Player Matchup

Izanami
Izanami
INFIRNUS
Izanami
Level 129
God Stats
1W - 1L
1,278 SR
Queue Stats
208W - 233L
1,454 Elo+
Solo
Hachiman
Hachiman
Ivniekerk
Hachiman
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 75L
1,430 Elo+
Solo
Chronos
Chronos
SidekickTR
Chronos
Level 114
God Stats
8W - 5L
1,426 SR
Queue Stats
298W - 326L
1,468 Elo+
Solo
Danzaburou
Danzaburou
kliditismonksias
Danzaburou
Level 117
God Stats
14W - 5L
1,600 SR
Queue Stats
501W - 544L
1,412 Elo+
Solo
Horus
Horus
sgt-Te4-BaggeR--
Horus
Level 147
God Stats
4W - 5L
1,395 SR
Queue Stats
412W - 441L
1,484 Elo+
Solo
Team Averages
Level 127
1,440 SR
1,449 Elo+

VS

Team Averages
Level 93
1,485 SR
1,364 Elo+
Jormungandr
Jormungandr
GoodDen-_-
Jormungandr
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,150 Elo+
Solo
Xing Tian
Xing Tian
ShadowsofEvil666
Xing Tian
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,268 Elo+
Solo
Guan Yu
Guan Yu
SickDoktor
Guan Yu
Level 140
God Stats
5W - 5L
1,557 SR
Queue Stats
578W - 588L
1,559 Elo+
Solo
Vulcan
Vulcan
obryen
Vulcan
Level 125
God Stats
2W - 4L
1,450 SR
Queue Stats
189W - 236L
1,409 Elo+
Solo
Hera
Hera
tulllkan4uk1
Hera
Level 98
God Stats
2W - 1L
1,419 SR
Queue Stats
79W - 74L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
INFIRNUS
Izanami
20
8 / 2 / 12
12,342
771
22,163
15,431
7,932
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hachiman
Ivniekerk
Hachiman
20
8 / 5 / 11
12,245
765
23,758
20,204
10,552
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
SidekickTR
Chronos
18
2 / 2 / 14
10,891
681
22,112
17,711
8,892
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
kliditismonksias
Danzaburou
17
3 / 5 / 15
11,233
702
14,058
17,597
9,373
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 3 / 15
12,097
756
6,993
26,163
33,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GoodDen-_-
Jormungandr
18
3 / 5 / 13
10,884
680
14,683
22,216
26,301
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
16
1 / 4 / 9
10,388
649
8,772
19,685
25,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
SickDoktor
Guan Yu
19
7 / 5 / 5
12,003
750
19,242
29,647
35,996
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Vulcan
obryen
Vulcan
18
4 / 6 / 7
11,326
708
22,472
15,545
9,367
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 5 / 7
9,943
621
10,351
12,372
5,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
58
24
Kills
17
17
Deaths
25
67
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
GoodDen-_-
Jormungandr
3
5
13
1.9
W
Izanami
INFIRNUS
Izanami
8
2
12
7
W
Hachiman
Ivniekerk
Hachiman
8
5
11
2.7
L
Xing Tian
1
4
9
1.38
L
Guan Yu
SickDoktor
Guan Yu
7
5
5
1.9
W
Chronos
SidekickTR
Chronos
2
2
14
4.5
W
Danzaburou
kliditismonksias
Danzaburou
3
5
15
2.1
L
Vulcan
obryen
Vulcan
4
6
7
1.25
W
3
3
15
3.5
L
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,084
Damage
75,520
97,106
Taken
99,465
69,883
Mitigated
102,684
50,632
Healing
37,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
GoodDen-_-
Jormungandr
14,683
2,485
1,050
2,933
22,216
26,301
11
3,186
19,030
35,122
0
W
Izanami
INFIRNUS
Izanami
22,163
12,068
1,727
3,876
15,431
7,932
6,917
8,023
7,408
0
62,310
W
Hachiman
Ivniekerk
Hachiman
23,758
12,523
2,772
6,043
20,204
10,552
965
11,441
8,763
0
44,307
L
Xing Tian
8,772
511
777
2,492
19,685
25,432
0
5,168
14,517
13,226
0
L
Guan Yu
SickDoktor
Guan Yu
19,242
976
12,395
14,756
29,647
35,996
415
10,122
19,525
0
34,834
W
Chronos
SidekickTR
Chronos
22,112
10,259
2,954
6,536
17,711
8,892
1,563
9,974
7,737
40,762
0
W
Danzaburou
kliditismonksias
Danzaburou
14,058
4,728
1,000
5,819
17,597
9,373
341
14,335
3,262
0
31,721
L
Vulcan
obryen
Vulcan
22,472
6,290
1,042
739
15,545
9,367
1,344
1,826
13,719
37,775
0
W
6,993
3,288
8,420
11,485
26,163
33,134
51
12,505
13,658
0
14,631
L
10,351
2,324
462
1,010
12,372
5,588
746
1,810
10,562
25,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,808
Gold Earned
54,544
209
Minions Killed
162
0
Camps Cleared
0
1,448,357
Distance Traveled
1,395,877
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,884
680
45
3
0
274,654
0
W
Izanami
12,342
771
83
5
0
284,863
0
W
Hachiman
12,245
765
47
3
0
280,492
6
L
Xing Tian
10,388
649
14
1
0
272,318
0
L
Guan Yu
12,003
750
25
2
0
331,607
0
W
Chronos
10,891
681
43
3
0
330,099
2
W
Danzaburou
11,233
702
28
2
0
245,938
0
L
Vulcan
11,326
708
45
3
0
302,440
0
W
Horus
12,097
756
8
1
0
306,965
1
L
Hera
9,943
621
33
2
0
214,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role