Player Matchup

Xing Tian
Xing Tian
Do Not Snow
Xing Tian
Level 29
God Stats
2W - 3L
1,504 SR
Queue Stats
175W - 181L
1,441 Elo+
Solo
Janus
Janus
MustafaDJ996
Janus
Level 48
God Stats
2W - 3L
1,460 SR
Queue Stats
230W - 269L
1,269 Elo+
Solo
Ah Puch
Ah Puch
Revaki413
Ah Puch
Level 121
God Stats
6W - 5L
1,600 SR
Queue Stats
270W - 281L
1,329 Elo+
Solo
Apollo
Apollo
SirJesticles
Apollo
Level 85
God Stats
3W - 3L
1,309 SR
Queue Stats
69W - 54L
1,292 Elo+
Solo
Charybdis
Charybdis
hades281994
Charybdis
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,281 Elo+
Solo
Team Averages
Level 75
1,475 SR
1,322 Elo+

VS

Team Averages
Level 97
1,396 SR
1,388 Elo+
Eset
Eset
 
Eset
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
BERTRAND85
Da Ji
Level 83
God Stats
3W - 2L
1,245 SR
Queue Stats
100W - 105L
1,325 Elo+
Solo
Jing Wei
Jing Wei
EmberL0v3
Jing Wei
Level 67
God Stats
1W - 0L
1,293 SR
Queue Stats
38W - 37L
1,414 Elo+
Solo
Hera
Hera
Halokinq
Hera
Level 91
God Stats
21W - 15L
1,569 SR
Queue Stats
893W - 895L
1,396 Elo+
Solo
Ah Puch
Ah Puch
Infernals
Ah Puch
Level 123
God Stats
6W - 8L
1,375 SR
Queue Stats
377W - 379L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Do Not Snow
Xing Tian
16
3 / 5 / 9
10,423
651
5,152
20,344
26,128
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
10 / 5 / 5
11,234
702
23,536
12,763
7,205
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
Revaki413
Ah Puch
18
2 / 2 / 8
10,463
654
16,103
11,423
7,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
20
2 / 3 / 9
11,184
699
9,458
13,774
8,093
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
hades281994
Charybdis
14
2 / 4 / 4
9,052
566
4,160
13,000
6,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
17
1 / 6 / 9
10,709
669
10,024
14,935
7,422
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
18
5 / 6 / 8
11,801
738
10,960
16,712
8,682
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
EmberL0v3
Jing Wei
18
2 / 4 / 8
10,851
678
4,191
13,066
5,546
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
20
6 / 3 / 10
12,147
759
22,993
13,100
6,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
Infernals
Ah Puch
20
5 / 0 / 11
11,750
734
12,716
9,461
4,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
65
19
Kills
19
19
Deaths
19
35
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
1
6
9
0.92
W
Da Ji
5
6
8
1.5
L
Xing Tian
Do Not Snow
Xing Tian
3
5
9
1.5
W
Jing Wei
EmberL0v3
Jing Wei
2
4
8
1.5
W
Hera
6
3
10
3.67
W
Ah Puch
Infernals
Ah Puch
5
0
11
10.5
L
10
5
5
2.5
L
Ah Puch
Revaki413
Ah Puch
2
2
8
3
L
Apollo
2
3
9
2.17
L
Charybdis
hades281994
Charybdis
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,409
Damage
60,884
71,304
Taken
67,274
55,188
Mitigated
32,230
21,040
Healing
25,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
10,024
1,494
3,294
3,250
14,935
7,422
2,342
9,939
4,498
25,115
0
W
Da Ji
10,960
2,242
1,371
2,494
16,712
8,682
371
8,656
7,736
0
19,473
L
Xing Tian
Do Not Snow
Xing Tian
5,152
207
208
2,276
20,344
26,128
81
12,280
8,064
11,672
0
W
Jing Wei
EmberL0v3
Jing Wei
4,191
2,595
2,485
2,363
13,066
5,546
1,415
9,287
3,285
0
18,166
W
Hera
22,993
5,770
2,769
3,479
13,100
6,140
1,411
8,938
3,736
41,981
0
W
Ah Puch
Infernals
Ah Puch
12,716
433
942
3,127
9,461
4,440
1,088
5,954
3,228
30,741
0
L
23,536
306
1,009
1,479
12,763
7,205
0
7,903
4,860
40,297
0
L
Ah Puch
Revaki413
Ah Puch
16,103
510
2,543
4,209
11,423
7,132
97
7,455
3,968
39,507
0
L
Apollo
9,458
2,830
423
4,097
13,774
8,093
752
8,867
4,907
0
32,244
L
Charybdis
hades281994
Charybdis
4,160
1,294
814
3,982
13,000
6,630
0
9,228
3,772
0
14,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,356
Gold Earned
57,258
198
Minions Killed
208
0
Camps Cleared
0
1,315,791
Distance Traveled
1,454,352
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,709
669
47
3
0
222,876
0
W
Da Ji
11,801
738
20
1
0
259,393
1
L
Xing Tian
10,423
651
5
0
0
297,143
1
W
Jing Wei
10,851
678
56
4
0
286,974
0
W
Hera
12,147
759
44
3
0
325,712
0
W
Ah Puch
11,750
734
41
3
0
359,397
0
L
Janus
11,234
702
42
3
0
240,873
0
L
Ah Puch
10,463
654
74
5
0
285,943
0
L
Apollo
11,184
699
52
3
0
294,246
3
L
Charybdis
9,052
566
25
2
0
197,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role