Player Matchup

Neith
Neith
BiscuitBoy7000
Neith
Level 89
God Stats
32W - 30L
1,516 SR
Queue Stats
269W - 317L
1,429 Elo+
Party 2
Nike
Nike
DavidOswald
Nike
Level 64
God Stats
0W - 3L
1,307 SR
Queue Stats
37W - 60L
1,313 Elo+
Solo
Anubis
Anubis
Skidderlord
Anubis
Level 107
God Stats
19W - 10L
1,693 SR
Queue Stats
291W - 307L
1,434 Elo+
Party 2
Team Averages
Level 87
1,505 SR
1,392 Elo+

VS

Team Averages
Level 74
1,372 SR
1,322 Elo+
Jormungandr
Jormungandr
Ncshi
Jormungandr
Level 24
God Stats
6W - 10L
1,269 SR
Queue Stats
64W - 104L
1,216 Elo+
Party 1
Hera
Hera
Tippery93
Hera
Level 115
God Stats
77W - 56L
1,593 SR
Queue Stats
158W - 180L
1,494 Elo+
Solo
Tsukuyomi
Tsukuyomi
panda_Cracked
Tsukuyomi
Level 84
God Stats
7W - 6L
1,253 SR
Queue Stats
115W - 174L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 3 / 5
14,340
552
18,547
21,291
7,904
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
1 / 3 / 3
14,627
563
13,284
24,980
31,082
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
20
4 / 4 / 1
15,101
581
18,367
19,120
9,449
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ncshi
Jormungandr
20
2 / 2 / 8
16,958
652
14,029
29,930
38,236
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hera
20
1 / 0 / 8
17,162
660
19,958
8,803
5,149
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tsukuyomi
panda_Cracked
Tsukuyomi
20
7 / 3 / 3
17,394
669
24,903
23,624
11,314
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
5
Kills
10
10
Deaths
5
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
3
5
0.83
L
1
3
3
0.83
W
Jormungandr
Ncshi
Jormungandr
2
2
8
3
L
Anubis
4
4
1
1.13
W
Hera
1
0
8
5
W
Tsukuyomi
panda_Cracked
Tsukuyomi
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,198
Damage
58,890
65,391
Taken
62,357
48,435
Mitigated
54,699
9,038
Healing
20,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,547
3,723
0
4,161
21,291
7,904
0
10,663
10,628
0
84,785
L
13,284
1,277
0
0
24,980
31,082
0
12,430
12,550
0
60,552
W
Jormungandr
Ncshi
Jormungandr
14,029
3,144
0
12,033
29,930
38,236
177
7,967
21,963
34,041
0
L
Anubis
18,367
661
0
4,877
19,120
9,449
0
11,450
7,670
77,441
0
W
Hera
19,958
4,980
373
6,228
8,803
5,149
1,285
775
8,028
136,261
0
W
Tsukuyomi
panda_Cracked
Tsukuyomi
24,903
5,752
0
1,993
23,624
11,314
1,071
10,159
13,465
0
79,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,068
Gold Earned
51,514
283
Minions Killed
340
9
Camps Cleared
15
1,422,101
Distance Traveled
1,454,236
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,340
552
122
5
1
489,775
1
L
Nike
14,627
563
61
2
2
492,482
7
W
Jormungandr
16,958
652
33
1
1
443,659
2
L
Anubis
15,101
581
100
4
6
439,844
8
W
Hera
17,162
660
217
8
7
489,633
2
W
Tsukuyomi
17,394
669
90
3
7
520,944
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role