Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
ImYourMuffinMan
Khepri
Level 158
God Stats
26W - 19L
1,583 SR
Queue Stats
297W - 264L
1,567 Elo+
Party 2
Thoth
Thoth
RExL200
Thoth
Level 158
God Stats
5W - 4L
1,429 SR
Queue Stats
301W - 235L
1,571 Elo+
Party 2
Team Averages
Level 140
1,504 SR
1,546 Elo+

VS

Team Averages
Level 81
1,609 SR
1,568 Elo+
Ne Zha
Ne Zha
DarkHawk404
Ne Zha
Level 146
God Stats
48W - 19L
1,673 SR
Queue Stats
742W - 423L
1,681 Elo+
Solo
Cliodhna
Cliodhna
LVGOD6
Cliodhna
Level 36
God Stats
2W - 4L
1,655 SR
Queue Stats
12W - 31L
1,303 Elo+
Party 1
Fafnir
Fafnir
XeijiriLive
Fafnir
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,720 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
5 / 1 / 5
9,900
825
16,167
11,774
6,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 1 / 10
9,243
770
4,925
11,711
12,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thoth
RExL200
Thoth
15
5 / 1 / 5
9,432
786
11,353
6,831
3,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
0 / 2 / 1
7,682
640
14,029
12,156
5,663
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cliodhna
LVGOD6
Cliodhna
12
2 / 6 / 0
7,580
632
6,456
14,468
6,109
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
10
1 / 2 / 0
8,174
681
3,836
12,844
14,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
10
Kills
3
3
Deaths
10
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
1
5
7.5
L
Ne Zha
0
2
1
0.25
W
0
1
10
5
L
Cliodhna
LVGOD6
Cliodhna
2
6
0
0.33
W
Thoth
RExL200
Thoth
5
1
5
7.5
L
Fafnir
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,445
Damage
24,321
30,316
Taken
39,468
21,679
Mitigated
26,334
10,101
Healing
8,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
16,167
9,671
0
4,747
11,774
6,221
2,231
2,091
9,683
0
53,923
L
Ne Zha
14,029
3,682
0
3,075
12,156
5,663
0
4,745
7,411
0
43,427
W
4,925
662
0
3,697
11,711
12,260
208
1,291
10,420
12,493
0
L
Cliodhna
LVGOD6
Cliodhna
6,456
294
0
1,790
14,468
6,109
0
7,057
7,411
0
22,034
W
Thoth
RExL200
Thoth
11,353
466
0
1,657
6,831
3,198
542
938
5,893
41,759
0
L
Fafnir
3,836
1,430
333
3,585
12,844
14,562
0
4,788
8,056
15,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,575
Gold Earned
23,436
157
Minions Killed
122
9
Camps Cleared
2
691,860
Distance Traveled
628,057
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,900
825
76
6
3
217,694
5
L
Ne Zha
7,682
640
68
6
2
256,848
5
W
Khepri
9,243
770
19
2
2
235,759
0
L
Cliodhna
7,580
632
38
3
0
213,346
0
W
Thoth
9,432
786
62
5
4
238,407
3
L
Fafnir
8,174
681
16
1
0
157,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role