Player Matchup

Cernunnos
Cernunnos
Aspirin1980
Cernunnos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,332 Elo+
Party 1
Cthulhu
Cthulhu
Faloyt1
Cthulhu
Level 85
God Stats
2W - 2L
1,572 SR
Queue Stats
159W - 157L
1,536 Elo+
Party 1
Thoth
Thoth
GB HENMAN
Thoth
Level 155
God Stats
4W - 4L
1,358 SR
Queue Stats
665W - 697L
1,600 Elo+
Solo
Osiris
Osiris
Masood617
Osiris
Level 159
God Stats
2W - 1L
1,635 SR
Queue Stats
271W - 245L
1,503 Elo+
Solo
Agni
Agni
ScriptzMafia
Agni
Level 106
God Stats
4W - 2L
1,500 SR
Queue Stats
305W - 278L
1,574 Elo+
Solo
Team Averages
Level 104
1,513 SR
1,509 Elo+

VS

Team Averages
Level 111
1,665 SR
1,517 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
KILLERFEY99
Athena
Level 160
God Stats
7W - 3L
1,639 SR
Queue Stats
780W - 827L
1,527 Elo+
Solo
Chaac
Chaac
ShovelYT
Chaac
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 70L
1,559 Elo+
Party 2
Ares
Ares
SpitefulSteroid
Ares
Level 104
God Stats
1W - 1L
1,971 SR
Queue Stats
94W - 71L
1,564 Elo+
Party 2
Ullr
Ullr
ibasher
Ullr
Level 29
God Stats
2W - 1L
1,715 SR
Queue Stats
58W - 65L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Aspirin1980
Cernunnos
15
1 / 7 / 7
9,578
599
13,931
17,492
9,093
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Faloyt1
Cthulhu
19
3 / 4 / 11
11,835
740
19,103
24,275
35,000
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
GB HENMAN
Thoth
20
7 / 5 / 7
12,518
782
27,279
17,727
9,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Masood617
Osiris
17
4 / 4 / 6
11,374
711
12,171
24,896
33,867
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
1 / 7 / 9
10,508
657
13,102
12,448
5,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
9 / 3 / 10
13,059
816
23,957
18,385
10,551
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
18
2 / 3 / 19
12,063
754
9,179
23,291
34,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
ShovelYT
Chaac
17
1 / 5 / 14
10,946
684
15,377
27,697
21,774
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
11 / 5 / 15
13,459
841
20,130
23,361
30,636
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ullr
ibasher
Ullr
19
4 / 2 / 15
11,863
741
15,085
13,192
8,107
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
100
16
Kills
27
27
Deaths
18
40
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
9
3
10
4.67
L
Cernunnos
Aspirin1980
Cernunnos
1
7
7
0.64
L
Cthulhu
Faloyt1
Cthulhu
3
4
11
2.13
L
Thoth
GB HENMAN
Thoth
7
5
7
2.1
W
Athena
2
3
19
3.83
L
Osiris
Masood617
Osiris
4
4
6
1.75
L
1
7
9
0.79
W
Chaac
ShovelYT
Chaac
1
5
14
1.6
W
11
5
15
3.7
W
Ullr
ibasher
Ullr
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,586
Damage
83,728
96,838
Taken
105,926
93,778
Mitigated
105,144
29,320
Healing
40,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
23,957
7,460
1,664
8,938
18,385
10,551
3,592
11,359
7,026
0
58,187
L
Cernunnos
Aspirin1980
Cernunnos
13,931
5,363
544
1,678
17,492
9,093
172
7,361
10,131
0
20,531
L
Cthulhu
Faloyt1
Cthulhu
19,103
1,376
3,751
4,357
24,275
35,000
256
6,703
17,572
36,806
0
L
Thoth
GB HENMAN
Thoth
27,279
1,712
422
2,626
17,727
9,962
878
7,061
10,666
55,172
0
W
Athena
9,179
2,015
1,507
6,249
23,291
34,076
706
12,213
11,078
23,226
0
L
Osiris
Masood617
Osiris
12,171
2,447
6,416
6,995
24,896
33,867
359
4,296
20,600
58
21,612
L
13,102
1,384
1,378
1,153
12,448
5,856
99
3,888
8,560
25,980
0
W
Chaac
ShovelYT
Chaac
15,377
1,997
1,181
11,351
27,697
21,774
637
13,996
13,507
0
29,459
W
20,130
1,527
675
2,871
23,361
30,636
1,505
13,201
9,948
25,225
0
W
Ullr
ibasher
Ullr
15,085
7,426
2,452
3,492
13,192
8,107
2,967
8,773
4,419
0
38,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,813
Gold Earned
61,390
160
Minions Killed
173
0
Camps Cleared
0
1,396,884
Distance Traveled
1,397,540
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,059
816
66
4
0
250,928
0
L
Cernunnos
9,578
599
11
1
0
263,191
0
L
Cthulhu
11,835
740
31
2
0
300,027
0
L
Thoth
12,518
782
77
5
0
273,066
1
W
Athena
12,063
754
31
2
0
297,897
3
L
Osiris
11,374
711
17
1
0
287,015
0
L
Agni
10,508
657
24
2
0
273,585
1
W
Chaac
10,946
684
36
2
0
282,841
0
W
Ares
13,459
841
8
1
0
279,362
4
W
Ullr
11,863
741
32
2
0
286,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role