Player Matchup

Skadi
Skadi
 
Skadi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
BiałoCz3rwona
Da Ji
Level 160
God Stats
1W - 6L
1,530 SR
Queue Stats
150W - 156L
1,540 Elo+
Party 1
Achilles
Achilles
JohanekK
Achilles
Level 149
God Stats
10W - 6L
1,558 SR
Queue Stats
135W - 92L
1,605 Elo+
Party 1
Kuzenbo
Kuzenbo
KomfBart
Kuzenbo
Level 86
God Stats
2W - 1L
1,707 SR
Queue Stats
153W - 157L
1,463 Elo+
Party 1
Merlin
Merlin
TheOperatorS
Merlin
Level 48
God Stats
31W - 36L
1,504 SR
Queue Stats
206W - 238L
1,427 Elo+
Solo
Team Averages
Level 110
1,560 SR
1,507 Elo+

VS

Team Averages
Level 75
1,529 SR
1,475 Elo+
Ishtar
Ishtar
AmunRaElmisry
Ishtar
Level 155
God Stats
1W - 3L
1,622 SR
Queue Stats
259W - 292L
1,513 Elo+
Solo
Xbalanque
Xbalanque
Lograhan
Xbalanque
Level 64
God Stats
4W - 7L
1,170 SR
Queue Stats
14W - 15L
1,386 Elo+
Solo
Horus
Horus
Noubinou
Horus
Level 66
God Stats
3W - 2L
1,606 SR
Queue Stats
13W - 18L
1,453 Elo+
Solo
Charybdis
Charybdis
Sparquin
Charybdis
Level 42
God Stats
12W - 13L
1,772 SR
Queue Stats
39W - 40L
1,513 Elo+
Party 2
The Morrigan
The Morrigan
minimoi1
The Morrigan
Level 48
God Stats
9W - 6L
1,477 SR
Queue Stats
39W - 40L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
0 / 2 / 3
8,924
892
4,109
6,163
2,907
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 6 / 3
9,286
929
6,264
15,076
8,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
JohanekK
Achilles
15
2 / 3 / 1
9,746
975
10,957
18,755
20,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
KomfBart
Kuzenbo
16
0 / 0 / 5
9,676
968
8,487
13,923
21,626
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Merlin
15
3 / 2 / 3
10,225
1,023
18,296
11,851
5,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

192

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 6
11,046
1,105
17,789
12,165
5,983
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Xbalanque
Lograhan
Xbalanque
16
1 / 1 / 8
9,871
987
15,002
9,042
4,381
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
Noubinou
Horus
16
0 / 1 / 6
10,683
1,068
5,003
18,393
17,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charybdis
Sparquin
Charybdis
15
2 / 1 / 6
9,917
992
12,781
8,350
3,831
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Morrigan
minimoi1
The Morrigan
16
5 / 0 / 6
11,471
1,147
10,310
3,533
1,757
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
6
Kills
13
13
Deaths
6
15
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
2
3
0.75
W
5
3
6
2.67
L
1
6
3
0.42
L
Achilles
JohanekK
Achilles
2
3
1
0.83
L
Kuzenbo
KomfBart
Kuzenbo
0
0
5
2.5
W
Xbalanque
Lograhan
Xbalanque
1
1
8
5
W
Horus
Noubinou
Horus
0
1
6
3
W
Charybdis
Sparquin
Charybdis
2
1
6
5
L
Merlin
3
2
3
2.25
W
The Morrigan
minimoi1
The Morrigan
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,113
Damage
60,885
65,768
Taken
51,483
59,259
Mitigated
33,058
5,741
Healing
12,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
4,109
3,301
0
281
6,163
2,907
0
1,162
5,001
0
17,059
W
17,789
9,470
0
760
12,165
5,983
0
6,463
5,472
0
42,696
L
6,264
778
0
60
15,076
8,862
0
3,918
11,158
0
18,068
L
Achilles
JohanekK
Achilles
10,957
2,671
0
5,400
18,755
20,662
0
2,054
16,701
0
34,521
L
Kuzenbo
KomfBart
Kuzenbo
8,487
2,624
0
0
13,923
21,626
0
1,628
12,295
26,709
0
W
Xbalanque
Lograhan
Xbalanque
15,002
7,522
0
0
9,042
4,381
0
4,369
4,488
0
28,538
W
Horus
Noubinou
Horus
5,003
2,273
2,403
8,465
18,393
17,106
0
9,795
8,146
0
9,313
W
Charybdis
Sparquin
Charybdis
12,781
8,737
0
712
8,350
3,831
0
4,456
3,729
0
32,505
L
Merlin
18,296
2,362
0
0
11,851
5,202
0
1,300
10,551
45,675
0
W
The Morrigan
minimoi1
The Morrigan
10,310
2,212
0
523
3,533
1,757
0
1,700
1,791
49,188
248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,857
Gold Earned
52,988
204
Minions Killed
241
3
Camps Cleared
15
863,191
Distance Traveled
952,961
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,924
892
28
3
0
118,961
0
W
Ishtar
11,046
1,105
49
5
0
175,452
0
L
Da Ji
9,286
929
18
2
1
196,093
0
L
Achilles
9,746
975
43
4
1
177,449
0
L
Kuzenbo
9,676
968
38
4
0
202,112
0
W
Xbalanque
9,871
987
32
3
2
194,833
0
W
Horus
10,683
1,068
5
1
0
212,836
0
W
Charybdis
9,917
992
50
5
3
186,172
0
L
Merlin
10,225
1,023
77
8
1
168,576
0
W
The Morrigan
11,471
1,147
105
11
10
183,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role