Player Matchup

Awilix
Awilix
 
Awilix
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Defectee-
Set
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 96L
1,564 Elo+
Party 1
Yu Huang
Yu Huang
PretzelPounder
Yu Huang
Level 117
God Stats
3W - 3L
1,660 SR
Queue Stats
325W - 321L
1,478 Elo+
Solo
Shiva
Shiva
gingerjcw
Shiva
Level 159
God Stats
1W - 2L
1,469 SR
Queue Stats
136W - 107L
1,540 Elo+
Party 1
Scylla
Scylla
ВредныйОдуван
Scylla
Level 157
God Stats
7W - 8L
1,469 SR
Queue Stats
446W - 410L
1,484 Elo+
Solo
Team Averages
Level 115
1,520 SR
1,513 Elo+

VS

Team Averages
Level 146
1,593 SR
1,520 Elo+
Baron Samedi
Baron Samedi
FDSxEnergiex56
Baron Samedi
Level 153
God Stats
2W - 0L
1,694 SR
Queue Stats
45W - 28L
1,614 Elo+
Solo
Odin
Odin
MadHighlander
Odin
Level 150
God Stats
9W - 4L
1,683 SR
Queue Stats
1,041W - 1,044L
1,488 Elo+
Solo
Bastet
Bastet
Splitterschiss7
Bastet
Level 158
God Stats
6W - 9L
1,518 SR
Queue Stats
513W - 542L
1,480 Elo+
Solo
Eset
Eset
tamaraleonie01
Eset
Level 129
God Stats
6W - 5L
1,444 SR
Queue Stats
275W - 282L
1,504 Elo+
Solo
Skadi
Skadi
xWolfstien
Skadi
Level 142
God Stats
5W - 1L
1,627 SR
Queue Stats
352W - 383L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
3 / 10 / 7
9,523
595
10,262
18,770
8,971
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 9 / 5
9,701
606
9,951
21,026
12,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yu Huang
20
4 / 4 / 12
10,985
687
20,769
13,318
7,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shiva
gingerjcw
Shiva
18
2 / 7 / 13
10,577
661
15,735
25,946
40,103
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

19
7 / 6 / 5
11,876
742
12,516
14,794
7,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FDSxEnergiex56
Baron Samedi
20
10 / 1 / 22
12,430
777
22,169
14,162
9,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
8 / 5 / 16
12,269
767
11,488
28,299
23,677
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
5 / 5 / 21
11,538
721
20,402
18,052
8,683
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

19
1 / 5 / 25
11,523
720
13,464
15,716
8,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
20
12 / 2 / 17
13,089
818
19,427
15,848
8,094
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
137
18
Kills
36
36
Deaths
18
42
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
3
10
7
0.65
L
2
9
5
0.5
W
Baron Samedi
FDSxEnergiex56
Baron Samedi
10
1
22
21
W
8
5
16
3.2
L
Yu Huang
4
4
12
2.5
W
5
5
21
3.1
L
Shiva
gingerjcw
Shiva
2
7
13
1.21
W
1
5
25
2.7
W
Skadi
12
2
17
10.25
L
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,233
Damage
86,950
93,854
Taken
92,077
75,878
Mitigated
57,607
21,493
Healing
40,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
10,262
2,742
0
960
18,770
8,971
0
8,482
10,288
0
13,152
L
9,951
3,935
2,395
3,395
21,026
12,037
0
9,663
11,363
0
21,865
W
Baron Samedi
FDSxEnergiex56
Baron Samedi
22,169
1,211
8,194
7,313
14,162
9,142
1,375
3,565
10,597
39,366
0
W
11,488
2,639
542
7,485
28,299
23,677
593
12,374
15,925
0
25,045
L
Yu Huang
20,769
970
2,211
1,732
13,318
7,307
0
1,657
11,661
36,165
0
W
20,402
3,254
865
3,340
18,052
8,683
1,006
7,409
10,643
0
28,104
L
Shiva
gingerjcw
Shiva
15,735
2,450
3,673
3,517
25,946
40,103
0
10,584
15,362
720
22,457
W
13,464
1,312
4,465
3,505
15,716
8,011
2,166
5,002
10,714
33,031
0
W
Skadi
19,427
6,648
1,021
3,353
15,848
8,094
2,632
5,655
10,193
0
46,098
L
12,516
509
2,119
1,491
14,794
7,460
198
5,247
9,547
34,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,662
Gold Earned
60,849
148
Minions Killed
174
0
Camps Cleared
0
1,327,082
Distance Traveled
1,488,246
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,523
595
10
1
0
251,392
3
L
Set
9,701
606
19
1
0
243,448
2
W
Baron Samedi
12,430
777
39
2
0
303,611
1
W
Odin
12,269
767
27
2
0
283,367
0
L
Yu Huang
10,985
687
43
3
0
287,037
0
W
Bastet
11,538
721
16
1
0
295,214
1
L
Shiva
10,577
661
15
1
0
284,269
1
W
Eset
11,523
720
51
3
0
259,772
0
W
Skadi
13,089
818
41
3
0
346,282
5
L
Scylla
11,876
742
61
4
0
260,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role