Player Matchup

Arachne
Arachne
Karlo79
Arachne
Level 40
God Stats
1W - 5L
1,539 SR
Queue Stats
28W - 41L
1,308 Elo+
Solo
Nox
Nox
MiSteR__RuSh_
Nox
Level 160
God Stats
17W - 33L
1,374 SR
Queue Stats
607W - 621L
1,513 Elo+
Solo
Cernunnos
Cernunnos
Nurbock
Cernunnos
Level 39
God Stats
3W - 1L
1,853 SR
Queue Stats
36W - 45L
1,304 Elo+
Solo
Bellona
Bellona
pestesangrienta
Bellona
Level 75
God Stats
8W - 12L
1,500 SR
Queue Stats
310W - 331L
1,382 Elo+
Solo
Atlas
Atlas
xMrSquish
Atlas
Level 78
God Stats
6W - 8L
1,492 SR
Queue Stats
158W - 164L
1,393 Elo+
Solo
Team Averages
Level 78
1,552 SR
1,380 Elo+

VS

Team Averages
Level 81
1,517 SR
1,440 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
FiftyKiller50
Anubis
Level 67
God Stats
39W - 39L
1,525 SR
Queue Stats
172W - 207L
1,436 Elo+
Solo
Medusa
Medusa
Matt_Hero_Shido
Medusa
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
386W - 398L
1,378 Elo+
Solo
Thanatos
Thanatos
franyluisyaitor
Thanatos
Level 77
God Stats
25W - 25L
1,574 SR
Queue Stats
73W - 90L
1,363 Elo+
Solo
Horus
Horus
leefaucheur
Horus
Level 103
God Stats
6W - 8L
1,488 SR
Queue Stats
246W - 224L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Karlo79
Arachne
11
0 / 7 / 1
7,431
372
3,933
19,754
6,439
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

16
5 / 2 / 0
10,008
500
12,158
9,716
3,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
Nurbock
Cernunnos
11
0 / 3 / 1
7,080
354
7,137
9,674
2,527
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 6 / 1
8,238
412
9,846
19,238
16,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Atlas
xMrSquish
Atlas
11
0 / 2 / 2
7,914
396
7,089
18,699
17,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
3 / 1 / 4
10,600
530
12,505
10,477
5,573
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

18
11 / 0 / 4
11,192
560
18,321
15,818
9,293
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 2 / 1
8,304
415
7,732
9,885
4,100
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
15
4 / 2 / 5
9,660
483
6,115
18,806
8,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 1 / 10
9,647
482
9,261
19,040
20,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
5
Kills
20
20
Deaths
6
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
1
4
5
W
11
0
4
13
L
Arachne
Karlo79
Arachne
0
7
1
0.07
W
0
2
1
0.25
L
5
2
0
2.5
L
Cernunnos
Nurbock
Cernunnos
0
3
1
0.17
W
Thanatos
4
2
5
3.25
W
2
1
10
7
L
0
6
1
0.08
L
Atlas
xMrSquish
Atlas
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,163
Damage
53,934
77,081
Taken
74,026
46,861
Mitigated
48,204
15,886
Healing
44,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
12,505
5,944
0
3,394
10,477
5,573
0
2,713
7,764
0
114,794
W
18,321
975
484
10,376
15,818
9,293
0
2,371
12,818
95,302
0
L
Arachne
Karlo79
Arachne
3,933
2,631
347
4,743
19,754
6,439
0
4,558
15,196
0
51,809
W
7,732
3,633
0
3,331
9,885
4,100
777
5,558
4,327
0
67,257
L
12,158
425
0
814
9,716
3,996
0
2,743
6,973
78,059
0
L
Cernunnos
Nurbock
Cernunnos
7,137
2,600
0
1,896
9,674
2,527
0
248
9,426
0
39,156
W
Thanatos
6,115
2,132
0
18,054
18,806
8,681
0
4,225
14,465
0
80,928
W
9,261
4,312
1,389
7,204
19,040
20,557
0
4,649
14,159
303
37,099
L
9,846
3,334
0
3,764
19,238
16,083
798
9,699
9,539
0
50,217
L
Atlas
xMrSquish
Atlas
7,089
2,997
0
4,322
18,699
17,816
0
1,376
17,323
30,714
1,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,671
Gold Earned
49,403
397
Minions Killed
646
0
Camps Cleared
0
1,860,542
Distance Traveled
1,890,204
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,600
530
175
9
0
378,659
1
W
Anubis
11,192
560
171
9
0
332,857
2
L
Arachne
7,431
372
65
3
0
379,659
4
W
Medusa
8,304
415
103
5
0
368,220
4
L
Nox
10,008
500
127
6
0
377,868
3
L
Cernunnos
7,080
354
68
3
0
369,622
2
W
Thanatos
9,660
483
140
7
0
407,238
1
W
Horus
9,647
482
57
3
0
403,230
1
L
Bellona
8,238
412
89
4
0
364,433
3
L
Atlas
7,914
396
48
2
0
368,960
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role