Player Matchup

Agni
Agni
BosmeriArt
Agni
Level 100
God Stats
0W - 1L
1,435 SR
Queue Stats
67W - 56L
1,562 Elo+
Party 1
Charybdis
Charybdis
Durnmy
Charybdis
Level 112
God Stats
1W - 3L
1,464 SR
Queue Stats
164W - 154L
1,577 Elo+
Party 1
Ares
Ares
EricksInMaHouse
Ares
Level 115
God Stats
2W - 1L
1,758 SR
Queue Stats
77W - 61L
1,609 Elo+
Party 1
Team Averages
Level 109
1,552 SR
1,583 Elo+

VS

Team Averages
Level 121
1,672 SR
1,531 Elo+
Sobek
Sobek
POPIJEOC
Sobek
Level 153
God Stats
8W - 13L
1,435 SR
Queue Stats
328W - 377L
1,513 Elo+
Solo
Thoth
Thoth
champy1025
Thoth
Level 88
God Stats
14W - 8L
1,896 SR
Queue Stats
423W - 640L
1,501 Elo+
Solo
Thanatos
Thanatos
yddaDaddy
Thanatos
Level 122
God Stats
5W - 2L
1,684 SR
Queue Stats
189W - 171L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
7,240
658
3,856
10,935
6,818
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charybdis
Durnmy
Charybdis
11
1 / 3 / 0
6,955
632
7,352
8,312
3,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
0 / 4 / 1
5,905
537
3,673
7,984
3,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
POPIJEOC
Sobek
12
0 / 0 / 11
8,119
738
5,326
11,609
13,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Thoth
13
3 / 2 / 7
8,116
738
5,521
5,847
2,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
yddaDaddy
Thanatos
13
10 / 0 / 3
9,151
832
11,476
9,585
4,279
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
13
13
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Charybdis
Durnmy
Charybdis
1
3
0
0.33
L
0
4
1
0.13
W
Sobek
POPIJEOC
Sobek
0
0
11
5.5
W
Thoth
3
2
7
3.25
W
Thanatos
yddaDaddy
Thanatos
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,881
Damage
22,323
27,231
Taken
27,041
14,071
Mitigated
20,267
1,920
Healing
15,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,856
806
432
633
10,935
6,818
0
5,029
5,906
17,951
0
L
Charybdis
Durnmy
Charybdis
7,352
3,291
0
370
8,312
3,480
0
3,424
4,888
0
27,357
L
3,673
377
0
485
7,984
3,773
0
2,682
5,302
8,979
0
W
Sobek
POPIJEOC
Sobek
5,326
624
0
3,743
11,609
13,371
0
3,279
8,330
16,087
0
W
Thoth
5,521
569
0
936
5,847
2,617
1,168
1,482
4,365
35,750
0
W
Thanatos
yddaDaddy
Thanatos
11,476
2,900
0
10,361
9,585
4,279
1,367
3,010
6,575
0
32,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,100
Gold Earned
25,386
93
Minions Killed
130
2
Camps Cleared
8
503,260
Distance Traveled
644,969
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,240
658
36
3
0
191,022
1
L
Charybdis
6,955
632
48
4
1
178,091
1
L
Ares
5,905
537
9
1
1
134,147
0
W
Sobek
8,119
738
19
2
1
244,656
1
W
Thoth
8,116
738
73
7
1
172,444
3
W
Thanatos
9,151
832
38
3
6
227,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role