Player Matchup

Bacchus
Bacchus
Anubis165
Bacchus
Level 145
God Stats
2W - 0L
1,745 SR
Queue Stats
318W - 319L
1,464 Elo+
Party 1
Baron Samedi
Baron Samedi
Pewlsar
Baron Samedi
Level 154
God Stats
9W - 7L
1,417 SR
Queue Stats
515W - 519L
1,497 Elo+
Solo
Ullr
Ullr
Wanchela55
Ullr
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 43L
1,407 Elo+
Solo
Geb
Geb
xxxMoHcTePxxx
Geb
Level 160
God Stats
9W - 9L
1,448 SR
Queue Stats
671W - 656L
1,482 Elo+
Party 1
Chiron
Chiron
СИБИРЯK
Chiron
Level 159
God Stats
2W - 5L
1,160 SR
Queue Stats
380W - 359L
1,456 Elo+
Party 1
Team Averages
Level 140
1,454 SR
1,461 Elo+

VS

Team Averages
Level 128
1,559 SR
1,495 Elo+
Lancelot
Lancelot
 
Lancelot
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Sagern
Merlin
Level 88
God Stats
2W - 2L
1,718 SR
Queue Stats
200W - 204L
1,468 Elo+
Solo
Freya
Freya
Steeve76r
Freya
Level 160
God Stats
2W - 4L
1,425 SR
Queue Stats
300W - 334L
1,504 Elo+
Solo
Cupid
Cupid
densi1993
Cupid
Level 160
God Stats
3W - 7L
1,652 SR
Queue Stats
888W - 877L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Anubis165
Bacchus
19
6 / 1 / 22
12,627
789
13,076
26,608
41,413
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
Pewlsar
Baron Samedi
17
5 / 1 / 16
11,026
689
10,889
9,304
8,026
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

18
7 / 3 / 12
11,361
710
7,653
17,823
10,677
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

19
3 / 2 / 26
11,217
701
11,652
22,858
23,591
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
17 / 1 / 20
13,803
863
36,145
20,987
13,413

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
17
2 / 7 / 4
10,111
632
10,420
16,297
18,381
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
 
Jing Wei
14
0 / 13 / 5
9,482
593
13,915
22,608
8,489
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Sagern
Merlin
14
0 / 5 / 3
8,717
545
14,410
10,073
3,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
Steeve76r
Freya
18
2 / 8 / 1
10,015
626
13,267
16,881
7,330
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
densi1993
Cupid
18
4 / 5 / 3
10,764
673
14,233
18,916
8,671
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
24
38
Kills
8
8
Deaths
38
96
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
7
4
0.57
L
Jing Wei
 
Jing Wei
0
13
5
0.19
W
Bacchus
Anubis165
Bacchus
6
1
22
17
W
Baron Samedi
Pewlsar
Baron Samedi
5
1
16
13
L
Merlin
Sagern
Merlin
0
5
3
0.3
L
Freya
Steeve76r
Freya
2
8
1
0.31
W
7
3
12
4.33
L
Cupid
densi1993
Cupid
4
5
3
1.1
W
3
2
26
8
W
17
1
20
27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,415
Damage
66,245
97,580
Taken
84,775
97,120
Mitigated
46,852
50,154
Healing
20,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
10,420
1,396
896
1,566
16,297
18,381
0
6,271
10,026
0
16,163
L
Jing Wei
 
Jing Wei
13,915
5,485
869
1,342
22,608
8,489
630
9,624
12,984
0
27,892
W
Bacchus
Anubis165
Bacchus
13,076
889
8,148
8,382
26,608
41,413
311
5,704
20,904
27,099
0
W
Baron Samedi
Pewlsar
Baron Samedi
10,889
316
7,532
3,210
9,304
8,026
853
2,063
7,241
26,421
0
L
Merlin
Sagern
Merlin
14,410
439
1,019
1,425
10,073
3,981
76
4,808
5,265
24,377
0
L
Freya
Steeve76r
Freya
13,267
3,993
0
1,812
16,881
7,330
676
7,834
9,047
28,768
0
W
7,653
4,963
709
1,860
17,823
10,677
4,166
5,708
12,115
0
25,568
L
Cupid
densi1993
Cupid
14,233
7,030
4,451
7,498
18,916
8,671
462
7,080
11,836
0
35,883
W
11,652
458
3,128
4,726
22,858
23,591
257
6,822
16,036
22,986
0
W
36,145
10,620
6,001
6,458
20,987
13,413
2,004
7,380
13,607
0
64,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,034
Gold Earned
49,089
170
Minions Killed
144
0
Camps Cleared
0
1,452,411
Distance Traveled
1,211,169
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,111
632
7
0
0
254,157
0
L
Jing Wei
9,482
593
35
2
0
216,530
1
W
Bacchus
12,627
789
17
1
0
351,378
2
W
Baron Samedi
11,026
689
25
2
0
200,877
0
L
Merlin
8,717
545
18
1
0
241,527
0
L
Freya
10,015
626
36
2
0
232,783
1
W
Ullr
11,361
710
25
2
0
229,996
1
L
Cupid
10,764
673
48
3
0
266,172
0
W
Geb
11,217
701
22
1
0
349,367
0
W
Chiron
13,803
863
81
5
0
320,793
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role