Player Matchup

Vamana
Vamana
Bacon Tyga
Vamana
Level 89
God Stats
5W - 6L
1,570 SR
Queue Stats
532W - 558L
1,476 Elo+
Party 3
Kali
Kali
DimasBorZn
Kali
Level 129
God Stats
13W - 7L
1,752 SR
Queue Stats
150W - 165L
1,545 Elo+
Party 2
Danzaburou
Danzaburou
IKSgunther
Danzaburou
Level 85
God Stats
16W - 6L
1,738 SR
Queue Stats
103W - 102L
1,556 Elo+
Solo
The Morrigan
The Morrigan
Korebaton
The Morrigan
Level 78
God Stats
6W - 4L
1,684 SR
Queue Stats
228W - 225L
1,543 Elo+
Party 3
Cthulhu
Cthulhu
OmegaObscure
Cthulhu
Level 157
God Stats
5W - 6L
1,504 SR
Queue Stats
186W - 210L
1,538 Elo+
Party 2
Team Averages
Level 108
1,650 SR
1,531 Elo+

VS

Team Averages
Level 113
1,512 SR
1,501 Elo+
Neith
Neith
Cri4tur4
Neith
Level 64
God Stats
16W - 11L
1,317 SR
Queue Stats
69W - 70L
1,417 Elo+
Party 1
Pele
Pele
LoteX55
Pele
Level 110
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 91L
1,563 Elo+
Solo
Bellona
Bellona
TijuanaDjeezus
Bellona
Level 107
God Stats
6W - 1L
1,811 SR
Queue Stats
191W - 198L
1,485 Elo+
Solo
Anubis
Anubis
oldcrustyman2
Anubis
Level 157
God Stats
3W - 1L
1,492 SR
Queue Stats
221W - 219L
1,516 Elo+
Solo
Bacchus
Bacchus
Árgah
Bacchus
Level 127
God Stats
1W - 3L
1,439 SR
Queue Stats
91W - 86L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Bacon Tyga
Vamana
16
1 / 5 / 1
9,476
431
13,405
24,623
22,843
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
3 / 5 / 2
10,184
463
12,423
25,273
12,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
IKSgunther
Danzaburou
17
4 / 3 / 2
11,245
511
10,888
21,039
9,129
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Korebaton
The Morrigan
13
1 / 10 / 1
8,355
380
8,903
15,095
4,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
OmegaObscure
Cthulhu
13
1 / 7 / 4
8,869
403
10,009
21,594
19,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cri4tur4
Neith
17
4 / 5 / 2
11,534
524
10,918
14,700
8,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
LoteX55
Pele
20
12 / 3 / 10
12,780
581
18,156
20,062
9,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 0 / 5
12,815
583
16,153
20,111
26,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
6 / 2 / 10
12,069
549
24,894
18,501
11,831
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Árgah
Bacchus
16
3 / 0 / 16
11,041
502
13,032
22,116
32,640
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
73
10
Kills
30
30
Deaths
10
10
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Vamana
Bacon Tyga
Vamana
1
5
1
0.3
W
Neith
Cri4tur4
Neith
4
5
2
1
L
3
5
2
0.8
L
Danzaburou
IKSgunther
Danzaburou
4
3
2
1.67
L
The Morrigan
Korebaton
The Morrigan
1
10
1
0.15
W
Pele
LoteX55
Pele
12
3
10
5.67
L
Cthulhu
OmegaObscure
Cthulhu
1
7
4
0.43
W
5
0
5
7.5
W
6
2
10
5.5
W
Bacchus
Árgah
Bacchus
3
0
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,628
Damage
83,153
107,624
Taken
95,490
69,715
Mitigated
89,750
22,622
Healing
43,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Bacon Tyga
Vamana
13,405
6,291
0
7,941
24,623
22,843
0
5,221
19,402
71
75,943
W
Neith
Cri4tur4
Neith
10,918
4,556
0
3,196
14,700
8,764
3,211
1,015
13,685
0
88,552
L
12,423
5,430
0
4,794
25,273
12,831
0
8,414
16,859
0
85,112
L
Danzaburou
IKSgunther
Danzaburou
10,888
5,455
0
5,979
21,039
9,129
696
5,941
15,098
0
89,471
L
The Morrigan
Korebaton
The Morrigan
8,903
572
0
1,357
15,095
4,969
0
9,036
5,729
56,478
744
W
Pele
LoteX55
Pele
18,156
5,622
0
10,219
20,062
9,630
0
3,286
16,776
0
108,283
L
Cthulhu
OmegaObscure
Cthulhu
10,009
507
674
1,877
21,594
19,943
0
8,442
12,574
36,703
432
W
16,153
5,894
0
11,082
20,111
26,885
1,116
2,686
17,425
0
110,392
W
24,894
1,740
0
13,242
18,501
11,831
1,347
6,248
12,253
123,200
0
W
Bacchus
Árgah
Bacchus
13,032
1,713
674
4,845
22,116
32,640
0
4,877
17,239
38,050
4,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,129
Gold Earned
60,239
519
Minions Killed
699
0
Camps Cleared
0
2,042,187
Distance Traveled
2,113,541
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,476
431
123
6
0
393,140
0
W
Neith
11,534
524
150
7
0
359,120
4
L
Kali
10,184
463
115
5
0
469,348
4
L
Danzaburou
11,245
511
144
7
0
443,492
2
L
The Morrigan
8,355
380
94
4
0
338,239
3
W
Pele
12,780
581
136
6
0
481,053
6
L
Cthulhu
8,869
403
43
2
0
397,968
3
W
Bellona
12,815
583
182
8
0
429,742
3
W
Anubis
12,069
549
183
8
0
374,017
1
W
Bacchus
11,041
502
48
2
0
469,609
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role