Player Matchup

Persephone
Persephone
CountryBoy2D702
Persephone
Level 160
God Stats
1W - 3L
1,693 SR
Queue Stats
258W - 219L
1,473 Elo+
Party 1
Jing Wei
Jing Wei
Lucashin300
Jing Wei
Level 123
God Stats
2W - 2L
1,703 SR
Queue Stats
488W - 424L
1,551 Elo+
Party 1
Susano
Susano
TeeMxntanaa
Susano
Level 143
God Stats
7W - 8L
1,500 SR
Queue Stats
336W - 285L
1,553 Elo+
Party 1
Guan Yu
Guan Yu
Tempest x 02
Guan Yu
Level 125
God Stats
3W - 5L
1,752 SR
Queue Stats
124W - 88L
1,600 Elo+
Party 1
Xing Tian
Xing Tian
iPxidz
Xing Tian
Level 121
God Stats
1W - 2L
1,527 SR
Queue Stats
166W - 162L
1,440 Elo+
Party 1
Team Averages
Level 134
1,635 SR
1,523 Elo+

VS

Team Averages
Level 139
1,490 SR
1,598 Elo+
Tyr
Tyr
ClaythPokeChamp
Tyr
Level 160
God Stats
3W - 2L
1,565 SR
Queue Stats
188W - 207L
1,577 Elo+
Solo
Nu Wa
Nu Wa
LootGoblin22
Nu Wa
Level 149
God Stats
12W - 15L
1,541 SR
Queue Stats
493W - 438L
1,634 Elo+
Solo
Rama
Rama
Ravenjcm
Rama
Level 151
God Stats
47W - 54L
1,557 SR
Queue Stats
574W - 559L
1,581 Elo+
Solo
Awilix
Awilix
mynutsareyummy
Awilix
Level 127
God Stats
3W - 6L
1,206 SR
Queue Stats
469W - 456L
1,601 Elo+
Solo
Bacchus
Bacchus
thebuddercup
Bacchus
Level 108
God Stats
19W - 13L
1,581 SR
Queue Stats
223W - 173L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CountryBoy2D702
Persephone
16
3 / 5 / 0
11,480
499
9,653
16,855
7,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Lucashin300
Jing Wei
18
1 / 7 / 0
11,286
491
13,048
26,221
10,541
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Susano
16
1 / 8 / 1
10,166
442
8,176
22,615
10,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Guan Yu
Tempest x 02
Guan Yu
18
1 / 6 / 2
11,889
517
8,199
27,240
35,507
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Xing Tian
iPxidz
Xing Tian
12
0 / 11 / 1
7,904
344
4,687
30,248
23,800
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 9
13,006
565
12,633
18,036
15,806
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

19
1 / 3 / 11
12,567
546
21,922
10,046
4,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Rama
20
10 / 1 / 5
13,565
590
20,270
18,193
9,288
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
18 / 1 / 6
14,957
650
30,712
25,136
14,794
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
thebuddercup
Bacchus
17
5 / 0 / 17
12,383
538
12,218
18,193
27,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
86
6
Kills
38
37
Deaths
6
4
Assists
48
Player
Kills
Deaths
Assists
KDA
W
4
1
9
8.5
L
Persephone
CountryBoy2D702
Persephone
3
5
0
0.6
W
1
3
11
2.17
L
Jing Wei
Lucashin300
Jing Wei
1
7
0
0.14
W
Rama
10
1
5
12.5
L
Susano
1
8
1
0.19
L
Guan Yu
Tempest x 02
Guan Yu
1
6
2
0.33
L
Xing Tian
iPxidz
Xing Tian
0
11
1
0.05
W
18
1
6
21
W
Bacchus
thebuddercup
Bacchus
5
0
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,763
Damage
97,755
123,179
Taken
89,604
88,013
Mitigated
71,837
21,179
Healing
22,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,633
1,544
0
6,285
18,036
15,806
74
655
17,381
36
101,156
L
Persephone
CountryBoy2D702
Persephone
9,653
555
0
2,210
16,855
7,279
0
6,632
10,218
83,265
0
W
21,922
4,125
0
946
10,046
4,934
4,964
3,047
6,999
133,217
0
L
Jing Wei
Lucashin300
Jing Wei
13,048
10,290
0
9,656
26,221
10,541
948
5,312
20,909
0
112,928
W
Rama
20,270
15,318
0
9,395
18,193
9,288
5,367
2,984
15,209
0
136,002
L
Susano
8,176
1,764
0
310
22,615
10,886
0
5,820
16,795
0
87,128
L
Guan Yu
Tempest x 02
Guan Yu
8,199
504
315
7,012
27,240
35,507
0
6,346
20,894
59
96,045
L
Xing Tian
iPxidz
Xing Tian
4,687
442
36
1,640
30,248
23,800
0
9,311
20,937
35,118
0
W
30,712
12,879
0
2,940
25,136
14,794
1,210
4,645
20,491
0
154,004
W
Bacchus
thebuddercup
Bacchus
12,218
1,566
0
2,929
18,193
27,015
431
5,014
13,179
39,694
6,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,725
Gold Earned
66,478
673
Minions Killed
775
0
Camps Cleared
0
2,144,235
Distance Traveled
2,393,112
21
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,006
565
162
7
0
513,724
10
L
Persephone
11,480
499
146
6
0
401,875
8
W
Nu Wa
12,567
546
189
8
0
408,586
3
L
Jing Wei
11,286
491
182
8
0
416,072
0
W
Rama
13,565
590
196
9
0
443,477
8
L
Susano
10,166
442
132
6
0
458,509
3
L
Guan Yu
11,889
517
181
8
0
453,835
6
L
Xing Tian
7,904
344
32
1
0
413,944
4
W
Awilix
14,957
650
186
8
0
566,930
2
W
Bacchus
12,383
538
42
2
0
460,395
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role