Player Matchup

Hades
Hades
 
Hades
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Asylsis
Freya
Level 126
God Stats
2W - 2L
1,653 SR
Queue Stats
303W - 276L
1,560 Elo+
Solo
Ne Zha
Ne Zha
CHEWY GRIP TAPE
Ne Zha
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,611 Elo+
Solo
Chang'e
Chang'e
LegacyXiC
Chang'e
Level 97
God Stats
13W - 15L
1,506 SR
Queue Stats
19W - 20L
1,399 Elo+
Solo
Achilles
Achilles
MechaSeltsam
Achilles
Level 147
God Stats
1W - 1L
1,560 SR
Queue Stats
92W - 86L
1,561 Elo+
Solo
Team Averages
Level 124
1,544 SR
1,526 Elo+

VS

Team Averages
Level 107
1,503 SR
1,507 Elo+
Jormungandr
Jormungandr
GrrStorm
Jormungandr
Level 88
God Stats
246W - 205L
1,630 SR
Queue Stats
747W - 806L
1,532 Elo+
Solo
Horus
Horus
LynBoogey
Horus
Level 114
God Stats
10W - 5L
1,568 SR
Queue Stats
274W - 257L
1,500 Elo+
Solo
Geb
Geb
Tazhold
Geb
Level 88
God Stats
1W - 1L
1,304 SR
Queue Stats
126W - 138L
1,407 Elo+
Solo
The Morrigan
The Morrigan
xXNinjaPowaXx
The Morrigan
Level 105
God Stats
61W - 79L
1,479 SR
Queue Stats
239W - 240L
1,487 Elo+
Solo
Danzaburou
Danzaburou
zParzival
Danzaburou
Level 139
God Stats
5W - 7L
1,533 SR
Queue Stats
239W - 224L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
2 / 2 / 2
10,356
545
15,066
21,562
12,581
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Freya
Asylsis
Freya
14
2 / 3 / 3
9,102
479
9,137
15,870
6,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 2 / 1
8,793
463
6,130
18,448
8,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
LegacyXiC
Chang'e
12
0 / 4 / 4
7,445
392
7,393
15,575
12,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
MechaSeltsam
Achilles
13
5 / 1 / 4
9,033
475
8,380
17,435
24,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GrrStorm
Jormungandr
16
1 / 0 / 2
9,896
521
9,623
13,682
7,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
LynBoogey
Horus
13
1 / 3 / 5
8,017
422
10,241
16,242
7,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Geb
12
0 / 3 / 5
8,164
430
7,588
18,746
15,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
xXNinjaPowaXx
The Morrigan
18
7 / 2 / 4
10,740
565
17,860
11,101
5,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
zParzival
Danzaburou
17
3 / 2 / 1
10,040
528
8,577
11,532
5,115
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
29
10
Kills
12
12
Deaths
10
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
2
2
1.5
L
Freya
Asylsis
Freya
2
3
3
1.17
L
1
2
1
0.75
W
Jormungandr
GrrStorm
Jormungandr
1
0
2
2
L
Chang'e
LegacyXiC
Chang'e
0
4
4
0.5
W
Horus
LynBoogey
Horus
1
3
5
1.17
L
Achilles
MechaSeltsam
Achilles
5
1
4
7
W
Geb
0
3
5
0.83
W
The Morrigan
xXNinjaPowaXx
The Morrigan
7
2
4
4.5
W
Danzaburou
zParzival
Danzaburou
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,106
Damage
53,889
88,890
Taken
71,303
64,816
Mitigated
42,334
41,477
Healing
26,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
15,066
1,113
300
14,634
21,562
12,581
0
8,038
13,524
106,820
0
L
Freya
Asylsis
Freya
9,137
3,402
0
7,866
15,870
6,475
853
3,238
12,632
67,423
4,662
L
6,130
1,165
0
8,827
18,448
8,655
0
5,760
12,688
0
78,669
W
Jormungandr
GrrStorm
Jormungandr
9,623
3,522
0
5,778
13,682
7,654
726
7,333
6,308
86,796
0
L
Chang'e
LegacyXiC
Chang'e
7,393
271
1,255
4,060
15,575
12,513
0
8,643
6,932
47,798
0
W
Horus
LynBoogey
Horus
10,241
6,211
476
5,444
16,242
7,850
0
4,784
11,227
0
54,754
L
Achilles
MechaSeltsam
Achilles
8,380
2,121
0
4,535
17,435
24,592
0
8,211
9,224
0
38,226
W
Geb
7,588
1,905
637
6,863
18,746
15,945
109
8,324
10,264
23,661
0
W
The Morrigan
xXNinjaPowaXx
The Morrigan
17,860
3,589
307
2,074
11,101
5,770
0
4,848
5,742
103,164
7,510
W
Danzaburou
zParzival
Danzaburou
8,577
3,097
0
5,136
11,532
5,115
1,328
5,373
6,159
0
87,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,729
Gold Earned
46,857
570
Minions Killed
558
0
Camps Cleared
0
1,753,305
Distance Traveled
1,788,395
23
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,356
545
211
11
0
333,685
6
L
Freya
9,102
479
121
6
0
316,528
6
L
Ne Zha
8,793
463
133
7
0
427,295
4
W
Jormungandr
9,896
521
160
8
0
355,054
3
L
Chang'e
7,445
392
64
3
0
315,573
2
W
Horus
8,017
422
75
4
0
377,469
6
L
Achilles
9,033
475
41
2
0
360,224
5
W
Geb
8,164
430
24
1
0
382,869
5
W
The Morrigan
10,740
565
161
8
0
335,815
9
W
Danzaburou
10,040
528
138
7
0
337,188
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role