Player Matchup

Skadi
Skadi
Platinum II
 
Skadi
Platinum II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Platinum II
 
Mulan
Platinum II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vulcan
Vulcan
Platinum I
Doberrman
Vulcan
Platinum I
Level 160
God Stats
41W - 34L
1,699 SR
Queue Stats
707W - 695L
1,901 MMR
Party 1
Hun Batz
Hun Batz
Gold III
TESLAENGINEER
Hun Batz
Gold III
Level 95
God Stats
15W - 2L
1,500 SR
Queue Stats
125W - 80L
1,758 MMR
Solo
Ganesha
Ganesha
Platinum IV
Vadrr
Ganesha
Platinum IV
Level 108
God Stats
1W - 0L
2,085 SR
Queue Stats
76W - 65L
1,759 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 131
1,657 SR
1,684 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 128
1,489 SR
1,723 MMR
Geb
Geb
Platinum II
 
Geb
Platinum II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Platinum IV
David2808
Loki
Platinum IV
Level 124
God Stats
4W - 6L
1,511 SR
Queue Stats
67W - 68L
1,727 MMR
Solo
Ra
Ra
Gold I
Lucanian
Ra
Gold I
Level 158
God Stats
1W - 6L
1,265 SR
Queue Stats
367W - 361L
1,814 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
QuickGoldFox
Sun Wukong
Platinum IV
Level 56
God Stats
17W - 18L
1,614 SR
Queue Stats
46W - 39L
1,799 MMR
Solo
Hou Yi
Hou Yi
Platinum II
SillyKevin
Hou Yi
Platinum II
Level 160
God Stats
4W - 4L
1,552 SR
Queue Stats
188W - 174L
1,774 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
19
5 / 0 / 6
13,500
614
20,383
11,234
6,327
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mulan
 
Mulan
19
3 / 0 / 5
13,247
602
18,219
24,661
35,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
Doberrman
Vulcan
18
3 / 1 / 7
12,895
586
8,766
12,910
7,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
TESLAENGINEER
Hun Batz
20
9 / 0 / 5
15,359
698
23,436
19,199
12,259
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ganesha
Vadrr
Ganesha
15
0 / 1 / 13
11,935
543
5,733
18,391
22,479
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
BacchusKaliYu HuangAh Muzen Cab

VS

Bans
LancelotYemojaIshtarBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 4 / 1
7,785
354
3,152
22,806
20,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
15
0 / 4 / 2
9,124
415
9,773
19,197
7,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 6 / 0
9,165
417
6,749
17,131
7,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
QuickGoldFox
Sun Wukong
16
2 / 2 / 0
9,380
426
8,460
20,982
19,239
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Hou Yi
SillyKevin
Hou Yi
16
0 / 4 / 1
9,523
433
10,468
18,589
6,842
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
6
20
Kills
2
2
Deaths
20
36
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
0
6
8
W
Mulan
 
Mulan
3
0
5
5.5
L
Geb
 
Geb
0
4
1
0.13
L
Loki
0
4
2
0.25
W
Vulcan
Doberrman
Vulcan
3
1
7
6.5
L
0
6
0
0
L
Sun Wukong
QuickGoldFox
Sun Wukong
2
2
0
1
L
Hou Yi
SillyKevin
Hou Yi
0
4
1
0.13
W
Hun Batz
TESLAENGINEER
Hun Batz
9
0
5
11.5
W
Ganesha
Vadrr
Ganesha
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,537
Damage
38,602
86,395
Taken
98,705
83,717
Mitigated
61,399
39,824
Healing
22,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
20,383
7,247
0
3,829
11,234
6,327
13,132
1,814
9,420
0
117,752
W
Mulan
 
Mulan
18,219
2,829
0
17,581
24,661
35,098
1,830
3,278
21,383
0
102,735
L
Geb
 
Geb
3,152
145
0
2,180
22,806
20,788
0
3,443
19,088
17,279
0
L
Loki
9,773
1,921
0
4,959
19,197
7,510
686
2,795
16,132
0
79,335
W
Vulcan
Doberrman
Vulcan
8,766
2,272
0
4,221
12,910
7,554
3,979
2,332
10,578
119,984
0
L
6,749
494
1,630
3,695
17,131
7,020
0
4,934
12,084
98,837
0
L
Sun Wukong
QuickGoldFox
Sun Wukong
8,460
1,239
0
6,881
20,982
19,239
0
809
19,512
0
62,367
L
Hou Yi
SillyKevin
Hou Yi
10,468
4,425
0
3,086
18,589
6,842
0
2,726
15,863
0
98,210
W
Hun Batz
TESLAENGINEER
Hun Batz
23,436
10,366
0
5,931
19,199
12,259
3,724
4,758
14,441
0
190,292
W
Ganesha
Vadrr
Ganesha
5,733
521
3,569
4,693
18,391
22,479
566
1,660
15,912
26,015
3,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,936
Gold Earned
44,977
790
Minions Killed
617
0
Camps Cleared
0
2,239,888
Distance Traveled
2,100,821
36
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,500
614
192
9
0
418,930
7
W
Mulan
13,247
602
179
8
0
422,678
6
L
Geb
7,785
354
25
1
0
426,057
15
L
Loki
9,124
415
134
6
0
462,579
2
W
Vulcan
12,895
586
175
8
0
443,537
5
L
Ra
9,165
417
182
8
0
435,752
9
L
Sun Wukong
9,380
426
103
5
0
410,172
3
L
Hou Yi
9,523
433
173
8
0
366,261
7
W
Hun Batz
15,359
698
242
11
0
521,262
8
W
Ganesha
11,935
543
2
0
0
433,481
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role