Player Matchup

Ullr
Ullr
 
Ullr
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
OreoJackson
Thor
Level 59
God Stats
4W - 4L
1,622 SR
Queue Stats
78W - 42L
1,695 Elo+
Party 2
Baron Samedi
Baron Samedi
Pupuson
Baron Samedi
Level 160
God Stats
10W - 10L
1,653 SR
Queue Stats
272W - 278L
1,612 Elo+
Solo
Hercules
Hercules
XPulsatingTacoX
Hercules
Level 121
God Stats
9W - 5L
1,794 SR
Queue Stats
200W - 104L
1,738 Elo+
Party 2
Nox
Nox
tadukssas
Nox
Level 121
God Stats
4W - 0L
1,757 SR
Queue Stats
45W - 55L
1,466 Elo+
Party 2
Team Averages
Level 99
1,665 SR
1,602 Elo+

VS

Team Averages
Level 122
1,673 SR
1,567 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
BonezMalone
Mulan
Level 129
God Stats
1W - 1L
1,522 SR
Queue Stats
136W - 120L
1,559 Elo+
Party 1
Cernunnos
Cernunnos
Gaulivant
Cernunnos
Level 115
God Stats
13W - 8L
1,665 SR
Queue Stats
306W - 270L
1,606 Elo+
Party 1
Mercury
Mercury
MidDyff
Mercury
Level 60
God Stats
2W - 3L
1,753 SR
Queue Stats
202W - 101L
1,605 Elo+
Party 1
Sobek
Sobek
MrFartDump
Sobek
Level 149
God Stats
2W - 1L
1,923 SR
Queue Stats
446W - 452L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
0 / 1 / 0
7,151
550
5,182
9,068
3,520
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
6 / 1 / 1
7,666
590
7,771
11,146
4,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
Pupuson
Baron Samedi
15
6 / 0 / 2
9,081
699
9,956
7,724
5,881
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Hercules
10
0 / 3 / 6
6,519
501
6,724
14,040
11,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 3 / 2
6,783
522
6,207
7,615
3,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 5 / 1
6,084
468
7,079
8,961
3,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 5 / 0
6,321
486
4,686
13,264
7,069
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
Gaulivant
Cernunnos
12
2 / 2 / 1
6,856
527
5,673
8,462
2,796
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
MidDyff
Mercury
12
5 / 3 / 1
7,066
544
7,610
13,040
5,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
10
0 / 1 / 4
6,361
489
5,232
12,751
11,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
15
Kills
8
8
Deaths
16
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
0
1
0
0
L
Nu Wa
 
Nu Wa
1
5
1
0.3
L
0
5
0
0
L
Cernunnos
Gaulivant
Cernunnos
2
2
1
1.25
L
Mercury
MidDyff
Mercury
5
3
1
1.83
L
Sobek
0
1
4
2
W
6
1
1
6.5
W
Baron Samedi
Pupuson
Baron Samedi
6
0
2
7
W
Hercules
0
3
6
1
W
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,840
Damage
30,280
49,593
Taken
56,478
28,715
Mitigated
30,623
18,725
Healing
13,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
5,182
1,364
0
1,663
9,068
3,520
298
579
8,441
0
66,933
L
Nu Wa
 
Nu Wa
7,079
1,580
0
1,400
8,961
3,640
143
2,814
6,147
40,568
0
L
4,686
769
0
2,970
13,264
7,069
0
6,293
6,971
0
42,594
L
Cernunnos
Gaulivant
Cernunnos
5,673
2,045
0
3,398
8,462
2,796
0
1,021
7,441
0
58,427
L
Mercury
MidDyff
Mercury
7,610
3,624
0
856
13,040
5,150
0
3,660
9,380
0
57,049
L
Sobek
5,232
681
0
4,774
12,751
11,968
0
2,403
10,348
21,690
0
W
7,771
2,210
0
5,828
11,146
4,664
0
3,027
7,989
0
49,181
W
Baron Samedi
Pupuson
Baron Samedi
9,956
1,628
134
3,220
7,724
5,881
39
538
7,128
70,644
0
W
Hercules
6,724
2,004
427
5,279
14,040
11,309
0
4,361
9,469
28
19,142
W
6,207
737
80
2,094
7,615
3,341
0
3,148
4,255
51,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,200
Gold Earned
32,688
435
Minions Killed
374
0
Camps Cleared
0
1,328,433
Distance Traveled
1,244,379
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,151
550
110
8
0
261,109
4
L
Nu Wa
6,084
468
66
5
0
215,447
2
L
Mulan
6,321
486
84
6
0
203,619
1
L
Cernunnos
6,856
527
102
8
0
253,928
2
L
Mercury
7,066
544
93
7
0
299,110
1
L
Sobek
6,361
489
29
2
0
272,275
3
W
Thor
7,666
590
78
6
0
273,606
0
W
Baron Samedi
9,081
699
131
10
0
249,259
3
W
Hercules
6,519
501
27
2
0
279,070
1
W
Nox
6,783
522
89
7
0
265,389
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role