Player Matchup

Ah Puch
Ah Puch
GalFree
Ah Puch
Level 56
God Stats
31W - 17L
1,665 SR
Queue Stats
195W - 212L
1,483 Elo+
Solo
Kukulkan
Kukulkan
Sammy2001
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,295 Elo+
Party 1
King Arthur
King Arthur
crazyrider2001
King Arthur
Level 87
God Stats
0W - 2L
1,398 SR
Queue Stats
27W - 38L
1,295 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
sel69
Ah Muzen Cab
Level 124
God Stats
4W - 6L
1,673 SR
Queue Stats
22W - 25L
1,501 Elo+
Solo
Izanami
Izanami
whoisvoid
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,295 Elo+
Party 1
Team Averages
Level 54
1,547 SR
1,374 Elo+

VS

Team Averages
Level 66
1,630 SR
1,480 Elo+
Hercules
Hercules
DonJallu
Hercules
Level 63
God Stats
15W - 12L
1,666 SR
Queue Stats
408W - 398L
1,539 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DooJ
Morgan Le Fay
Level 105
God Stats
1W - 0L
1,728 SR
Queue Stats
2W - 5L
1,268 Elo+
Solo
Neith
Neith
Mallu22
Neith
Level 29
God Stats
1W - 2L
1,595 SR
Queue Stats
55W - 36L
1,529 Elo+
Party 2
Cabrakan
Cabrakan
MarijuanaMaiden
Cabrakan
Level 66
God Stats
14W - 12L
1,527 SR
Queue Stats
329W - 323L
1,489 Elo+
Solo
Tyr
Tyr
XimAllu
Tyr
Level 68
God Stats
4W - 5L
1,634 SR
Queue Stats
136W - 90L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GalFree
Ah Puch
16
0 / 5 / 1
10,399
945
12,506
11,070
4,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
Sammy2001
Kukulkan
16
0 / 4 / 1
10,120
920
7,695
7,434
2,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
crazyrider2001
King Arthur
16
1 / 13 / 0
10,811
983
10,352
36,706
38,787
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ah Muzen Cab
sel69
Ah Muzen Cab
16
0 / 4 / 1
10,546
959
7,255
12,578
5,478
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
whoisvoid
Izanami
15
0 / 12 / 0
9,721
884
3,260
20,292
8,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

28

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DonJallu
Hercules
19
11 / 0 / 18
12,883
1,171
18,436
13,445
17,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
DooJ
Morgan Le Fay
19
8 / 0 / 24
12,663
1,151
22,687
7,938
4,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Mallu22
Neith
19
7 / 1 / 28
12,622
1,147
24,357
8,401
5,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
18
5 / 0 / 24
13,058
1,187
8,881
11,509
18,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
18
7 / 0 / 17
12,388
1,126
10,968
6,595
9,706
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
149
1
Kills
38
38
Deaths
1
3
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Hercules
DonJallu
Hercules
11
0
18
20
W
Morgan Le Fay
DooJ
Morgan Le Fay
8
0
24
20
L
Ah Puch
GalFree
Ah Puch
0
5
1
0.1
W
Neith
Mallu22
Neith
7
1
28
21
W
Cabrakan
5
0
24
17
L
Kukulkan
Sammy2001
Kukulkan
0
4
1
0.13
W
Tyr
7
0
17
15.5
L
King Arthur
crazyrider2001
King Arthur
1
13
0
0.08
L
Ah Muzen Cab
sel69
Ah Muzen Cab
0
4
1
0.13
L
Izanami
whoisvoid
Izanami
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,068
Damage
85,329
88,080
Taken
47,888
59,591
Mitigated
56,061
3,551
Healing
12,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DonJallu
Hercules
18,436
2,949
0
4,503
13,445
17,108
0
4,960
8,485
0
23,573
W
Morgan Le Fay
DooJ
Morgan Le Fay
22,687
3,083
574
2,020
7,938
4,924
0
3,807
4,131
49,877
0
L
Ah Puch
GalFree
Ah Puch
12,506
474
0
1,174
11,070
4,667
0
2,938
7,952
43,810
0
W
Neith
Mallu22
Neith
24,357
9,219
0
2,396
8,401
5,452
0
4,395
4,006
0
51,788
W
Cabrakan
8,881
1,404
0
2,517
11,509
18,871
0
4,811
6,698
27,496
0
L
Kukulkan
Sammy2001
Kukulkan
7,695
407
0
77
7,434
2,657
0
1,261
6,037
20,038
0
W
Tyr
10,968
536
0
450
6,595
9,706
0
2,228
4,367
0
18,953
L
King Arthur
crazyrider2001
King Arthur
10,352
237
0
0
36,706
38,787
0
17,491
18,577
0
28,536
L
Ah Muzen Cab
sel69
Ah Muzen Cab
7,255
2,724
0
2,091
12,578
5,478
0
4,802
7,584
0
32,177
L
Izanami
whoisvoid
Izanami
3,260
2,153
0
209
20,292
8,002
0
5,076
15,018
0
10,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,597
Gold Earned
63,614
210
Minions Killed
250
5
Camps Cleared
9
1,052,598
Distance Traveled
1,201,035
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,883
1,171
23
2
1
247,255
0
W
Morgan Le Fay
12,663
1,151
75
7
2
222,147
0
L
Ah Puch
10,399
945
51
5
2
229,677
1
W
Neith
12,622
1,147
84
8
4
229,124
0
W
Cabrakan
13,058
1,187
50
5
0
215,255
0
L
Kukulkan
10,120
920
27
2
0
216,844
1
W
Tyr
12,388
1,126
18
2
2
287,254
0
L
King Arthur
10,811
983
52
5
0
230,026
0
L
Ah Muzen Cab
10,546
959
56
5
3
221,298
0
L
Izanami
9,721
884
24
2
0
154,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role