
Neith
LegendOfWeeb
Neith
Level 15
God Stats
0W - 1L
1,076 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Raijin
Raijin
LittleМisfortune
Raijin
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 33L
1,261 Elo+
Solo
Fenrir
Fenrir
SiCkb0yBrat
Fenrir
Level 40
God Stats
1W - 6L
1,451 SR
Queue Stats
115W - 119L
1,512 Elo+
Solo
Ymir
Ymir
SzilárFalfa
Ymir
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 64L
1,527 Elo+
Party 2
Chaac
Chaac
sargalapos
Chaac
Level 145
God Stats
3W - 2L
1,490 SR
Queue Stats
198W - 213L
1,499 Elo+
Party 2
Team Averages
Level 76
1,403 SR
1,460 Elo+

VS

Team Averages
Level 108
1,524 SR
1,498 Elo+
Thor
Thor
OliverTwsT
Thor
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
132W - 133L
1,459 Elo+
Party 1
Xbalanque
Xbalanque
Reffya
Xbalanque
Level 159
God Stats
4W - 2L
1,697 SR
Queue Stats
161W - 163L
1,637 Elo+
Party 1
Atlas
Atlas
Sℓγω
Atlas
Level 156
God Stats
16W - 18L
1,591 SR
Queue Stats
157W - 139L
1,495 Elo+
Party 1
Hun Batz
Hun Batz
ViiGo
Hun Batz
Level 121
God Stats
9W - 6L
1,563 SR
Queue Stats
477W - 513L
1,433 Elo+
Solo
Hera
Hera
darkwartog
Hera
Level 69
God Stats
4W - 4L
1,270 SR
Queue Stats
22W - 24L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 5
8,936
406
5,946
12,294
6,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 5 / 3
10,361
471
13,192
18,086
8,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
18
11 / 2 / 0
11,969
544
12,979
22,816
11,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
1 / 3 / 5
9,709
441
4,982
18,330
18,984
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
14
1 / 0 / 3
9,835
447
7,440
10,214
7,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 1
9,679
440
5,705
15,340
6,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xbalanque
Reffya
Xbalanque
19
10 / 2 / 6
12,877
585
20,405
12,730
6,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atlas
Sℓγω
Atlas
17
2 / 1 / 9
11,089
504
7,467
18,699
20,401
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
ViiGo
Hun Batz
18
0 / 8 / 2
11,709
532
11,193
21,397
14,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 3 / 3
11,140
506
9,928
8,704
4,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
37
16
Kills
16
16
Deaths
16
16
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
6
5
0.42
L
3
5
3
0.9
W
1
2
1
0.75
W
Xbalanque
Reffya
Xbalanque
10
2
6
6.5
L
Fenrir
11
2
0
5.5
L
1
3
5
1.17
W
Atlas
Sℓγω
Atlas
2
1
9
6.5
W
Hun Batz
ViiGo
Hun Batz
0
8
2
0.13
W
3
3
3
1.5
L
Chaac
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,539
Damage
54,698
81,740
Taken
76,870
52,276
Mitigated
51,583
23,453
Healing
17,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,946
2,664
0
1,503
12,294
6,128
0
2,660
9,634
0
58,159
L
13,192
574
147
3,274
18,086
8,356
460
7,239
10,798
89,226
0
W
5,705
1,268
0
4,772
15,340
6,220
0
3,275
12,017
0
66,560
W
Xbalanque
Reffya
Xbalanque
20,405
10,415
0
4,430
12,730
6,072
3,779
5,043
7,687
0
125,253
L
Fenrir
12,979
4,497
0
8,378
22,816
11,597
0
3,332
19,252
0
93,136
L
4,982
896
799
3,502
18,330
18,984
0
3,268
14,963
69,918
0
W
Atlas
Sℓγω
Atlas
7,467
3,481
501
1,786
18,699
20,401
436
4,196
13,476
52,394
2,508
W
Hun Batz
ViiGo
Hun Batz
11,193
2,884
0
4,104
21,397
14,833
1,101
1,310
19,350
0
97,375
W
9,928
3,338
0
1,527
8,704
4,057
110
5,063
3,641
72,105
0
L
Chaac
7,440
1,703
0
5,850
10,214
7,211
522
706
8,762
0
64,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,810
Gold Earned
56,494
580
Minions Killed
646
0
Camps Cleared
0
1,912,731
Distance Traveled
2,102,793
15
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,936
406
91
4
0
390,635
0
L
Raijin
10,361
471
127
6
0
333,540
3
W
Thor
9,679
440
98
4
0
423,017
3
W
Xbalanque
12,877
585
180
8
0
415,739
7
L
Fenrir
11,969
544
129
6
0
452,332
3
L
Ymir
9,709
441
111
5
0
418,374
3
W
Atlas
11,089
504
67
3
0
459,371
11
W
Hun Batz
11,709
532
184
8
0
366,807
3
W
Hera
11,140
506
117
5
0
437,859
6
L
Chaac
9,835
447
122
6
0
317,850
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role