Player Matchup

Heimdallr
Heimdallr
DRAGONFIST_ELITE
Heimdallr
Level 146
God Stats
5W - 13L
1,292 SR
Queue Stats
452W - 502L
1,390 Elo+
Party 1
Skadi
Skadi
HASHTAG_OFFENDED
Skadi
Level 131
God Stats
34W - 28L
1,501 SR
Queue Stats
361W - 399L
1,348 Elo+
Party 1
Hercules
Hercules
Kalandrako
Hercules
Level 30
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 19L
1,452 Elo+
Solo
Nox
Nox
Sochiguiro
Nox
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
536W - 511L
1,541 Elo+
Solo
Chang'e
Chang'e
thedeeppatil0
Chang'e
Level 155
God Stats
7W - 6L
1,532 SR
Queue Stats
367W - 403L
1,403 Elo+
Solo
Team Averages
Level 116
1,465 SR
1,427 Elo+

VS

Team Averages
Level 92
1,399 SR
1,448 Elo+
Loki
Loki
 
Loki
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
LetsBora
Da Ji
Level 158
God Stats
26W - 25L
1,516 SR
Queue Stats
504W - 521L
1,527 Elo+
Solo
Izanami
Izanami
PerfectPats1283
Izanami
Level 60
God Stats
4W - 4L
1,411 SR
Queue Stats
54W - 60L
1,405 Elo+
Party 2
Ymir
Ymir
camvcam
Ymir
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 11L
1,482 Elo+
Solo
Ra
Ra
cheezyman87
Ra
Level 48
God Stats
4W - 8L
1,067 SR
Queue Stats
69W - 93L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
9
2 / 4 / 0
5,908
454
6,304
9,857
3,802
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 2 / 1
6,568
505
5,397
8,429
2,838
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hercules
Kalandrako
Hercules
8
0 / 3 / 1
5,656
435
3,796
11,681
7,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 2 / 1
7,064
543
8,538
6,682
2,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chang'e
10
2 / 1 / 2
6,205
477
4,605
11,927
4,070
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
2 / 1 / 1
7,950
612
5,220
7,714
2,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
LetsBora
Da Ji
12
3 / 2 / 1
7,159
551
8,268
11,243
4,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 1 / 6
7,223
556
5,630
8,534
2,798
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
camvcam
Ymir
11
4 / 0 / 4
7,449
573
7,129
8,938
7,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 3 / 1
6,416
494
3,436
7,812
3,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
7
Kills
12
12
Deaths
7
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
1
1
2.5
L
Heimdallr
2
4
0
0.5
L
0
2
1
0.25
L
Hercules
Kalandrako
Hercules
0
3
1
0.17
W
Da Ji
LetsBora
Da Ji
3
2
1
1.75
W
0
1
6
3
L
3
2
1
1.75
W
Ymir
camvcam
Ymir
4
0
4
6
W
3
3
1
1.17
L
Chang'e
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,640
Damage
29,683
48,576
Taken
44,241
21,326
Mitigated
20,808
16,252
Healing
15,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,220
891
0
3,454
7,714
2,891
0
696
7,018
0
55,020
L
Heimdallr
6,304
2,763
0
2,804
9,857
3,802
1,701
2,220
7,637
0
39,531
L
5,397
2,501
0
3,327
8,429
2,838
0
324
8,105
0
49,677
L
Hercules
Kalandrako
Hercules
3,796
1,072
529
3,587
11,681
7,669
0
5,012
6,669
0
17,308
W
Da Ji
LetsBora
Da Ji
8,268
2,328
0
4,372
11,243
4,780
0
3,135
8,107
0
54,522
W
5,630
4,279
0
3,230
8,534
2,798
748
2,116
6,418
0
53,571
L
8,538
1,415
0
1,070
6,682
2,947
0
1,762
4,920
52,414
0
W
Ymir
camvcam
Ymir
7,129
2,191
0
2,270
8,938
7,248
490
2,166
6,772
33,331
0
W
3,436
514
428
1,759
7,812
3,091
281
5,030
2,782
38,635
0
L
Chang'e
4,605
732
904
4,031
11,927
4,070
0
1,247
10,680
29,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,401
Gold Earned
36,197
329
Minions Killed
406
0
Camps Cleared
0
1,091,847
Distance Traveled
1,308,034
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,950
612
100
8
0
256,525
6
L
Heimdallr
5,908
454
61
5
0
199,266
0
L
Skadi
6,568
505
97
7
0
162,103
3
L
Hercules
5,656
435
21
2
0
257,068
5
W
Da Ji
7,159
551
90
7
0
320,192
3
W
Izanami
7,223
556
116
9
0
252,304
0
L
Nox
7,064
543
96
7
0
232,027
1
W
Ymir
7,449
573
36
3
0
211,136
6
W
Ra
6,416
494
64
5
0
267,877
2
L
Chang'e
6,205
477
54
4
0
241,383
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role