Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Artsfurytv
Hachiman
Level 79
God Stats
18W - 15L
1,517 SR
Queue Stats
299W - 351L
1,362 Elo+
Party 1
Anubis
Anubis
R3CON SMOKE
Anubis
Level 123
God Stats
4W - 3L
1,571 SR
Queue Stats
227W - 220L
1,497 Elo+
Party 1
Pele
Pele
Tempest x 02
Pele
Level 125
God Stats
15W - 5L
1,662 SR
Queue Stats
124W - 88L
1,572 Elo+
Party 1
Baron Samedi
Baron Samedi
xOmnicideCapx
Baron Samedi
Level 106
God Stats
13W - 4L
1,584 SR
Queue Stats
342W - 300L
1,453 Elo+
Party 1
Team Averages
Level 115
1,567 SR
1,477 Elo+

VS

Team Averages
Level 111
1,524 SR
1,428 Elo+
Ne Zha
Ne Zha
Hellbornmage
Ne Zha
Level 98
God Stats
31W - 20L
1,574 SR
Queue Stats
468W - 494L
1,418 Elo+
Solo
Hades
Hades
JerodRam82
Hades
Level 136
God Stats
3W - 1L
1,474 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Chang'e
Chang'e
Man_Tere
Chang'e
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,261 Elo+
Solo
Bakasura
Bakasura
SteanTgm215
Bakasura
Level 115
God Stats
5W - 2L
1,550 SR
Queue Stats
99W - 99L
1,480 Elo+
Solo
Jing Wei
Jing Wei
cir_dec1
Jing Wei
Level 102
God Stats
9W - 12L
1,522 SR
Queue Stats
305W - 291L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 2 / 9
6,884
530
6,276
10,307
6,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
Artsfurytv
Hachiman
11
1 / 3 / 2
6,662
512
4,472
7,831
3,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
14
5 / 0 / 0
8,498
654
5,610
5,914
3,573
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 0 / 5
8,210
632
7,903
13,360
4,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
xOmnicideCapx
Baron Samedi
12
8 / 3 / 4
7,614
586
9,505
9,082
4,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
7
1 / 4 / 2
5,695
438
4,641
12,933
7,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hades
9
0 / 4 / 0
5,301
408
2,910
7,729
3,431
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
Man_Tere
Chang'e
9
3 / 5 / 1
6,047
465
8,335
12,184
4,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
SteanTgm215
Bakasura
9
0 / 5 / 0
5,542
426
3,357
11,117
4,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jing Wei
cir_dec1
Jing Wei
13
4 / 1 / 1
7,592
584
6,739
7,753
3,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
19
Kills
8
8
Deaths
19
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
2
9
2.75
W
Hachiman
Artsfurytv
Hachiman
1
3
2
0.67
L
Ne Zha
1
4
2
0.5
L
Hades
0
4
0
0
L
Chang'e
Man_Tere
Chang'e
3
5
1
0.7
W
Anubis
5
0
0
5
L
Bakasura
SteanTgm215
Bakasura
0
5
0
0
W
4
0
5
6.5
L
Jing Wei
cir_dec1
Jing Wei
4
1
1
4.5
W
Baron Samedi
xOmnicideCapx
Baron Samedi
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,766
Damage
25,982
46,494
Taken
51,716
22,812
Mitigated
23,505
16,333
Healing
15,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,276
979
0
2,132
10,307
6,489
0
1,970
8,314
22,461
0
W
Hachiman
Artsfurytv
Hachiman
4,472
2,407
0
1,343
7,831
3,270
0
572
7,259
0
33,777
L
Ne Zha
4,641
966
71
2,886
12,933
7,670
0
6,155
6,778
0
16,821
L
Hades
2,910
29
0
1,473
7,729
3,431
0
5,377
2,352
24,222
0
L
Chang'e
Man_Tere
Chang'e
8,335
214
733
4,109
12,184
4,544
0
5,380
6,804
35,109
0
W
Anubis
5,610
414
0
3,510
5,914
3,573
2,135
2,910
3,004
59,230
0
L
Bakasura
SteanTgm215
Bakasura
3,357
2,162
0
2,941
11,117
4,806
0
2,656
8,461
0
31,320
W
7,903
2,102
0
6,168
13,360
4,846
0
1,685
11,377
0
77,449
L
Jing Wei
cir_dec1
Jing Wei
6,739
5,356
261
3,012
7,753
3,054
918
1,823
5,930
0
58,538
W
Baron Samedi
xOmnicideCapx
Baron Samedi
9,505
1,834
785
2,395
9,082
4,634
798
4,108
4,739
41,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,868
Gold Earned
30,177
392
Minions Killed
268
0
Camps Cleared
0
1,221,526
Distance Traveled
1,131,297
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,884
530
21
2
0
257,081
0
W
Hachiman
6,662
512
68
5
0
227,905
0
L
Ne Zha
5,695
438
24
2
0
217,295
6
L
Hades
5,301
408
42
3
0
222,505
0
L
Chang'e
6,047
465
41
3
0
236,955
2
W
Anubis
8,498
654
112
9
0
202,703
1
L
Bakasura
5,542
426
64
5
0
215,692
1
W
Pele
8,210
632
123
9
0
297,650
0
L
Jing Wei
7,592
584
97
7
0
238,850
1
W
Baron Samedi
7,614
586
68
5
0
236,187
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role