Player Matchup

Hercules
Hercules
 
Hercules
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
DemiseX
Skadi
Level 109
God Stats
29W - 13L
1,529 SR
Queue Stats
282W - 255L
1,465 Elo+
Solo
Nemesis
Nemesis
LUDRUS
Nemesis
Level 118
God Stats
1W - 3L
1,458 SR
Queue Stats
15W - 25L
1,373 Elo+
Solo
Team Averages
Level 116
1,497 SR
1,468 Elo+

VS

Team Averages
Level 80
1,549 SR
1,482 Elo+
Sol
Sol
AmuliusHoratius
Sol
Level 68
God Stats
20W - 14L
1,563 SR
Queue Stats
135W - 126L
1,412 Elo+
Solo
Merlin
Merlin
Knuxxit
Merlin
Level 67
God Stats
5W - 1L
1,665 SR
Queue Stats
35W - 25L
1,438 Elo+
Party 1
Terra
Terra
Neosnake96
Terra
Level 49
God Stats
8W - 6L
1,521 SR
Queue Stats
113W - 81L
1,531 Elo+
Party 1
Hou Yi
Hou Yi
NoLeon
Hou Yi
Level 88
God Stats
16W - 17L
1,506 SR
Queue Stats
147W - 145L
1,519 Elo+
Party 1
Pele
Pele
xXKuddelXx
Pele
Level 127
God Stats
2W - 0L
1,488 SR
Queue Stats
152W - 155L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
2 / 0 / 0
9,257
545
11,238
18,294
15,633
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ra
 
Ra
14
4 / 4 / 0
9,208
542
6,420
10,869
4,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
 
Sun Wukong
10
0 / 2 / 1
6,102
359
7,268
12,604
6,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
DemiseX
Skadi
12
0 / 3 / 1
6,977
410
8,025
9,854
2,984
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
LUDRUS
Nemesis
12
0 / 4 / 0
7,098
418
5,621
14,357
5,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 0
8,760
515
10,619
13,778
6,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
Knuxxit
Merlin
13
1 / 1 / 2
8,063
474
8,062
7,653
2,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
12
1 / 0 / 4
7,831
461
6,223
12,602
6,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Earring

Mystical Earring

+15
Mp 5

Hou Yi
NoLeon
Hou Yi
15
3 / 2 / 3
8,425
496
11,679
17,413
6,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
7 / 1 / 3
9,123
537
9,307
12,631
5,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
6
Kills
13
13
Deaths
6
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
0
0
2
L
Ra
 
Ra
4
4
0
1
L
Sun Wukong
 
Sun Wukong
0
2
1
0.25
W
1
2
0
0.5
L
Skadi
DemiseX
Skadi
0
3
1
0.17
W
Merlin
Knuxxit
Merlin
1
1
2
2
L
Nemesis
LUDRUS
Nemesis
0
4
0
0
W
Terra
1
0
4
3
W
Hou Yi
NoLeon
Hou Yi
3
2
3
2.25
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,572
Damage
45,890
65,978
Taken
64,077
34,996
Mitigated
28,196
19,216
Healing
25,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
11,238
1,335
0
9,063
18,294
15,633
232
9,000
9,294
0
68,994
L
Ra
 
Ra
6,420
158
534
1,866
10,869
4,334
0
4,798
6,071
64,640
0
L
Sun Wukong
 
Sun Wukong
7,268
838
450
4,158
12,604
6,330
0
2,626
9,978
0
28,643
W
10,619
3,989
0
6,520
13,778
6,783
0
0
13,778
58,648
7,386
L
Skadi
DemiseX
Skadi
8,025
2,909
0
875
9,854
2,984
0
1,133
8,721
0
54,206
W
Merlin
Knuxxit
Merlin
8,062
757
0
775
7,653
2,933
800
1,980
5,585
54,374
0
L
Nemesis
LUDRUS
Nemesis
5,621
2,202
0
2,270
14,357
5,715
0
4,087
10,270
0
57,802
W
Terra
6,223
1,065
4,590
4,405
12,602
6,402
0
1,333
10,877
14,358
6,184
W
Hou Yi
NoLeon
Hou Yi
11,679
5,405
0
7,605
17,413
6,679
468
1,169
15,713
0
85,984
W
9,307
1,403
0
1,241
12,631
5,399
0
1,938
10,693
0
85,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,642
Gold Earned
42,202
476
Minions Killed
495
0
Camps Cleared
0
1,662,441
Distance Traveled
1,657,942
17
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,257
545
141
8
0
338,733
3
L
Ra
9,208
542
112
7
0
341,329
6
L
Sun Wukong
6,102
359
37
2
0
304,115
4
W
Sol
8,760
515
124
7
0
314,843
7
L
Skadi
6,977
410
104
6
0
307,618
3
W
Merlin
8,063
474
110
6
0
323,827
4
L
Nemesis
7,098
418
82
5
0
370,646
1
W
Terra
7,831
461
31
2
0
352,725
16
W
Hou Yi
8,425
496
110
6
0
290,470
5
W
Pele
9,123
537
120
7
0
376,077
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role