Player Matchup

Nox
Nox
Antfrny
Nox
Level 148
God Stats
4W - 3L
1,442 SR
Queue Stats
314W - 199L
1,557 Elo+
Party 1
Da Ji
Da Ji
Factory Issued
Da Ji
Level 114
God Stats
37W - 20L
1,698 SR
Queue Stats
160W - 97L
1,648 Elo+
Party 1
Apollo
Apollo
XxSmokinDank420
Apollo
Level 158
God Stats
1W - 1L
1,696 SR
Queue Stats
57W - 40L
1,594 Elo+
Party 1
Team Averages
Level 140
1,612 SR
1,600 Elo+

VS

Team Averages
Level 104
1,574 SR
1,385 Elo+
Agni
Agni
DADDY JELLING
Agni
Level 159
God Stats
1W - 1L
1,707 SR
Queue Stats
28W - 35L
1,524 Elo+
Solo
Gilgamesh
Gilgamesh
T-WITT2010
Gilgamesh
Level 68
God Stats
51W - 52L
1,463 SR
Queue Stats
116W - 139L
1,351 Elo+
Solo
Tsukuyomi
Tsukuyomi
panda_Cracked
Tsukuyomi
Level 84
God Stats
7W - 6L
1,551 SR
Queue Stats
115W - 174L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
18
8 / 2 / 11
12,752
797
11,712
10,668
5,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 7 / 13
11,201
700
16,012
19,960
21,069
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 4 / 10
12,018
751
15,398
16,537
7,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 4
9,699
606
8,199
11,728
4,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
T-WITT2010
Gilgamesh
15
6 / 5 / 3
10,822
676
13,448
19,198
30,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Tsukuyomi
panda_Cracked
Tsukuyomi
16
7 / 8 / 4
11,201
700
16,655
17,921
8,999
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
21
Kills
13
13
Deaths
21
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nox
8
2
11
6.75
L
0
8
4
0.25
W
6
7
13
1.79
L
Gilgamesh
T-WITT2010
Gilgamesh
6
5
3
1.5
W
7
4
10
3
L
Tsukuyomi
panda_Cracked
Tsukuyomi
7
8
4
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,122
Damage
38,302
47,165
Taken
48,847
33,339
Mitigated
44,094
4,438
Healing
4,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
11,712
1,828
206
1,320
10,668
5,030
563
1,670
8,720
48,850
0
L
8,199
440
0
1,226
11,728
4,570
167
2,573
9,155
34,802
0
W
16,012
3,026
0
500
19,960
21,069
502
4,789
14,409
0
21,093
L
Gilgamesh
T-WITT2010
Gilgamesh
13,448
2,834
0
2,348
19,198
30,525
0
6,418
12,780
0
30,190
W
15,398
6,500
0
2,412
16,537
7,240
1,048
1,835
14,321
0
39,104
L
Tsukuyomi
panda_Cracked
Tsukuyomi
16,655
3,909
0
438
17,921
8,999
183
3,290
14,631
0
41,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,971
Gold Earned
31,722
137
Minions Killed
157
4
Camps Cleared
8
791,834
Distance Traveled
729,394
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,752
797
91
6
2
254,310
0
L
Agni
9,699
606
69
4
4
217,952
3
W
Da Ji
11,201
700
1
0
0
266,546
0
L
Gilgamesh
10,822
676
27
2
2
262,450
1
W
Apollo
12,018
751
45
3
2
270,978
1
L
Tsukuyomi
11,201
700
61
4
2
248,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role