Player Matchup

Sylvanus
Sylvanus
Kagioshi
Sylvanus
Level 129
God Stats
4W - 3L
1,346 SR
Queue Stats
108W - 108L
1,438 Elo+
Party 1
Merlin
Merlin
Masta Shifu211
Merlin
Level 58
God Stats
92W - 89L
1,461 SR
Queue Stats
196W - 203L
1,437 Elo+
Solo
Ra
Ra
Reave Masamune
Ra
Level 117
God Stats
5W - 7L
1,323 SR
Queue Stats
173W - 185L
1,461 Elo+
Party 1
Hachiman
Hachiman
T_MoNeY7000
Hachiman
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,346 Elo+
Solo
Izanami
Izanami
VoodooBastet
Izanami
Level 85
God Stats
90W - 89L
1,516 SR
Queue Stats
163W - 156L
1,493 Elo+
Party 1
Team Averages
Level 90
1,429 SR
1,435 Elo+

VS

Team Averages
Level 92
1,539 SR
1,456 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Argentsoma
Yu Huang
Level 156
God Stats
5W - 7L
1,530 SR
Queue Stats
131W - 134L
1,474 Elo+
Solo
Osiris
Osiris
S0la_Lunat1c
Osiris
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 178L
1,469 Elo+
Solo
Bacchus
Bacchus
Scottyb513
Bacchus
Level 61
God Stats
1W - 1L
1,681 SR
Queue Stats
329W - 372L
1,394 Elo+
Solo
Chernobog
Chernobog
Toxic_TheGaymer
Chernobog
Level 45
God Stats
26W - 24L
1,485 SR
Queue Stats
26W - 24L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kagioshi
Sylvanus
13
0 / 0 / 5
8,731
1,091
5,495
11,154
10,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 0 / 2
8,456
1,057
5,059
4,714
2,379
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 1 / 3
8,284
1,036
7,243
5,140
2,623
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
T_MoNeY7000
Hachiman
13
0 / 0 / 5
7,864
983
5,060
4,598
2,334
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
VoodooBastet
Izanami
13
0 / 0 / 4
7,743
968
4,964
2,826
1,622
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

338

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
1 / 1 / 0
7,841
980
4,738
6,316
3,161
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Yu Huang
Argentsoma
Yu Huang
13
0 / 0 / 1
8,100
1,013
11,439
3,466
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
13
0 / 1 / 0
7,558
945
4,460
10,660
10,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Scottyb513
Bacchus
13
0 / 3 / 0
8,495
1,062
4,808
12,297
15,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chernobog
Toxic_TheGaymer
Chernobog
11
0 / 0 / 0
5,379
672
0
0
0

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
5
Kills
1
1
Deaths
5
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
1
0
1
L
Yu Huang
Argentsoma
Yu Huang
0
0
1
0.5
W
Sylvanus
Kagioshi
Sylvanus
0
0
5
2.5
W
3
0
2
4
W
2
1
3
3.5
L
Osiris
0
1
0
0
L
Bacchus
Scottyb513
Bacchus
0
3
0
0
W
Hachiman
T_MoNeY7000
Hachiman
0
0
5
2.5
L
Chernobog
Toxic_TheGaymer
Chernobog
0
0
0
0
W
Izanami
VoodooBastet
Izanami
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,821
Damage
25,445
28,432
Taken
32,739
19,853
Mitigated
30,536
14,441
Healing
3,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
4,738
1,150
0
1,142
6,316
3,161
0
4,142
2,174
13,041
1,499
L
Yu Huang
Argentsoma
Yu Huang
11,439
608
0
0
3,466
1,517
0
2,758
708
38,882
0
W
Sylvanus
Kagioshi
Sylvanus
5,495
1,221
2,634
4,853
11,154
10,895
0
9,145
2,009
12,235
0
W
5,059
453
0
423
4,714
2,379
0
3,453
1,261
22,932
0
W
7,243
989
3,647
1,599
5,140
2,623
0
3,836
1,304
22,423
0
L
Osiris
4,460
1,684
0
695
10,660
10,316
0
4,584
6,076
0
9,886
L
Bacchus
Scottyb513
Bacchus
4,808
506
0
1,370
12,297
15,542
0
6,313
5,984
23,814
0
W
Hachiman
T_MoNeY7000
Hachiman
5,060
2,768
0
389
4,598
2,334
0
2,774
1,824
0
15,588
L
Chernobog
Toxic_TheGaymer
Chernobog
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
VoodooBastet
Izanami
4,964
3,570
422
474
2,826
1,622
0
1,421
1,405
0
21,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,078
Gold Earned
37,373
161
Minions Killed
150
7
Camps Cleared
5
723,138
Distance Traveled
600,682
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,841
980
26
3
2
137,882
0
L
Yu Huang
8,100
1,013
77
10
1
137,512
0
W
Sylvanus
8,731
1,091
12
2
0
117,749
0
W
Merlin
8,456
1,057
35
4
2
145,850
0
W
Ra
8,284
1,036
42
5
0
160,118
0
L
Osiris
7,558
945
15
2
0
166,255
0
L
Bacchus
8,495
1,062
32
4
2
159,033
0
W
Hachiman
7,864
983
25
3
4
153,005
0
L
Chernobog
5,379
672
0
0
0
0
0
W
Izanami
7,743
968
47
6
1
146,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role