Player Matchup

He Bo
He Bo
 
He Bo
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
OdiousJimmy
Atlas
Level 157
God Stats
96W - 13L
1,956 SR
Queue Stats
1,121W - 153L
1,856 Elo+
Party 1
Sylvanus
Sylvanus
PokAniSter
Sylvanus
Level 137
God Stats
2W - 0L
1,917 SR
Queue Stats
1,199W - 163L
1,882 Elo+
Party 1
Neith
Neith
The-Legend8901
Neith
Level 160
God Stats
6W - 0L
1,813 SR
Queue Stats
743W - 70L
2,067 Elo+
Party 1
Vulcan
Vulcan
TrickedOutHoro
Vulcan
Level 157
God Stats
39W - 4L
2,004 SR
Queue Stats
1,019W - 127L
1,873 Elo+
Party 1
Team Averages
Level 151
1,838 SR
1,836 Elo+

VS

Team Averages
Level 101
1,565 SR
1,485 Elo+
Hel
Hel
CriticalxHealz
Hel
Level 4
God Stats
1W - 2L
1,700 SR
Queue Stats
3W - 5L
1,437 Elo+
Party 2
Merlin
Merlin
DyadicNull
Merlin
Level 146
God Stats
16W - 10L
1,667 SR
Queue Stats
113W - 131L
1,548 Elo+
Solo
Ishtar
Ishtar
Mylow_Leahcim
Ishtar
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 130L
1,386 Elo+
Party 2
Pele
Pele
Spectral178
Pele
Level 157
God Stats
1W - 3L
1,476 SR
Queue Stats
583W - 627L
1,531 Elo+
Solo
Osiris
Osiris
bluecarrot09
Osiris
Level 128
God Stats
40W - 51L
1,482 SR
Queue Stats
451W - 489L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
8 / 2 / 16
11,503
1,150
13,128
6,196
2,511
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
6 / 1 / 19
12,274
1,227
23,901
21,903
15,038
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
PokAniSter
Sylvanus
17
3 / 2 / 21
11,117
1,112
13,894
17,907
9,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
6 / 1 / 17
11,198
1,120
19,969
12,507
5,784
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 0 / 13
10,748
1,075
18,115
2,589
1,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

278

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 3
9,121
912
5,689
14,809
5,273
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
DyadicNull
Merlin
16
0 / 1 / 5
9,926
993
19,590
9,351
3,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
0 / 7 / 3
9,158
916
5,130
18,705
6,540
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 7 / 2
11,135
1,114
16,130
23,380
7,944
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
15
2 / 7 / 3
9,704
970
9,280
26,392
19,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
22
28
Kills
6
6
Deaths
28
86
Assists
16
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
8
2
16
8
L
0
6
3
0.25
L
Merlin
DyadicNull
Merlin
0
1
5
2.5
L
0
7
3
0.21
W
6
1
19
15.5
W
Sylvanus
PokAniSter
Sylvanus
3
2
21
6.75
L
4
7
2
0.71
W
6
1
17
14.5
W
5
0
13
11.5
L
Osiris
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,007
Damage
55,819
61,102
Taken
92,637
34,129
Mitigated
42,500
25,610
Healing
14,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
13,128
778
0
163
6,196
2,511
0
3,543
2,653
24,010
0
L
5,689
53
4,748
3,504
14,809
5,273
0
12,071
2,485
18,305
0
L
Merlin
DyadicNull
Merlin
19,590
1,039
0
0
9,351
3,270
0
6,812
2,304
49,948
0
L
5,130
1,945
104
926
18,705
6,540
0
13,990
4,421
0
18,799
W
23,901
6,519
4,096
4,844
21,903
15,038
0
8,875
13,028
47,759
0
W
Sylvanus
PokAniSter
Sylvanus
13,894
3,409
7,818
6,918
17,907
9,728
0
7,460
10,447
25,167
0
L
16,130
2,326
0
4,321
23,380
7,944
0
17,176
5,791
0
44,567
W
19,969
9,384
0
1,771
12,507
5,784
0
4,275
8,232
0
39,778
W
18,115
8,886
0
0
2,589
1,068
0
1,126
1,463
28,574
0
L
Osiris
9,280
4,113
0
1,131
26,392
19,473
0
17,190
8,598
0
15,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,840
Gold Earned
49,044
196
Minions Killed
200
6
Camps Cleared
8
915,980
Distance Traveled
889,691
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,503
1,150
20
2
0
165,413
0
L
Hel
9,121
912
27
3
0
176,455
1
L
Merlin
9,926
993
74
7
2
183,109
0
L
Ishtar
9,158
916
21
2
1
169,609
1
W
Atlas
12,274
1,227
48
5
2
210,958
1
W
Sylvanus
11,117
1,112
45
5
1
175,236
0
L
Pele
11,135
1,114
66
7
4
175,988
3
W
Neith
11,198
1,120
48
5
3
190,337
1
W
Vulcan
10,748
1,075
35
4
0
174,036
0
L
Osiris
9,704
970
12
1
1
184,530
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role