Player Matchup

Izanami
Izanami
DismalGray
Izanami
Level 147
God Stats
129W - 96L
1,659 SR
Queue Stats
569W - 378L
1,590 Elo+
Solo
Ganesha
Ganesha
Igoshnar
Ganesha
Level 137
God Stats
1W - 1L
1,706 SR
Queue Stats
137W - 117L
1,553 Elo+
Solo
Merlin
Merlin
RaZeYoUrFiStS
Merlin
Level 80
God Stats
3W - 13L
1,464 SR
Queue Stats
51W - 76L
1,443 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Shadowheart120
Ah Muzen Cab
Level 106
God Stats
106W - 85L
1,572 SR
Queue Stats
185W - 170L
1,528 Elo+
Solo
Chang'e
Chang'e
jiangwei00
Chang'e
Level 69
God Stats
0W - 2L
1,300 SR
Queue Stats
3W - 5L
1,389 Elo+
Solo
Team Averages
Level 108
1,540 SR
1,501 Elo+

VS

Team Averages
Level 143
1,620 SR
1,563 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Arkdaim
Ne Zha
Level 156
God Stats
56W - 24L
1,834 SR
Queue Stats
305W - 187L
1,713 Elo+
Party 2
Cupid
Cupid
DownAstronomical
Cupid
Level 160
God Stats
16W - 2L
1,868 SR
Queue Stats
489W - 288L
1,594 Elo+
Party 1
Hel
Hel
NicoleXmortal
Hel
Level 160
God Stats
188W - 212L
1,495 SR
Queue Stats
1,248W - 1,153L
1,608 Elo+
Party 1
Bacchus
Bacchus
Nymala
Bacchus
Level 81
God Stats
89W - 105L
1,405 SR
Queue Stats
481W - 595L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DismalGray
Izanami
15
2 / 0 / 3
10,490
1,049
13,663
10,501
5,802
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
Igoshnar
Ganesha
16
0 / 2 / 5
11,298
1,130
8,617
23,361
36,721
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 6 / 1
9,063
906
1,719
9,006
5,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Shadowheart120
Ah Muzen Cab
16
2 / 4 / 3
10,742
1,074
22,168
16,323
9,515
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chang'e
jiangwei00
Chang'e
15
1 / 8 / 4
10,034
1,003
10,708
23,693
12,639
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

171

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
5 / 0 / 11
11,374
1,137
11,915
8,060
3,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ne Zha
Arkdaim
Ne Zha
17
4 / 1 / 13
11,221
1,122
22,660
12,478
6,547
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 3 / 11
11,857
1,186
31,822
18,751
9,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 0 / 13
10,996
1,100
6,116
7,809
3,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bacchus
Nymala
Bacchus
16
1 / 1 / 9
10,680
1,068
6,154
13,791
13,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
77
5
Kills
20
20
Deaths
5
16
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
11
10.5
W
Ne Zha
Arkdaim
Ne Zha
4
1
13
10.5
L
Izanami
DismalGray
Izanami
2
0
3
3.5
W
6
3
11
3.83
L
Ganesha
Igoshnar
Ganesha
0
2
5
1.25
W
4
0
13
10.5
W
Bacchus
Nymala
Bacchus
1
1
9
5.5
L
0
6
1
0.08
L
Ah Muzen Cab
Shadowheart120
Ah Muzen Cab
2
4
3
0.88
L
Chang'e
jiangwei00
Chang'e
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,875
Damage
78,667
82,884
Taken
60,889
69,784
Mitigated
36,836
17,908
Healing
35,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,915
3,974
0
2,958
8,060
3,641
0
3,651
4,409
0
47,360
W
Ne Zha
Arkdaim
Ne Zha
22,660
4,485
0
3,866
12,478
6,547
0
5,073
7,405
0
38,060
L
Izanami
DismalGray
Izanami
13,663
9,972
0
0
10,501
5,802
0
982
9,519
0
46,777
W
31,822
16,908
1,211
3,973
18,751
9,068
0
5,240
13,511
0
56,115
L
Ganesha
Igoshnar
Ganesha
8,617
646
342
4,847
23,361
36,721
0
4,199
19,162
13,818
0
W
6,116
540
12,739
6,318
7,809
3,705
0
2,843
4,966
14,690
0
W
Bacchus
Nymala
Bacchus
6,154
769
0
4,780
13,791
13,875
0
4,237
9,554
11,278
0
L
1,719
0
0
0
9,006
5,107
0
1,474
7,532
12,292
0
L
Ah Muzen Cab
Shadowheart120
Ah Muzen Cab
22,168
5,325
0
3,392
16,323
9,515
0
1,724
14,599
0
52,848
L
Chang'e
jiangwei00
Chang'e
10,708
586
3,962
5,365
23,693
12,639
0
3,891
19,802
22,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,627
Gold Earned
56,128
211
Minions Killed
256
6
Camps Cleared
8
859,452
Distance Traveled
1,037,945
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,374
1,137
102
10
1
201,213
0
W
Ne Zha
11,221
1,122
27
3
5
236,910
1
L
Izanami
10,490
1,049
91
9
0
198,317
3
W
Cupid
11,857
1,186
68
7
2
167,169
1
L
Ganesha
11,298
1,130
0
0
0
216,353
1
W
Hel
10,996
1,100
27
3
0
212,018
0
W
Bacchus
10,680
1,068
32
3
0
220,635
0
L
Merlin
9,063
906
23
2
0
40,028
1
L
Ah Muzen Cab
10,742
1,074
59
6
5
215,334
10
L
Chang'e
10,034
1,003
38
4
1
189,420
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role