Player Matchup

Ao Kuang
Ao Kuang
Gold II
A Broke Junkie
Ao Kuang
Gold II
Level 149
God Stats
41W - 24L
1,692 SR
Queue Stats
69W - 56L
1,665 MMR
Solo
Cerberus
Cerberus
Platinum IV
Cypher Gore
Cerberus
Platinum IV
Level 160
God Stats
3W - 7L
1,500 SR
Queue Stats
309W - 303L
1,535 MMR
Solo
Neith
Neith
Gold II
NICKNASTea2481
Neith
Gold II
Level 123
God Stats
100W - 91L
1,548 SR
Queue Stats
383W - 374L
1,591 MMR
Solo
Thoth
Thoth
Platinum IV
SilentShot2014
Thoth
Platinum IV
Level 158
God Stats
43W - 48L
1,533 SR
Queue Stats
239W - 233L
1,781 MMR
Party 1
Sun Wukong
Sun Wukong
Gold III
btwb2008
Sun Wukong
Gold III
Level 155
God Stats
2W - 3L
1,417 SR
Queue Stats
68W - 70L
1,451 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 149
1,538 SR
1,605 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 139
1,534 SR
1,588 MMR
Persephone
Persephone
Platinum IV
 
Persephone
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Guan Yu
Guan Yu
Platinum I
RyujinJxkka
Guan Yu
Platinum I
Level 160
God Stats
5W - 11L
1,553 SR
Queue Stats
244W - 227L
2,023 MMR
Party 2
Chernobog
Chernobog
Silver III
ZeoRanger1010
Chernobog
Silver III
Level 99
God Stats
1W - 1L
1,520 SR
Queue Stats
19W - 14L
1,492 MMR
Solo
Chaac
Chaac
Gold V
mages09
Chaac
Gold V
Level 123
God Stats
7W - 9L
1,521 SR
Queue Stats
105W - 104L
1,419 MMR
Solo
Ratatoskr
Ratatoskr
Gold IV
weetsim
Ratatoskr
Gold IV
Level 155
God Stats
9W - 11L
1,578 SR
Queue Stats
145W - 149L
1,504 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
20
8 / 5 / 7
16,225
579
23,877
35,756
19,125
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
Cypher Gore
Cerberus
20
1 / 4 / 14
14,697
525
16,113
39,629
55,078
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
8 / 4 / 5
16,618
594
23,455
19,635
11,064
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
5 / 6 / 8
14,949
534
15,879
18,064
6,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
btwb2008
Sun Wukong
20
3 / 7 / 9
13,987
500
12,619
38,959
35,972
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
LancelotAthenaHadesIzanami

VS

Bans
RavanaSusanoBaron SamediKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
20
8 / 6 / 7
15,218
544
36,004
23,396
8,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
RyujinJxkka
Guan Yu
20
9 / 4 / 8
15,691
560
30,648
38,876
46,473
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
ZeoRanger1010
Chernobog
7
0 / 2 / 0
8,147
291
1,564
4,920
1,477
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
mages09
Chaac
15
1 / 6 / 6
10,514
376
7,386
28,526
22,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
weetsim
Ratatoskr
20
8 / 7 / 6
13,722
490
16,643
22,513
10,319
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
53
25
Kills
26
26
Deaths
25
43
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
8
6
7
1.92
W
Ao Kuang
8
5
7
2.3
W
Cerberus
Cypher Gore
Cerberus
1
4
14
2
W
8
4
5
2.63
L
Guan Yu
RyujinJxkka
Guan Yu
9
4
8
3.25
W
5
6
8
1.5
L
Chernobog
ZeoRanger1010
Chernobog
0
2
0
0
W
Sun Wukong
btwb2008
Sun Wukong
3
7
9
1.07
L
Chaac
mages09
Chaac
1
6
6
0.67
L
Ratatoskr
weetsim
Ratatoskr
8
7
6
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,943
Damage
92,245
152,043
Taken
118,231
127,793
Mitigated
89,257
53,436
Healing
27,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
36,004
2,424
0
2,161
23,396
8,559
1,704
14,343
9,049
131,172
0
W
Ao Kuang
23,877
8,266
0
19,567
35,756
19,125
3,010
7,897
27,859
131,621
31,609
W
Cerberus
Cypher Gore
Cerberus
16,113
1,318
0
13,060
39,629
55,078
557
12,595
27,034
117,862
204
W
23,455
8,028
0
6,835
19,635
11,064
8,474
3,652
15,983
0
175,131
L
Guan Yu
RyujinJxkka
Guan Yu
30,648
7,228
2,921
14,950
38,876
46,473
584
16,761
22,115
0
129,955
W
15,879
575
214
3,225
18,064
6,554
2,455
4,441
13,623
104,523
0
L
Chernobog
ZeoRanger1010
Chernobog
1,564
804
0
602
4,920
1,477
0
160
4,760
0
22,929
W
Sun Wukong
btwb2008
Sun Wukong
12,619
1,933
532
10,003
38,959
35,972
2,246
8,547
30,412
0
105,124
L
Chaac
mages09
Chaac
7,386
1,227
0
4,320
28,526
22,429
0
12,748
15,778
42
43,363
L
Ratatoskr
weetsim
Ratatoskr
16,643
2,368
0
2,991
22,513
10,319
0
11,081
11,432
0
116,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,476
Gold Earned
63,292
952
Minions Killed
622
0
Camps Cleared
0
2,576,177
Distance Traveled
2,079,738
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
15,218
544
165
6
0
483,939
6
W
Ao Kuang
16,225
579
188
7
0
576,785
6
W
Cerberus
14,697
525
282
10
0
481,981
1
W
Neith
16,618
594
216
8
0
463,770
3
L
Guan Yu
15,691
560
203
7
0
557,741
3
W
Thoth
14,949
534
136
5
0
532,435
1
L
Chernobog
8,147
291
40
1
0
138,601
3
W
Sun Wukong
13,987
500
130
5
0
521,206
11
L
Chaac
10,514
376
53
2
0
327,071
3
L
Ratatoskr
13,722
490
161
6
0
572,386
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role