Player Matchup

Hercules
Hercules
Biohazard14x
Hercules
Level 158
God Stats
8W - 8L
1,484 SR
Queue Stats
427W - 377L
1,545 Elo+
Party 2
Thanatos
Thanatos
Cryptzan
Thanatos
Level 24
God Stats
4W - 6L
1,520 SR
Queue Stats
141W - 152L
1,428 Elo+
Party 1
Mercury
Mercury
Dood444
Mercury
Level 78
God Stats
0W - 1L
1,473 SR
Queue Stats
40W - 31L
1,539 Elo+
Solo
Nu Wa
Nu Wa
LeePeee
Nu Wa
Level 14
God Stats
1W - 3L
1,413 SR
Queue Stats
65W - 52L
1,532 Elo+
Party 1
Poseidon
Poseidon
saurian13
Poseidon
Level 4
God Stats
1W - 3L
1,517 SR
Queue Stats
1W - 3L
1,706 Elo+
Party 2
Team Averages
Level 56
1,481 SR
1,550 Elo+

VS

Team Averages
Level 72
1,666 SR
1,521 Elo+
Anhur
Anhur
BeezlyBee
Anhur
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 35L
1,604 Elo+
Party 3
Sylvanus
Sylvanus
ItsRageProdigy
Sylvanus
Level 142
God Stats
2W - 0L
1,920 SR
Queue Stats
95W - 107L
1,453 Elo+
Solo
Vulcan
Vulcan
TrillCertified
Vulcan
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
144W - 116L
1,573 Elo+
Party 3
Bellona
Bellona
jollyholly_
Bellona
Level 17
God Stats
3W - 1L
1,819 SR
Queue Stats
55W - 60L
1,477 Elo+
Solo
Pele
Pele
skyneken
Pele
Level 67
God Stats
23W - 18L
1,590 SR
Queue Stats
250W - 271L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Biohazard14x
Hercules
18
3 / 2 / 9
10,715
714
15,474
22,424
25,444
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Cryptzan
Thanatos
17
6 / 7 / 8
10,984
732
9,806
15,947
7,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
Dood444
Mercury
16
1 / 8 / 1
9,490
633
6,500
19,463
9,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
LeePeee
Nu Wa
18
3 / 5 / 10
11,106
740
20,952
13,145
4,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
saurian13
Poseidon
13
1 / 9 / 5
8,619
575
4,717
11,866
2,782
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BeezlyBee
Anhur
19
6 / 3 / 13
12,059
804
15,582
13,912
6,767
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
18
2 / 4 / 14
11,982
799
6,939
21,844
27,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

19
4 / 1 / 20
11,864
791
18,545
10,240
4,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
jollyholly_
Bellona
17
5 / 3 / 13
11,379
759
10,532
17,042
15,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
20
14 / 3 / 7
13,176
878
18,210
16,422
8,476
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
98
14
Kills
31
31
Deaths
14
33
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Anhur
BeezlyBee
Anhur
6
3
13
4.17
L
Hercules
Biohazard14x
Hercules
3
2
9
3.75
L
Thanatos
Cryptzan
Thanatos
6
7
8
1.43
L
Mercury
Dood444
Mercury
1
8
1
0.19
W
Sylvanus
2
4
14
2.25
L
Nu Wa
LeePeee
Nu Wa
3
5
10
1.6
W
4
1
20
14
W
Bellona
jollyholly_
Bellona
5
3
13
3.83
L
Poseidon
saurian13
Poseidon
1
9
5
0.39
W
Pele
14
3
7
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,449
Damage
69,808
82,845
Taken
79,460
49,374
Mitigated
63,028
14,886
Healing
21,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
BeezlyBee
Anhur
15,582
8,934
0
1,310
13,912
6,767
3,073
5,687
8,225
0
42,964
L
Hercules
Biohazard14x
Hercules
15,474
2,671
254
7,611
22,424
25,444
0
6,230
16,194
929
44,579
L
Thanatos
Cryptzan
Thanatos
9,806
1,938
0
5,955
15,947
7,035
0
4,407
11,540
0
17,232
L
Mercury
Dood444
Mercury
6,500
3,364
0
986
19,463
9,203
0
4,593
14,870
0
25,388
W
Sylvanus
6,939
901
3,811
6,638
21,844
27,773
879
4,451
17,393
15,898
0
L
Nu Wa
LeePeee
Nu Wa
20,952
4,803
0
80
13,145
4,910
0
6,049
7,096
60,491
0
W
18,545
5,319
0
1,538
10,240
4,658
1,184
5,786
4,454
57,626
0
W
Bellona
jollyholly_
Bellona
10,532
4,248
0
3,866
17,042
15,354
2,494
6,247
10,795
0
34,966
L
Poseidon
saurian13
Poseidon
4,717
965
0
0
11,866
2,782
0
4,205
7,661
11,797
0
W
Pele
18,210
2,628
0
4,044
16,422
8,476
3,525
4,299
12,123
0
67,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,914
Gold Earned
60,460
238
Minions Killed
303
0
Camps Cleared
0
1,407,918
Distance Traveled
1,574,169
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,059
804
58
4
0
286,326
1
L
Hercules
10,715
714
64
4
0
309,947
0
L
Thanatos
10,984
732
25
2
0
300,581
0
L
Mercury
9,490
633
48
3
0
304,327
1
W
Sylvanus
11,982
799
18
1
0
284,572
0
L
Nu Wa
11,106
740
87
6
0
259,113
1
W
Vulcan
11,864
791
85
6
0
349,142
0
W
Bellona
11,379
759
47
3
0
314,287
3
L
Poseidon
8,619
575
14
1
0
233,950
0
W
Pele
13,176
878
95
6
0
339,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role