Player Matchup

Nox
Nox
Bronze III
 
Nox
Bronze III
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Bronze IV
MasterWrath
Ganesha
Bronze IV
Level 68
God Stats
1W - 2L
1,570 SR
Queue Stats
2W - 10L
1,225 MMR
Party 1
Lancelot
Lancelot
Bronze IV
kybo__21
Lancelot
Bronze IV
Level 53
God Stats
0W - 1L
1,722 SR
Queue Stats
3W - 16L
938 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 78
1,597 SR
1,221 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,496 SR
1,450 MMR
Xing Tian
Xing Tian
Gold IV
Ratttow
Xing Tian
Gold IV
Level 128
God Stats
13W - 8L
1,534 SR
Queue Stats
26W - 28L
1,472 MMR
Party 2
Loki
Loki
Gold IV
Tortillaloca785
Loki
Gold IV
Level 128
God Stats
1W - 0L
1,596 SR
Queue Stats
26W - 30L
1,403 MMR
Party 2
Ao Kuang
Ao Kuang
Silver III
Tyler8559578
Ao Kuang
Silver III
Level 143
God Stats
6W - 7L
1,360 SR
Queue Stats
9W - 11L
1,473 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
0 / 5 / 2
8,994
600
16,394
10,209
5,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ganesha
MasterWrath
Ganesha
14
1 / 5 / 1
10,337
689
8,814
20,800
25,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
kybo__21
Lancelot
13
1 / 7 / 0
9,275
618
7,956
15,282
10,494
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
AtlasChang'eSkadiHeraBaron Samedi

VS

Bans
VulcanChaacNeithAwilixBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Ratttow
Xing Tian
17
2 / 0 / 15
10,803
720
6,902
13,843
15,179
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
8 / 1 / 7
11,859
791
16,747
14,368
5,678
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ao Kuang
Tyler8559578
Ao Kuang
16
7 / 1 / 8
11,389
759
17,139
15,896
7,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
2
Kills
17
17
Deaths
2
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
5
2
0.2
L
Ganesha
MasterWrath
Ganesha
1
5
1
0.3
W
Xing Tian
Ratttow
Xing Tian
2
0
15
9.5
W
8
1
7
11.5
W
Ao Kuang
Tyler8559578
Ao Kuang
7
1
8
11
L
Lancelot
kybo__21
Lancelot
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,164
Damage
40,788
46,291
Taken
44,107
40,866
Mitigated
28,318
7,085
Healing
11,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
16,394
1,702
143
1,224
10,209
5,158
0
4,182
6,027
42,103
0
L
Ganesha
MasterWrath
Ganesha
8,814
1,109
456
4,773
20,800
25,214
0
11,035
9,765
22,687
0
W
Xing Tian
Ratttow
Xing Tian
6,902
909
0
1,263
13,843
15,179
87
7,314
6,529
23,005
0
W
16,747
5,164
147
1,464
14,368
5,678
979
8,705
5,663
0
55,055
W
Ao Kuang
Tyler8559578
Ao Kuang
17,139
6,164
893
7,747
15,896
7,461
1,425
10,106
5,790
48,882
6,129
L
Lancelot
kybo__21
Lancelot
7,956
2,508
0
489
15,282
10,494
0
7,385
7,897
57
26,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,606
Gold Earned
34,051
141
Minions Killed
162
6
Camps Cleared
8
742,009
Distance Traveled
905,355
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,994
600
81
5
3
242,649
2
L
Ganesha
10,337
689
5
0
0
239,894
1
W
Xing Tian
10,803
720
33
2
0
301,821
0
W
Loki
11,859
791
67
4
2
310,461
1
W
Ao Kuang
11,389
759
62
4
6
293,073
4
L
Lancelot
9,275
618
55
4
3
259,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role