Player Matchup

Sobek
Sobek
 
Sobek
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artio
Artio
Arbitres
Artio
Level 158
God Stats
1W - 2L
1,350 SR
Queue Stats
27W - 16L
1,494 Elo+
Party 1
Vulcan
Vulcan
L4stBull3t
Vulcan
Level 104
God Stats
4W - 3L
1,535 SR
Queue Stats
26W - 22L
1,257 Elo+
Party 3
Cliodhna
Cliodhna
XPOMOC0MA
Cliodhna
Level 149
God Stats
3W - 2L
1,535 SR
Queue Stats
85W - 61L
1,564 Elo+
Party 1
Izanami
Izanami
xXLollOXx
Izanami
Level 147
God Stats
1W - 0L
1,633 SR
Queue Stats
7W - 7L
1,439 Elo+
Party 3
Team Averages
Level 143
1,510 SR
1,451 Elo+

VS

Team Averages
Level 107
1,539 SR
1,571 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Amazil
Sobek
Level 146
God Stats
8W - 7L
1,520 SR
Queue Stats
439W - 398L
1,562 Elo+
Party 4
Jing Wei
Jing Wei
Mello36
Jing Wei
Level 82
God Stats
1W - 3L
1,470 SR
Queue Stats
212W - 114L
1,688 Elo+
Party 2
Arachne
Arachne
baryl348
Arachne
Level 156
God Stats
5W - 7L
1,621 SR
Queue Stats
430W - 387L
1,547 Elo+
Party 4
Sol
Sol
gipper2
Sol
Level 95
God Stats
41W - 41L
1,583 SR
Queue Stats
346W - 303L
1,556 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
7
0 / 0 / 2
4,483
640
2,032
5,019
3,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Artio
Arbitres
Artio
8
0 / 0 / 1
4,686
669
5,115
4,743
3,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
L4stBull3t
Vulcan
7
1 / 0 / 0
4,219
603
2,492
1,747
564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
XPOMOC0MA
Cliodhna
8
2 / 0 / 1
4,671
667
2,019
4,672
1,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
xXLollOXx
Izanami
7
0 / 2 / 0
4,204
601
2,983
4,722
1,503
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
8
0 / 1 / 0
4,739
677
2,191
7,784
3,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sobek
Amazil
Sobek
7
1 / 1 / 1
4,785
684
2,568
6,670
4,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Jing Wei
Mello36
Jing Wei
7
0 / 1 / 0
4,083
583
1,720
2,512
585
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arachne
baryl348
Arachne
7
1 / 0 / 0
4,316
617
1,792
5,587
1,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sol
8
0 / 0 / 0
4,631
662
1,388
2,762
881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
3
Kills
2
2
Deaths
3
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
0
2
1
L
Erlang Shen
 
Erlang Shen
0
1
0
0
L
Sobek
Amazil
Sobek
1
1
1
1.5
W
Artio
Arbitres
Artio
0
0
1
0.5
W
Vulcan
L4stBull3t
Vulcan
1
0
0
1
L
Jing Wei
Mello36
Jing Wei
0
1
0
0
W
Cliodhna
XPOMOC0MA
Cliodhna
2
0
1
2.5
L
Arachne
baryl348
Arachne
1
0
0
1
L
Sol
0
0
0
0
W
Izanami
xXLollOXx
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,641
Damage
9,659
20,903
Taken
25,315
10,260
Mitigated
10,684
8,114
Healing
12,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
2,032
405
0
3,346
5,019
3,019
0
1,273
3,746
11,270
0
L
Erlang Shen
 
Erlang Shen
2,191
1,105
0
4,700
7,784
3,143
0
5,115
2,669
0
28,962
L
Sobek
Amazil
Sobek
2,568
360
0
2,912
6,670
4,284
0
2,161
4,509
9,857
2,694
W
Artio
Arbitres
Artio
5,115
853
65
2,843
4,743
3,657
0
134
4,609
25,514
0
W
Vulcan
L4stBull3t
Vulcan
2,492
820
0
500
1,747
564
0
454
1,293
26,025
0
L
Jing Wei
Mello36
Jing Wei
1,720
1,304
0
873
2,512
585
0
283
2,229
0
24,482
W
Cliodhna
XPOMOC0MA
Cliodhna
2,019
172
0
760
4,672
1,517
0
546
4,126
0
27,990
L
Arachne
baryl348
Arachne
1,792
1,061
0
1,878
5,587
1,791
0
950
4,637
0
21,580
L
Sol
1,388
844
0
1,837
2,762
881
0
1,130
1,632
31,082
0
W
Izanami
xXLollOXx
Izanami
2,983
1,923
0
600
4,722
1,503
0
1,146
3,576
0
31,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,263
Gold Earned
22,554
247
Minions Killed
252
0
Camps Cleared
0
803,513
Distance Traveled
746,523
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
4,483
640
12
2
0
170,890
4
L
Erlang Shen
4,739
677
69
10
0
154,467
2
L
Sobek
4,785
684
22
3
0
165,068
3
W
Artio
4,686
669
48
7
0
150,305
2
W
Vulcan
4,219
603
50
7
0
162,428
2
L
Jing Wei
4,083
583
53
8
0
109,891
1
W
Cliodhna
4,671
667
59
8
0
166,564
2
L
Arachne
4,316
617
53
8
0
178,157
2
L
Sol
4,631
662
55
8
0
138,940
3
W
Izanami
4,204
601
78
11
0
153,326
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role