Player Matchup

Sobek
Sobek
BornToDerp123
Sobek
Level 139
God Stats
3W - 2L
1,757 SR
Queue Stats
160W - 162L
1,430 Elo+
Party 4
Da Ji
Da Ji
ItsDeadly EGG
Da Ji
Level 140
God Stats
0W - 2L
1,275 SR
Queue Stats
58W - 69L
1,410 Elo+
Party 3
Lancelot
Lancelot
Marcbluedragon
Lancelot
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 141L
1,430 Elo+
Party 4
Yu Huang
Yu Huang
Pickl3Driip
Yu Huang
Level 89
God Stats
0W - 1L
1,328 SR
Queue Stats
58W - 58L
1,519 Elo+
Party 3
Izanami
Izanami
SlimSlo5
Izanami
Level 28
God Stats
2W - 2L
1,726 SR
Queue Stats
30W - 88L
1,261 Elo+
Solo
Team Averages
Level 103
1,517 SR
1,410 Elo+

VS

Team Averages
Level 139
1,447 SR
1,398 Elo+
Athena
Athena
 
Athena
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
DedDesign
Thoth
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 123L
1,369 Elo+
Party 2
Zhong Kui
Zhong Kui
ayeESKETITyeah
Zhong Kui
Level 127
God Stats
2W - 6L
1,187 SR
Queue Stats
72W - 108L
1,318 Elo+
Party 2
Anhur
Anhur
treedude
Anhur
Level 114
God Stats
1W - 1L
1,301 SR
Queue Stats
57W - 88L
1,306 Elo+
Party 2
Bastet
Bastet
Šindrake
Bastet
Level 156
God Stats
1W - 1L
1,748 SR
Queue Stats
12W - 10L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 4
9,110
759
9,441
21,972
24,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 4 / 3
8,340
695
4,123
9,380
4,073
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
15
1 / 6 / 3
8,112
676
5,561
15,588
10,389
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Yu Huang
Pickl3Driip
Yu Huang
14
3 / 4 / 5
8,500
708
7,925
7,230
3,190
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
SlimSlo5
Izanami
14
2 / 6 / 3
8,437
703
6,783
11,590
4,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
16
3 / 4 / 17
9,526
794
6,519
15,485
17,440
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thoth
DedDesign
Thoth
17
5 / 1 / 13
9,704
809
9,060
6,061
2,891
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
ayeESKETITyeah
Zhong Kui
16
1 / 0 / 15
9,130
761
12,344
12,574
10,289
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
treedude
Anhur
17
3 / 1 / 13
9,516
793
9,141
8,572
4,238
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
Šindrake
Bastet
18
13 / 3 / 9
10,956
913
22,657
11,314
6,052
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
92
9
Kills
25
25
Deaths
9
18
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
4
17
2.88
L
2
5
4
0.8
W
Thoth
DedDesign
Thoth
5
1
13
11.5
L
1
4
3
0.63
L
Lancelot
1
6
3
0.42
L
Yu Huang
Pickl3Driip
Yu Huang
3
4
5
1.38
L
Izanami
SlimSlo5
Izanami
2
6
3
0.58
W
Zhong Kui
ayeESKETITyeah
Zhong Kui
1
0
15
8.5
W
Anhur
treedude
Anhur
3
1
13
9.5
W
Bastet
Šindrake
Bastet
13
3
9
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,833
Damage
59,721
65,760
Taken
54,006
46,613
Mitigated
40,910
18,085
Healing
20,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,519
2,116
2,638
2,249
15,485
17,440
492
5,560
9,925
12,539
0
L
9,441
975
1,012
8,031
21,972
24,020
0
9,770
12,202
18,991
0
W
Thoth
DedDesign
Thoth
9,060
864
1,893
786
6,061
2,891
931
2,554
3,507
26,708
0
L
4,123
1,054
885
1,619
9,380
4,073
0
5,197
4,183
0
9,673
L
Lancelot
5,561
1,007
567
4,117
15,588
10,389
0
5,450
10,138
22
16,722
L
Yu Huang
Pickl3Driip
Yu Huang
7,925
1,016
809
450
7,230
3,190
0
3,319
3,911
15,517
0
L
Izanami
SlimSlo5
Izanami
6,783
3,847
0
595
11,590
4,941
0
4,187
7,403
0
21,451
W
Zhong Kui
ayeESKETITyeah
Zhong Kui
12,344
309
358
3,467
12,574
10,289
1,619
3,124
9,450
24,791
0
W
Anhur
treedude
Anhur
9,141
3,918
3,731
1,913
8,572
4,238
1,052
4,471
4,101
0
17,511
W
Bastet
Šindrake
Bastet
22,657
5,440
1,507
2,352
11,314
6,052
415
1,679
9,635
0
33,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,499
Gold Earned
48,832
118
Minions Killed
128
0
Camps Cleared
0
1,038,492
Distance Traveled
1,193,804
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,526
794
15
1
0
244,378
0
L
Sobek
9,110
759
21
2
0
204,539
0
W
Thoth
9,704
809
37
3
0
214,211
0
L
Da Ji
8,340
695
12
1
0
240,639
0
L
Lancelot
8,112
676
31
3
0
236,268
0
L
Yu Huang
8,500
708
16
1
0
165,105
0
L
Izanami
8,437
703
38
3
0
191,941
0
W
Zhong Kui
9,130
761
30
3
0
266,023
0
W
Anhur
9,516
793
17
1
0
229,288
0
W
Bastet
10,956
913
29
2
0
239,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role