Player Matchup

Ares
Ares
JesusDG_VZLA
Ares
Level 87
God Stats
5W - 6L
1,252 SR
Queue Stats
343W - 404L
1,436 Elo+
Solo
Tsukuyomi
Tsukuyomi
Redrum259
Tsukuyomi
Level 129
God Stats
5W - 1L
1,663 SR
Queue Stats
347W - 410L
1,418 Elo+
Solo
Hades
Hades
sonicmaumau1984
Hades
Level 147
God Stats
79W - 49L
1,617 SR
Queue Stats
413W - 521L
1,415 Elo+
Solo
Team Averages
Level 121
1,511 SR
1,423 Elo+

VS

Team Averages
Level 48
1,424 SR
1,331 Elo+
Ao Kuang
Ao Kuang
ClankySquid3017
Ao Kuang
Level 58
God Stats
6W - 11L
1,333 SR
Queue Stats
135W - 222L
1,317 Elo+
Party 1
Bakasura
Bakasura
Ichigo IlI
Bakasura
Level 60
God Stats
6W - 4L
1,593 SR
Queue Stats
128W - 199L
1,414 Elo+
Party 1
Vamana
Vamana
iRanzy
Vamana
Level 26
God Stats
7W - 9L
1,345 SR
Queue Stats
107W - 123L
1,260 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 13
12,341
823
12,101
14,475
15,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
Redrum259
Tsukuyomi
16
6 / 3 / 12
11,492
766
20,414
15,895
6,962
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
9 / 2 / 11
12,136
809
22,863
15,187
11,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
15
2 / 7 / 2
10,674
712
7,816
17,782
7,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
Ichigo IlI
Bakasura
15
3 / 7 / 2
10,397
693
13,201
21,340
12,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
iRanzy
Vamana
14
2 / 7 / 4
10,388
693
10,835
26,052
12,354
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
21
Kills
7
7
Deaths
21
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
2
7
2
0.43
L
Bakasura
Ichigo IlI
Bakasura
3
7
2
0.57
W
6
2
13
6.25
W
Tsukuyomi
Redrum259
Tsukuyomi
6
3
12
4
L
Vamana
iRanzy
Vamana
2
7
4
0.57
W
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,378
Damage
31,852
45,557
Taken
65,174
33,941
Mitigated
33,162
13,731
Healing
11,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
7,816
2,608
0
3,190
17,782
7,903
1,635
9,839
7,943
29,269
0
L
Bakasura
Ichigo IlI
Bakasura
13,201
7,471
0
3,116
21,340
12,905
0
10,062
11,278
0
28,940
W
12,101
279
0
2,867
14,475
15,905
684
2,963
10,463
25,923
0
W
Tsukuyomi
Redrum259
Tsukuyomi
20,414
5,898
608
4,336
15,895
6,962
965
499
13,849
0
48,325
L
Vamana
iRanzy
Vamana
10,835
7,589
0
5,542
26,052
12,354
0
15,611
10,441
0
34,552
W
22,863
555
1,146
4,774
15,187
11,074
550
4,059
10,563
52,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,969
Gold Earned
31,459
153
Minions Killed
139
5
Camps Cleared
9
839,964
Distance Traveled
766,947
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,674
712
51
3
3
239,121
2
L
Bakasura
10,397
693
49
3
6
273,710
1
W
Ares
12,341
823
27
2
1
270,586
1
W
Tsukuyomi
11,492
766
47
3
2
281,415
3
L
Vamana
10,388
693
39
3
0
254,116
0
W
Hades
12,136
809
79
5
2
287,963
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role