Player Matchup

Nu Wa
Nu Wa
Gold I
BlueBigDaddy635
Nu Wa
Gold I
Level 147
God Stats
0W - 2L
1,358 SR
Queue Stats
31W - 25L
1,846 MMR
Party 1
Nike
Nike
Gold III
Luraxcy
Nike
Gold III
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 18L
1,809 MMR
Party 1
Pele
Pele
Gold V
iCamiikase
Pele
Gold V
Level 87
God Stats
0W - 1L
1,684 SR
Queue Stats
31W - 30L
1,576 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 104
1,514 SR
1,744 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 118
1,587 SR
1,650 MMR
Odin
Odin
Gold IV
Hukanna Mata
Odin
Gold IV
Level 67
God Stats
3W - 3L
1,428 SR
Queue Stats
27W - 15L
1,542 MMR
Party 2
Vulcan
Vulcan
Gold II
NeptuneSpartan
Vulcan
Gold II
Level 160
God Stats
3W - 1L
1,684 SR
Queue Stats
56W - 38L
1,782 MMR
Party 2
Horus
Horus
Gold III
Quixotic vG
Horus
Gold III
Level 128
God Stats
4W - 1L
1,650 SR
Queue Stats
51W - 36L
1,628 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 7
14,149
674
30,310
14,196
7,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
Luraxcy
Nike
17
1 / 3 / 12
12,764
608
17,401
21,464
18,402
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
7 / 5 / 3
15,078
718
19,374
23,859
8,962
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
AchillesThothHeraFenrirAh Puch

VS

Bans
CabrakanGaneshaAh Muzen CabAtlasCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 8
12,835
611
10,461
22,418
18,956
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
7 / 6 / 4
15,621
744
30,542
22,279
10,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

19
3 / 2 / 7
13,754
655
12,551
31,916
28,716
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
30
14
Kills
11
11
Deaths
14
22
Assists
19
Player
Kills
Deaths
Assists
KDA
L
6
3
7
3.17
W
1
6
8
0.83
L
Nike
Luraxcy
Nike
1
3
12
2.33
W
7
6
4
1.5
W
3
2
7
3.25
L
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,085
Damage
53,554
59,519
Taken
76,613
34,384
Mitigated
57,799
7,436
Healing
17,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
30,310
9,163
0
2,542
14,196
7,020
229
5,841
8,355
71,364
0
W
10,461
1,418
0
500
22,418
18,956
587
10,760
11,658
0
31,017
L
Nike
Luraxcy
Nike
17,401
2,340
0
250
21,464
18,402
294
12,970
8,494
0
42,457
W
30,542
7,523
0
500
22,279
10,127
1,285
5,785
16,494
127,440
0
W
12,551
4,701
4,628
11,490
31,916
28,716
644
14,187
17,729
0
33,030
L
19,374
4,332
0
4,644
23,859
8,962
843
11,856
12,003
0
69,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,991
Gold Earned
42,210
243
Minions Killed
250
8
Camps Cleared
10
1,167,255
Distance Traveled
1,155,296
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
14,149
674
98
5
4
371,952
5
W
Odin
12,835
611
40
2
1
356,100
2
L
Nike
12,764
608
32
2
1
385,989
3
W
Vulcan
15,621
744
183
9
8
391,062
5
W
Horus
13,754
655
27
1
1
408,134
2
L
Pele
15,078
718
113
5
3
409,314
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role