Player Matchup

Nox
Nox
Kombado
Nox
Level 99
God Stats
1W - 1L
1,285 SR
Queue Stats
13W - 15L
1,368 Elo+
Party 2
Mercury
Mercury
Komejant
Mercury
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 101L
1,378 Elo+
Solo
Ganesha
Ganesha
RiasMilkJugsOP
Ganesha
Level 66
God Stats
2W - 0L
1,309 SR
Queue Stats
169W - 130L
1,476 Elo+
Solo
Raijin
Raijin
Sovgodt
Raijin
Level 87
God Stats
1W - 1L
1,285 SR
Queue Stats
7W - 9L
1,264 Elo+
Party 2
Sun Wukong
Sun Wukong
yeyis3
Sun Wukong
Level 67
God Stats
2W - 1L
1,490 SR
Queue Stats
195W - 194L
1,395 Elo+
Solo
Team Averages
Level 88
1,373 SR
1,376 Elo+

VS

Team Averages
Level 80
1,587 SR
1,402 Elo+
Hachiman
Hachiman
DamienShao
Hachiman
Level 122
God Stats
5W - 6L
1,416 SR
Queue Stats
217W - 222L
1,447 Elo+
Solo
Janus
Janus
LordofShadows696
Janus
Level 18
God Stats
1W - 7L
1,327 SR
Queue Stats
117W - 203L
1,255 Elo+
Solo
Scylla
Scylla
Shinigami150
Scylla
Level 68
God Stats
3W - 3L
1,500 SR
Queue Stats
235W - 226L
1,408 Elo+
Solo
Tiamat
Tiamat
zThe_Real_Alman
Tiamat
Level 124
God Stats
2W - 1L
1,850 SR
Queue Stats
251W - 242L
1,510 Elo+
Party 1
He Bo
He Bo
zVitrex_Pain
He Bo
Level 69
God Stats
2W - 3L
1,843 SR
Queue Stats
175W - 184L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
17
6 / 0 / 3
9,543
734
4,149
3,196
1,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Komejant
Mercury
14
1 / 2 / 5
8,108
624
5,055
6,450
2,993
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 2 / 9
9,204
708
8,617
15,412
16,263
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Raijin
Sovgodt
Raijin
14
1 / 3 / 3
8,248
634
3,932
7,660
3,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
yeyis3
Sun Wukong
16
2 / 2 / 6
8,904
685
6,661
12,117
10,110
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DamienShao
Hachiman
17
2 / 2 / 5
9,076
698
9,105
6,039
2,805
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 1 / 2
7,847
604
8,153
3,986
1,560
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Scylla
15
0 / 2 / 5
8,274
636
8,016
7,214
2,880
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
2 / 0 / 3
9,903
762
9,346
5,531
4,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
3 / 5 / 2
8,479
652
5,589
7,844
2,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
26
10
Kills
9
9
Deaths
10
26
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hachiman
DamienShao
Hachiman
2
2
5
2.25
W
Nox
6
0
3
7.5
W
Mercury
Komejant
Mercury
1
2
5
1.75
L
2
1
2
3
W
0
2
9
2.25
L
Scylla
0
2
5
1.25
W
Raijin
Sovgodt
Raijin
1
3
3
0.83
W
Sun Wukong
yeyis3
Sun Wukong
2
2
6
2.5
L
2
0
3
3.5
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,414
Damage
40,209
44,835
Taken
30,614
34,602
Mitigated
14,484
22,759
Healing
10,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
DamienShao
Hachiman
9,105
3,000
255
126
6,039
2,805
0
3,414
2,625
0
32,326
W
Nox
4,149
0
2,257
864
3,196
1,717
0
1,931
1,265
22,925
0
W
Mercury
Komejant
Mercury
5,055
1,107
2,974
1,321
6,450
2,993
0
4,786
1,664
0
18,481
L
8,153
1,082
1,099
1,071
3,986
1,560
0
1,944
2,042
17,964
0
W
8,617
26
1,003
4,083
15,412
16,263
0
11,272
4,140
14,037
0
L
Scylla
8,016
568
1,051
1,478
7,214
2,880
0
4,181
3,033
15,613
0
W
Raijin
Sovgodt
Raijin
3,932
216
2,558
1,387
7,660
3,519
0
4,975
2,685
18,877
0
W
Sun Wukong
yeyis3
Sun Wukong
6,661
460
2,989
3,323
12,117
10,110
0
8,140
3,977
0
17,850
L
9,346
55
1,327
2,574
5,531
4,413
0
2,783
2,748
29,000
0
L
5,589
588
625
497
7,844
2,826
0
4,376
3,468
9,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,007
Gold Earned
43,579
145
Minions Killed
153
0
Camps Cleared
0
1,410,981
Distance Traveled
1,241,508
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,076
698
36
3
0
257,536
1
W
Nox
9,543
734
38
3
0
280,072
0
W
Mercury
8,108
624
21
2
0
311,710
3
L
Janus
7,847
604
22
2
0
188,777
1
W
Ganesha
9,204
708
0
0
0
274,293
1
L
Scylla
8,274
636
25
2
0
271,691
0
W
Raijin
8,248
634
63
5
0
252,598
0
W
Sun Wukong
8,904
685
23
2
0
292,308
1
L
Tiamat
9,903
762
60
5
0
304,853
1
L
He Bo
8,479
652
10
1
0
218,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role