Player Matchup

Chaac
Chaac
Infinite Cards
Chaac
Level 160
God Stats
2W - 3L
1,545 SR
Queue Stats
95W - 82L
1,602 Elo+
Party 1
Mulan
Mulan
Querencias
Mulan
Level 160
God Stats
1W - 0L
1,311 SR
Queue Stats
21W - 12L
1,667 Elo+
Party 1
Geb
Geb
Vehena
Geb
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 11L
1,660 Elo+
Party 1
Hera
Hera
YmirisHere13
Hera
Level 160
God Stats
2W - 1L
1,478 SR
Queue Stats
25W - 16L
1,575 Elo+
Party 1
Rama
Rama
waleader626
Rama
Level 24
God Stats
1W - 0L
1,848 SR
Queue Stats
3W - 1L
1,333 Elo+
Party 1
Team Averages
Level 115
1,536 SR
1,567 Elo+

VS

Team Averages
Level 83
1,521 SR
1,410 Elo+
Ah Muzen Cab
Ah Muzen Cab
Bratwurstben
Ah Muzen Cab
Level 102
God Stats
1W - 1L
1,765 SR
Queue Stats
35W - 32L
1,488 Elo+
Solo
Tyr
Tyr
Pickylaa
Tyr
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 9L
1,271 Elo+
Solo
Yu Huang
Yu Huang
Zichte
Yu Huang
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 118L
1,429 Elo+
Party 2
Cerberus
Cerberus
matthewmuzyka1
Cerberus
Level 68
God Stats
2W - 1L
1,484 SR
Queue Stats
200W - 207L
1,453 Elo+
Solo
Nu Wa
Nu Wa
xdieth0rx
Nu Wa
Level 68
God Stats
1W - 2L
1,354 SR
Queue Stats
30W - 47L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 27
10,665
762
22,395
28,203
35,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mulan
20
19 / 2 / 14
12,572
898
27,678
23,145
27,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Geb
Vehena
Geb
17
2 / 2 / 23
11,000
786
5,776
18,877
19,838
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

19
8 / 1 / 20
11,904
850
21,926
12,430
6,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 3 / 18
9,987
713
20,020
16,508
8,470
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bratwurstben
Ah Muzen Cab
18
4 / 7 / 3
10,684
763
16,200
18,510
9,728
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 9 / 6
9,211
658
7,014
31,949
34,499
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yu Huang
Zichte
Yu Huang
14
1 / 7 / 7
9,128
652
15,695
13,438
7,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
14
0 / 6 / 3
8,527
609
7,914
25,784
28,557
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
xdieth0rx
Nu Wa
18
5 / 6 / 5
10,746
768
21,326
14,691
7,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
35
35
Kills
11
11
Deaths
35
102
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Bratwurstben
Ah Muzen Cab
4
7
3
0.79
W
3
3
27
5.5
L
1
9
6
0.44
W
Mulan
19
2
14
13
W
Geb
Vehena
Geb
2
2
23
6.75
W
8
1
20
18
L
Yu Huang
Zichte
Yu Huang
1
7
7
0.64
L
Cerberus
0
6
3
0.25
W
3
3
18
4
L
Nu Wa
xdieth0rx
Nu Wa
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,795
Damage
68,149
99,163
Taken
104,372
97,461
Mitigated
87,707
45,071
Healing
30,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Bratwurstben
Ah Muzen Cab
16,200
6,351
1,145
4,659
18,510
9,728
864
5,731
12,289
0
35,167
W
22,395
3,197
2,623
13,381
28,203
35,205
1,036
9,879
18,324
183
42,488
L
7,014
474
422
8,842
31,949
34,499
33
7,916
22,420
0
17,789
W
Mulan
27,678
4,805
2,658
7,910
23,145
27,419
731
10,089
13,056
1,041
38,550
W
Geb
Vehena
Geb
5,776
607
1,974
3,961
18,877
19,838
560
10,637
8,240
16,844
0
W
21,926
4,921
2,915
3,059
12,430
6,529
2,579
6,310
6,120
47,125
0
L
Yu Huang
Zichte
Yu Huang
15,695
1,304
837
725
13,438
7,534
592
3,114
10,011
25,421
0
L
Cerberus
7,914
82
637
8,337
25,784
28,557
154
8,373
16,453
19,352
0
W
20,020
11,744
2,452
4,138
16,508
8,470
3,320
8,020
8,488
21
41,182
L
Nu Wa
xdieth0rx
Nu Wa
21,326
4,129
1,769
3,324
14,691
7,389
358
3,813
10,209
32,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,128
Gold Earned
48,296
173
Minions Killed
152
0
Camps Cleared
0
1,360,906
Distance Traveled
1,130,349
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,684
763
39
3
0
230,014
1
W
Chaac
10,665
762
25
2
0
285,083
0
L
Tyr
9,211
658
19
1
0
245,587
0
W
Mulan
12,572
898
44
3
0
272,530
0
W
Geb
11,000
786
25
2
0
285,128
0
W
Hera
11,904
850
42
3
0
266,230
0
L
Yu Huang
9,128
652
31
2
0
212,260
0
L
Cerberus
8,527
609
43
3
0
229,227
1
W
Rama
9,987
713
37
3
0
251,935
0
L
Nu Wa
10,746
768
20
1
0
213,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role