Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Ashyanyan
Ishtar
Level 64
God Stats
0W - 3L
1,303 SR
Queue Stats
353W - 383L
1,420 Elo+
Solo
Raijin
Raijin
Do Not Snow
Raijin
Level 29
God Stats
2W - 4L
1,352 SR
Queue Stats
175W - 181L
1,443 Elo+
Solo
Hades
Hades
LamparaoduKao
Hades
Level 126
God Stats
6W - 4L
1,494 SR
Queue Stats
135W - 159L
1,358 Elo+
Solo
Kumbhakarna
Kumbhakarna
dsimp4
Kumbhakarna
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,425 Elo+
Solo
Team Averages
Level 76
1,430 SR
1,429 Elo+

VS

Team Averages
Level 86
1,555 SR
1,445 Elo+
Heimdallr
Heimdallr
ARESolympian
Heimdallr
Level 108
God Stats
12W - 13L
1,513 SR
Queue Stats
359W - 404L
1,396 Elo+
Solo
Artemis
Artemis
AddMe7
Artemis
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 133L
1,312 Elo+
Solo
Hou Yi
Hou Yi
MLP_KingSombra
Hou Yi
Level 123
God Stats
3W - 1L
1,585 SR
Queue Stats
145W - 161L
1,400 Elo+
Solo
Jormungandr
Jormungandr
Pawstiel
Jormungandr
Level 108
God Stats
2W - 4L
1,675 SR
Queue Stats
280W - 310L
1,413 Elo+
Solo
Osiris
Osiris
v2 Vizionz
Osiris
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
6 / 4 / 14
12,085
755
23,358
19,404
18,674
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ishtar
Ashyanyan
Ishtar
19
6 / 3 / 11
10,818
676
19,163
12,976
7,431
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
16
2 / 10 / 10
9,632
602
10,573
16,057
7,781
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
8 / 5 / 10
10,860
679
21,753
17,708
13,052
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
dsimp4
Kumbhakarna
19
3 / 7 / 16
11,614
726
9,891
28,048
38,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ARESolympian
Heimdallr
19
2 / 1 / 21
11,391
712
12,641
8,321
5,187
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
AddMe7
Artemis
19
4 / 7 / 16
11,960
748
17,848
17,352
12,911
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

20
10 / 6 / 10
13,227
827
25,344
17,295
11,563
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Pawstiel
Jormungandr
20
5 / 4 / 17
12,229
764
12,521
29,224
36,239
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
v2 Vizionz
Osiris
18
8 / 7 / 11
11,828
739
12,853
24,704
32,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
104
25
Kills
29
29
Deaths
25
61
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
6
4
14
3.25
W
Heimdallr
ARESolympian
Heimdallr
2
1
21
12.5
W
Artemis
AddMe7
Artemis
4
7
16
1.71
L
Ishtar
Ashyanyan
Ishtar
6
3
11
3.83
L
Raijin
2
10
10
0.7
L
8
5
10
2.6
W
10
6
10
2.5
W
Jormungandr
Pawstiel
Jormungandr
5
4
17
3.38
L
Kumbhakarna
dsimp4
Kumbhakarna
3
7
16
1.57
W
Osiris
v2 Vizionz
Osiris
8
7
11
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,738
Damage
81,207
94,193
Taken
96,896
85,559
Mitigated
97,990
29,614
Healing
31,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
23,358
921
2,427
8,246
19,404
18,674
162
2,156
17,248
50,579
0
W
Heimdallr
ARESolympian
Heimdallr
12,641
3,038
3,379
3,090
8,321
5,187
113
5,928
2,393
0
27,777
W
Artemis
AddMe7
Artemis
17,848
5,301
1,742
1,677
17,352
12,911
1,184
12,255
5,097
0
38,482
L
Ishtar
Ashyanyan
Ishtar
19,163
9,309
1,997
3,337
12,976
7,431
968
1,744
11,232
0
32,331
L
Raijin
10,573
2,371
0
267
16,057
7,781
0
2,537
13,520
17,453
0
L
21,753
614
1,294
5,880
17,708
13,052
0
2,289
15,419
28,480
0
W
25,344
11,549
645
3,357
17,295
11,563
2,739
11,854
5,441
0
47,676
W
Jormungandr
Pawstiel
Jormungandr
12,521
4,447
2,922
10,336
29,224
36,239
586
16,877
12,347
29,510
0
L
Kumbhakarna
dsimp4
Kumbhakarna
9,891
312
1,618
4,548
28,048
38,621
79
3,795
24,253
25,725
0
W
Osiris
v2 Vizionz
Osiris
12,853
3,795
1,791
2,998
24,704
32,090
116
18,661
6,043
0
17,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,009
Gold Earned
60,635
157
Minions Killed
174
0
Camps Cleared
0
1,489,266
Distance Traveled
1,332,180
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,085
755
59
4
0
321,039
0
W
Heimdallr
11,391
712
42
3
0
282,433
0
W
Artemis
11,960
748
45
3
0
237,835
0
L
Ishtar
10,818
676
43
3
0
273,245
0
L
Raijin
9,632
602
19
1
0
244,375
0
L
Hades
10,860
679
21
1
0
294,828
1
W
Hou Yi
13,227
827
59
4
0
249,269
1
W
Jormungandr
12,229
764
21
1
0
277,081
0
L
Kumbhakarna
11,614
726
15
1
0
355,779
0
W
Osiris
11,828
739
7
0
0
285,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role